Player Matchup

Nu Wa
Nu Wa
DITRECE 117
Nu Wa
Level 29
God Stats
11W - 8L
1,624 SR
Queue Stats
268W - 246L
1,505 Elo+
Solo
Ra
Ra
MyeCohk9995
Ra
Level 18
God Stats
1W - 3L
1,418 SR
Queue Stats
78W - 76L
1,608 Elo+
Solo
Ares
Ares
dcmsantos92
Ares
Level 27
God Stats
107W - 129L
1,544 SR
Queue Stats
362W - 409L
1,480 Elo+
Solo
Olorun
Olorun
flynty_vixzy
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,483 Elo+
Solo
Skadi
Skadi
leggy-family2
Skadi
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 18L
1,603 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,536 Elo+

VS

Team Averages
Level 32
1,516 SR
1,541 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DaLimeSoda
Achilles
Level 24
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 1L
1,758 Elo+
Solo
Ymir
Ymir
JorginGrrr
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,477 Elo+
Party 1
Olorun
Olorun
Spence4ever
Olorun
Level 21
God Stats
4W - 5L
1,382 SR
Queue Stats
58W - 54L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,306
531
4,592
5,790
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 1
6,565
657
6,448
7,765
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
3 / 4 / 2
5,742
574
2,831
7,879
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
6
0 / 7 / 0
4,358
436
952
7,463
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 2
5,466
547
5,185
6,721
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
10 / 0 / 0
7,546
755
8,516
5,608
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
 
Mercury
11
1 / 0 / 2
5,963
596
2,630
6,264
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DaLimeSoda
Achilles
9
1 / 5 / 2
5,495
550
3,383
8,255
4,929
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 3 / 5
6,726
673
6,088
9,287
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
2 / 2 / 3
5,891
589
4,136
5,640
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
20
20
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
0
0
10
W
Mercury
 
Mercury
1
0
2
2
L
1
3
2
0.67
W
Achilles
DaLimeSoda
Achilles
1
5
2
0.4
W
6
3
5
2.83
L
5
2
1
2.75
W
Olorun
2
2
3
1.75
L
3
4
2
1
L
Olorun
0
7
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
24,753
35,618
Taken
35,054
13,109
Mitigated
18,040
10,289
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,516
5,341
0
2,060
5,608
1,995
574
2,357
3,135
0
45,603
W
Mercury
 
Mercury
2,630
1,414
0
890
6,264
1,861
0
2,071
4,069
0
38,563
L
4,592
668
0
1,065
5,790
1,516
0
862
4,928
20,557
0
W
Achilles
DaLimeSoda
Achilles
3,383
1,427
0
2,297
8,255
4,929
0
4,611
3,560
0
18,985
W
6,088
2,607
316
2,047
9,287
7,614
0
3,669
5,465
18,935
3,442
L
6,448
1,010
226
4,212
7,765
2,943
174
889
6,876
36,442
0
W
Olorun
4,136
2,291
134
2,917
5,640
1,641
455
1,550
4,002
28,800
0
L
2,831
377
0
1,982
7,879
4,662
0
4,019
3,860
8,324
0
L
Olorun
952
686
0
901
7,463
1,799
0
366
7,097
10,496
0
L
5,185
2,840
0
1,903
6,721
2,189
829
3,569
3,152
0
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
31,621
197
Minions Killed
279
0
Camps Cleared
0
1,011,943
Distance Traveled
1,001,242
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,546
755
80
8
0
195,390
1
W
Mercury
5,963
596
78
8
0
263,600
1
L
Nu Wa
5,306
531
41
4
0
160,525
0
W
Achilles
5,495
550
40
4
0
184,511
2
W
Ymir
6,726
673
27
3
0
189,505
3
L
Ra
6,565
657
69
7
0
200,941
0
W
Olorun
5,891
589
54
5
0
168,236
3
L
Ares
5,742
574
12
1
0
223,718
3
L
Olorun
4,358
436
14
1
0
210,994
0
L
Skadi
5,466
547
61
6
0
215,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role