Player Matchup

Neith
Neith
HarlettWitch
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,414 Elo+
Solo
Ymir
Ymir
TREYHORO
Ymir
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 53L
1,415 Elo+
Solo
Fenrir
Fenrir
s1dymv
Fenrir
Level 25
God Stats
70W - 64L
1,421 SR
Queue Stats
116W - 115L
1,286 Elo+
Solo
Janus
Janus
warmole2
Janus
Level 16
God Stats
130W - 125L
1,502 SR
Queue Stats
130W - 125L
1,450 Elo+
Solo
Bellona
Bellona
xXNARUTOxSMITHXx
Bellona
Level 8
God Stats
7W - 1L
1,633 SR
Queue Stats
10W - 5L
1,556 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,424 Elo+

VS

Team Averages
Level 14
1,547 SR
1,373 Elo+
Tiamat
Tiamat
Agnes-chan-man
Tiamat
Level 6
God Stats
1W - 2L
1,589 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1
Susano
Susano
CIO-chan-man
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,410 Elo+
Party 1
Chang'e
Chang'e
Crowtox
Chang'e
Level 29
God Stats
8W - 5L
1,737 SR
Queue Stats
417W - 446L
1,519 Elo+
Solo
Serqet
Serqet
LordofLegos2425
Serqet
Level 24
God Stats
10W - 14L
1,409 SR
Queue Stats
128W - 160L
1,248 Elo+
Solo
Ra
Ra
mybad100
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
361W - 375L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 16
11,420
1,038
10,044
3,417
1,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
7 / 0 / 21
12,631
1,148
10,683
15,383
17,585
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
s1dymv
Fenrir
18
6 / 3 / 18
11,049
1,004
5,893
12,764
5,096
Janus
warmole2
Janus
19
8 / 2 / 21
12,573
1,143
19,714
9,684
2,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

19
18 / 4 / 14
13,165
1,197
28,893
14,742
16,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
9,383
853
7,408
14,487
10,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
1 / 12 / 3
9,715
883
14,525
19,973
8,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Crowtox
Chang'e
16
2 / 8 / 3
9,839
894
13,930
19,587
7,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 7 / 3
10,465
951
7,097
18,369
14,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 8 / 3
9,976
907
7,100
11,762
5,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
23
45
Kills
8
9
Deaths
45
90
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Susano
1
12
3
0.21
L
Chang'e
Crowtox
Chang'e
2
8
3
0.44
W
6
0
16
14
L
3
7
3
0.64
W
Ymir
7
0
21
17.5
L
2
8
3
0.44
W
Fenrir
s1dymv
Fenrir
6
3
18
5
W
Janus
warmole2
Janus
8
2
21
9.25
W
18
4
14
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,227
Damage
50,060
55,990
Taken
84,178
42,973
Mitigated
46,720
5,181
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,408
1,674
0
929
14,487
10,337
0
3,996
10,491
27,621
0
L
Susano
14,525
1,933
0
0
19,973
8,858
0
7,707
12,266
0
36,160
L
Chang'e
Crowtox
Chang'e
13,930
2,473
2,672
3,631
19,587
7,346
0
7,180
12,407
33,446
0
W
10,044
5,525
0
934
3,417
1,077
0
2,038
1,353
0
27,303
L
7,097
698
0
0
18,369
14,627
0
8,726
9,643
765
10,504
W
Ymir
10,683
1,958
287
906
15,383
17,585
0
6,036
9,122
35,818
0
L
7,100
1,211
710
155
11,762
5,552
0
2,788
8,974
23,844
0
W
Fenrir
s1dymv
Fenrir
5,893
992
0
867
12,764
5,096
0
8,136
4,269
0
7,950
W
Janus
warmole2
Janus
19,714
1,336
0
1,234
9,684
2,740
0
3,718
5,138
50,872
0
W
28,893
12,325
0
953
14,742
16,475
0
8,219
5,885
0
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,838
Gold Earned
49,378
203
Minions Killed
163
8
Camps Cleared
3
914,578
Distance Traveled
897,209
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,383
853
47
4
1
158,663
3
L
Susano
9,715
883
34
3
0
183,091
1
L
Chang'e
9,839
894
36
3
1
177,541
2
W
Neith
11,420
1,038
35
3
5
146,152
1
L
Serqet
10,465
951
13
1
0
226,734
0
W
Ymir
12,631
1,148
68
6
0
202,475
0
L
Ra
9,976
907
33
3
1
151,180
1
W
Fenrir
11,049
1,004
0
0
0
197,413
1
W
Janus
12,573
1,143
84
8
2
190,515
0
W
Bellona
13,165
1,197
16
1
1
178,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role