Player Matchup

Hera
Hera
 
Hera
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Burialsoul233
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheBlackRisk
Fenrir
Level 18
God Stats
40W - 24L
1,691 SR
Queue Stats
95W - 75L
1,420 Elo+
Solo
Danzaburou
Danzaburou
XINGYA
Danzaburou
Level 7
God Stats
2W - 3L
1,300 SR
Queue Stats
54W - 75L
1,605 Elo+
Party 1
Arachne
Arachne
cottonsaiko
Arachne
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 12
1,498 SR
1,505 Elo+

VS

Team Averages
Level 21
1,411 SR
1,404 Elo+
Hades
Hades
 
Hades
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OxRavhen
Cthulhu
Level 25
God Stats
1W - 1L
1,186 SR
Queue Stats
12W - 14L
1,277 Elo+
Solo
Bastet
Bastet
Razerice999
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 83L
1,438 Elo+
Party 2
Nike
Nike
Wanderfink
Nike
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
74W - 84L
1,376 Elo+
Solo
Izanami
Izanami
izard179
Izanami
Level 27
God Stats
6W - 8L
1,368 SR
Queue Stats
64W - 76L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 1
6,515
592
3,037
3,645
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 1
5,895
536
1,462
4,951
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
3 / 6 / 0
6,189
563
4,133
7,959
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
XINGYA
Danzaburou
7
0 / 7 / 1
4,646
422
2,562
7,402
1,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
cottonsaiko
Arachne
7
0 / 3 / 3
4,891
445
1,066
6,852
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 3
6,171
561
2,462
6,661
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
OxRavhen
Cthulhu
9
4 / 2 / 7
5,941
540
4,556
5,505
3,874
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
12
3 / 0 / 3
6,774
616
3,466
5,601
1,850
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 2
7,042
640
2,704
5,049
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
izard179
Izanami
10
8 / 1 / 4
6,703
609
5,339
4,862
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
20
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
1
1.25
W
Hades
 
Hades
1
1
3
2.5
L
2
3
1
0.83
W
Cthulhu
OxRavhen
Cthulhu
4
2
7
3.75
W
Bastet
3
0
3
4.5
L
Fenrir
3
6
0
0.5
W
4
3
2
1.67
L
Danzaburou
XINGYA
Danzaburou
0
7
1
0.07
L
Arachne
cottonsaiko
Arachne
0
3
3
0.5
W
Izanami
izard179
Izanami
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,260
Damage
18,527
30,809
Taken
27,678
10,641
Mitigated
12,495
6,266
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,037
807
0
1,290
3,645
1,059
0
1,520
2,125
37,494
0
W
Hades
 
Hades
2,462
206
131
3,660
6,661
2,582
0
2,596
3,897
32,073
0
L
1,462
693
502
633
4,951
2,790
0
2,328
2,507
9,990
0
W
Cthulhu
OxRavhen
Cthulhu
4,556
973
0
899
5,505
3,874
321
1,235
4,270
12,418
0
W
Bastet
3,466
1,440
0
3,010
5,601
1,850
0
0
5,601
0
41,233
L
Fenrir
4,133
1,448
0
1,507
7,959
3,460
0
0
7,959
0
26,687
W
2,704
810
0
415
5,049
2,206
654
0
5,049
0
29,767
L
Danzaburou
XINGYA
Danzaburou
2,562
1,091
0
1,133
7,402
1,466
0
1,957
5,114
0
19,114
L
Arachne
cottonsaiko
Arachne
1,066
616
0
1,201
6,852
1,866
0
1,213
5,595
0
19,756
W
Izanami
izard179
Izanami
5,339
2,479
0
755
4,862
1,983
961
621
4,241
0
25,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
32,631
222
Minions Killed
285
0
Camps Cleared
0
944,055
Distance Traveled
1,004,995
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,515
592
92
8
0
212,962
2
W
Hades
6,171
561
64
6
0
204,544
0
L
Yemoja
5,895
536
17
2
0
159,429
0
W
Cthulhu
5,941
540
22
2
0
198,571
1
W
Bastet
6,774
616
92
8
0
236,321
1
L
Fenrir
6,189
563
53
5
0
174,988
0
W
Nike
7,042
640
62
6
0
190,803
1
L
Danzaburou
4,646
422
26
2
0
191,181
2
L
Arachne
4,891
445
34
3
0
205,495
1
W
Izanami
6,703
609
45
4
0
174,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role