Player Matchup

Cthulhu
Cthulhu
NSODEEP
Cthulhu
Level 20
God Stats
22W - 26L
1,513 SR
Queue Stats
48W - 55L
1,563 Elo+
Solo
Heimdallr
Heimdallr
SallySlapper
Heimdallr
Level 25
God Stats
9W - 9L
1,577 SR
Queue Stats
48W - 47L
1,468 Elo+
Solo
Ravana
Ravana
Tashbandicoot44
Ravana
Level 30
God Stats
2W - 8L
1,169 SR
Queue Stats
190W - 229L
1,512 Elo+
Solo
Merlin
Merlin
YlPYlP
Merlin
Level 25
God Stats
1W - 3L
1,150 SR
Queue Stats
18W - 18L
1,541 Elo+
Solo
Rama
Rama
tree74859
Rama
Level 23
God Stats
1W - 2L
1,311 SR
Queue Stats
28W - 30L
1,577 Elo+
Solo
Team Averages
Level 25
1,344 SR
1,532 Elo+

VS

Team Averages
Level 18
1,634 SR
1,622 Elo+
Ah Puch
Ah Puch
MeisterMoritz
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,583 Elo+
Solo
Ares
Ares
SatanicCoupler
Ares
Level 7
God Stats
0W - 1L
1,757 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Bakasura
Bakasura
SpectralDiety
Bakasura
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
142W - 146L
1,434 Elo+
Solo
Heimdallr
Heimdallr
TrueCow
Heimdallr
Level 28
God Stats
6W - 7L
1,685 SR
Queue Stats
122W - 99L
1,602 Elo+
Solo
Tyr
Tyr
imnotok17
Tyr
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
55W - 10L
1,970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NSODEEP
Cthulhu
17
5 / 3 / 9
12,793
512
11,241
20,668
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SallySlapper
Heimdallr
19
2 / 6 / 4
13,429
537
9,280
18,970
7,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 5 / 7
14,842
594
15,823
16,990
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
YlPYlP
Merlin
20
8 / 4 / 6
14,154
566
15,029
11,535
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
20
5 / 3 / 11
14,746
590
12,241
20,560
7,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 7 / 3
10,221
409
8,660
14,727
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 7
10,989
440
3,274
19,507
21,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
SpectralDiety
Bakasura
20
7 / 11 / 3
13,701
548
13,579
24,233
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
TrueCow
Heimdallr
20
9 / 2 / 3
14,105
564
24,027
20,399
9,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 3 / 5
14,069
563
11,007
15,433
17,991
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
30
Kills
21
21
Deaths
30
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
7
3
0.5
W
Cthulhu
NSODEEP
Cthulhu
5
3
9
3.17
W
Heimdallr
SallySlapper
Heimdallr
2
6
4
0.67
L
1
7
7
0.64
L
Bakasura
SpectralDiety
Bakasura
7
11
3
0.77
W
10
5
7
2.7
L
Heimdallr
TrueCow
Heimdallr
9
2
3
5.25
W
Merlin
YlPYlP
Merlin
8
4
6
2.75
L
2
3
5
1.5
W
Rama
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,614
Damage
60,547
88,723
Taken
94,299
48,752
Mitigated
65,589
22,617
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
8,660
886
0
2,781
14,727
4,999
676
4,446
10,281
46,533
0
W
Cthulhu
NSODEEP
Cthulhu
11,241
259
974
3,267
20,668
21,280
0
5,145
15,313
37,143
0
W
Heimdallr
SallySlapper
Heimdallr
9,280
6,986
0
5,379
18,970
7,640
2,136
2,033
15,848
0
78,499
L
3,274
159
0
820
19,507
21,352
0
6,936
12,571
26,593
0
L
Bakasura
SpectralDiety
Bakasura
13,579
8,025
0
5,414
24,233
12,095
324
6,740
17,493
0
88,251
W
15,823
4,488
0
5,448
16,990
8,029
0
1,902
14,447
0
99,389
L
Heimdallr
TrueCow
Heimdallr
24,027
12,491
0
4,531
20,399
9,152
4,003
5,901
14,498
0
133,675
W
Merlin
YlPYlP
Merlin
15,029
359
0
2,020
11,535
4,319
4,803
1,832
9,206
91,914
0
L
11,007
2,157
0
4,599
15,433
17,991
846
2,664
12,769
0
107,521
W
Rama
12,241
7,851
0
5,529
20,560
7,484
3,647
3,552
17,008
0
144,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,964
Gold Earned
63,085
677
Minions Killed
625
0
Camps Cleared
0
2,482,435
Distance Traveled
2,213,676
44
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,221
409
67
3
0
343,292
2
W
Cthulhu
12,793
512
33
1
0
562,190
18
W
Heimdallr
13,429
537
157
6
0
422,844
3
L
Ares
10,989
440
37
1
0
446,311
0
L
Bakasura
13,701
548
162
6
0
484,166
1
W
Ravana
14,842
594
144
6
0
528,738
7
L
Heimdallr
14,105
564
166
7
0
442,109
3
W
Merlin
14,154
566
144
6
0
496,736
7
L
Tyr
14,069
563
193
8
0
497,798
1
W
Rama
14,746
590
199
8
0
471,927
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role