Player Matchup

Ah Puch
Ah Puch
Bigherooo
Ah Puch
Level 54
God Stats
10W - 2L
1,828 SR
Queue Stats
212W - 207L
1,540 Elo+
Solo
Amaterasu
Amaterasu
Kacek111
Amaterasu
Level 107
God Stats
5W - 0L
1,921 SR
Queue Stats
214W - 254L
1,417 Elo+
Solo
Discordia
Discordia
Peerus
Discordia
Level 124
God Stats
3W - 7L
1,520 SR
Queue Stats
274W - 276L
1,455 Elo+
Solo
Loki
Loki
xxGHOOSxx
Loki
Level 160
God Stats
16W - 29L
1,321 SR
Queue Stats
1,593W - 1,633L
1,524 Elo+
Solo
Chaac
Chaac
Руандо
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,415 Elo+
Solo
Team Averages
Level 93
1,618 SR
1,470 Elo+

VS

Team Averages
Level 75
1,453 SR
1,435 Elo+
Medusa
Medusa
Hаlo
Medusa
Level 29
God Stats
0W - 3L
1,213 SR
Queue Stats
75W - 77L
1,508 Elo+
Solo
Bacchus
Bacchus
JINKEZ
Bacchus
Level 88
God Stats
15W - 9L
1,552 SR
Queue Stats
441W - 403L
1,470 Elo+
Solo
Chronos
Chronos
PowerCow
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
Sanctai
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Solo
Xbalanque
Xbalanque
Sorowise
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bigherooo
Ah Puch
20
14 / 3 / 13
14,904
877
36,222
16,871
6,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Kacek111
Amaterasu
18
6 / 5 / 16
12,229
719
11,014
22,297
19,414
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Peerus
Discordia
20
3 / 3 / 18
12,845
756
15,272
10,426
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
5 / 3 / 18
12,650
744
10,344
12,796
7,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 12
11,690
688
14,311
16,876
23,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hаlo
Medusa
18
3 / 7 / 11
11,175
657
15,074
22,133
15,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
JINKEZ
Bacchus
18
1 / 5 / 11
11,548
679
9,989
23,437
33,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
PowerCow
Chronos
20
5 / 4 / 10
11,839
696
12,463
20,149
10,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Sanctai
Hun Batz
19
6 / 10 / 8
12,651
744
12,597
17,879
12,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
Sorowise
Xbalanque
19
2 / 6 / 11
11,740
691
13,154
14,053
6,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
32
Kills
17
17
Deaths
32
77
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bigherooo
Ah Puch
14
3
13
6.83
L
Medusa
Hаlo
Medusa
3
7
11
1.21
L
Bacchus
JINKEZ
Bacchus
1
5
11
1.3
W
Amaterasu
Kacek111
Amaterasu
6
5
16
2.8
W
Discordia
Peerus
Discordia
3
3
18
4
L
Chronos
PowerCow
Chronos
5
4
10
2.5
L
Hun Batz
Sanctai
Hun Batz
6
10
8
1
L
Xbalanque
Sorowise
Xbalanque
2
6
11
1.25
W
Loki
5
3
18
4.67
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,163
Damage
63,277
79,266
Taken
97,651
61,358
Mitigated
78,136
27,231
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bigherooo
Ah Puch
36,222
1,666
982
6,264
16,871
6,935
1,048
5,539
11,332
74,763
0
L
Medusa
Hаlo
Medusa
15,074
5,770
2,474
2,404
22,133
15,499
1,371
10,470
11,663
0
36,356
L
Bacchus
JINKEZ
Bacchus
9,989
545
3,076
6,821
23,437
33,264
0
14,408
9,029
15,233
0
W
Amaterasu
Kacek111
Amaterasu
11,014
3,427
1,997
6,123
22,297
19,414
1,073
6,053
16,244
4,887
10,692
W
Discordia
Peerus
Discordia
15,272
473
411
1,405
10,426
4,219
1,207
1,963
8,463
43,896
0
L
Chronos
PowerCow
Chronos
12,463
4,000
422
5,872
20,149
10,991
2,303
8,402
11,747
33,189
0
L
Hun Batz
Sanctai
Hun Batz
12,597
3,077
0
255
17,879
12,223
0
10,712
7,167
0
20,413
L
Xbalanque
Sorowise
Xbalanque
13,154
5,080
0
1,258
14,053
6,159
1,986
9,795
4,258
0
34,779
W
Loki
10,344
2,228
3,505
1,717
12,796
7,209
1,397
2,898
9,898
0
28,645
W
14,311
713
581
4,246
16,876
23,581
80
5,999
10,877
0
21,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
58,953
184
Minions Killed
187
0
Camps Cleared
0
1,564,900
Distance Traveled
1,498,466
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,904
877
90
5
0
315,039
0
L
Medusa
11,175
657
41
2
0
313,989
2
L
Bacchus
11,548
679
6
0
0
322,012
1
W
Amaterasu
12,229
719
10
1
0
348,174
1
W
Discordia
12,845
756
59
3
0
355,855
0
L
Chronos
11,839
696
45
3
0
299,842
0
L
Hun Batz
12,651
744
22
1
0
269,846
2
L
Xbalanque
11,740
691
73
4
0
292,777
1
W
Loki
12,650
744
18
1
0
348,448
3
W
Chaac
11,690
688
7
0
0
197,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role