Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
Drekct
Athena
Masters
Level 156
God Stats
10W - 7L
1,722 SR
Queue Stats
438W - 445L
2,657 MMR
Solo
Olorun
Olorun
Diamond I
自由意志
Olorun
Diamond I
Level 126
God Stats
14W - 14L
1,531 SR
Queue Stats
167W - 176L
2,414 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,551 SR
1,914 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,562 SR
2,191 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum I
Alenari
Ares
Platinum I
Level 160
God Stats
2W - 2L
1,283 SR
Queue Stats
169W - 152L
2,093 MMR
Solo
Susano
Susano
Diamond I
DmonSVG
Susano
Diamond I
Level 103
God Stats
3W - 2L
1,639 SR
Queue Stats
148W - 107L
2,685 MMR
Party 1
Artio
Artio
Diamond II
KioJACroCodile
Artio
Diamond II
Level 149
God Stats
4W - 10L
1,578 SR
Queue Stats
136W - 102L
2,318 MMR
Solo
Neith
Neith
Diamond V
reazone
Neith
Diamond V
Level 156
God Stats
2W - 2L
1,808 SR
Queue Stats
140W - 115L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 3 / 2
8,671
578
9,112
12,116
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
 
Tsukuyomi
13
3 / 5 / 2
7,853
524
8,070
10,834
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
12
1 / 5 / 2
7,382
492
6,445
8,997
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Drekct
Athena
11
1 / 3 / 3
6,930
462
3,992
14,106
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
12
0 / 5 / 0
7,050
470
8,701
14,513
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
OdinUllrTiamatGebGilgamesh

VS

Bans
PersephoneCabrakanKhepriDa JiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 1 / 8
8,151
543
10,387
10,050
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
Alenari
Ares
13
5 / 0 / 6
8,394
560
5,614
8,371
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
DmonSVG
Susano
17
8 / 2 / 8
9,978
665
13,177
12,403
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 1 / 3
9,445
630
9,582
16,549
14,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
reazone
Neith
16
4 / 2 / 3
9,515
634
9,023
9,551
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
21
21
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
2
0.67
L
Tsukuyomi
 
Tsukuyomi
3
5
2
0.8
L
Ra
 
Ra
1
5
2
0.4
W
Medusa
 
Medusa
0
1
8
4
W
Ares
Alenari
Ares
5
0
6
8
W
Susano
DmonSVG
Susano
8
2
8
6
L
Athena
Drekct
Athena
1
3
3
0.83
W
4
1
3
5.5
W
Neith
reazone
Neith
4
2
3
2.75
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
47,783
60,566
Taken
56,924
33,948
Mitigated
32,746
17,603
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,112
4,150
0
3,414
12,116
4,162
0
944
11,172
0
81,315
L
Tsukuyomi
 
Tsukuyomi
8,070
2,074
0
2,944
10,834
3,944
44
1,080
9,754
0
53,055
L
Ra
 
Ra
6,445
1,262
1,044
2,590
8,997
4,439
0
1,126
7,871
52,913
0
W
Medusa
 
Medusa
10,387
5,167
0
5,338
10,050
3,675
790
4,684
5,066
0
69,363
W
Ares
Alenari
Ares
5,614
330
0
2,138
8,371
6,757
36
2,018
6,279
19,603
0
W
Susano
DmonSVG
Susano
13,177
3,707
0
3,636
12,403
4,812
0
3,282
8,993
0
76,890
L
Athena
Drekct
Athena
3,992
1,163
0
1,613
14,106
15,365
0
2,994
11,112
15,093
0
W
9,582
757
534
9,725
16,549
14,114
294
6,655
9,894
63,361
0
W
Neith
reazone
Neith
9,023
4,133
0
3,461
9,551
3,388
340
452
9,099
0
79,490
L
Olorun
8,701
4,252
0
5,998
14,513
6,038
288
9,052
5,461
46,339
5,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
45,483
461
Minions Killed
600
0
Camps Cleared
0
1,475,592
Distance Traveled
1,550,858
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,671
578
141
9
0
303,421
4
L
Tsukuyomi
7,853
524
92
6
0
321,752
5
L
Ra
7,382
492
123
8
0
283,126
2
W
Medusa
8,151
543
143
10
0
293,383
7
W
Ares
8,394
560
13
1
0
332,031
1
W
Susano
9,978
665
149
10
0
340,764
2
L
Athena
6,930
462
20
1
0
324,401
10
W
Artio
9,445
630
124
8
0
304,290
7
W
Neith
9,515
634
171
11
0
280,390
5
L
Olorun
7,050
470
85
6
0
242,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role