Player Matchup

Kuzenbo
Kuzenbo
Imranhamid295
Kuzenbo
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 105L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
KingKud16
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,057 Elo+
Solo
Chaac
Chaac
W15HONE
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,410 Elo+
Solo
Fafnir
Fafnir
Yzzaj
Fafnir
Level 109
God Stats
3W - 4L
1,567 SR
Queue Stats
418W - 462L
1,393 Elo+
Solo
Neith
Neith
ltsKurbee
Neith
Level 64
God Stats
1W - 1L
1,700 SR
Queue Stats
36W - 46L
1,374 Elo+
Solo
Team Averages
Level 65
1,553 SR
1,327 Elo+

VS

Team Averages
Level 55
1,515 SR
1,375 Elo+
Vulcan
Vulcan
DariYanni
Vulcan
Level 26
God Stats
4W - 7L
1,393 SR
Queue Stats
222W - 260L
1,419 Elo+
Solo
Bellona
Bellona
Noctalia_24
Bellona
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 98L
1,312 Elo+
Party 1
Scylla
Scylla
VultureCloud
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
karlroy590
Cthulhu
Level 69
God Stats
7W - 2L
1,544 SR
Queue Stats
180W - 195L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
littlecookies
Zhong Kui
Level 118
God Stats
4W - 1L
1,640 SR
Queue Stats
202W - 226L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
0 / 3 / 15
8,807
629
9,200
23,880
27,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
KingKud16
Ao Kuang
15
3 / 6 / 5
8,952
639
9,364
18,073
6,626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
W15HONE
Chaac
15
3 / 3 / 9
8,629
616
10,593
13,321
12,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
Yzzaj
Fafnir
16
2 / 5 / 9
8,833
631
4,663
16,104
18,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ltsKurbee
Neith
18
10 / 5 / 5
10,578
756
18,359
14,203
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DariYanni
Vulcan
16
3 / 3 / 8
10,025
716
19,076
9,502
3,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Noctalia_24
Bellona
15
0 / 3 / 10
10,040
717
7,510
17,949
16,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
18
6 / 3 / 7
10,794
771
8,313
9,275
3,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
karlroy590
Cthulhu
20
6 / 4 / 14
11,992
857
19,728
18,889
26,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
littlecookies
Zhong Kui
18
7 / 5 / 7
11,229
802
20,256
15,683
9,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
18
Kills
22
22
Deaths
18
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DariYanni
Vulcan
3
3
8
2.33
L
Kuzenbo
0
3
15
2.5
L
Ao Kuang
KingKud16
Ao Kuang
3
6
5
0.92
W
Bellona
Noctalia_24
Bellona
0
3
10
1.67
W
Scylla
6
3
7
3.17
L
Chaac
W15HONE
Chaac
3
3
9
2.5
L
Fafnir
Yzzaj
Fafnir
2
5
9
1.3
W
Cthulhu
karlroy590
Cthulhu
6
4
14
3.25
W
Zhong Kui
littlecookies
Zhong Kui
7
5
7
2.1
L
Neith
ltsKurbee
Neith
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
74,883
85,581
Taken
71,298
70,576
Mitigated
58,385
35,846
Healing
31,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DariYanni
Vulcan
19,076
6,478
2,658
2,267
9,502
3,530
912
2,416
7,086
34,532
0
L
Kuzenbo
9,200
3,311
1,152
8,985
23,880
27,756
26
17,993
5,224
22,709
0
L
Ao Kuang
KingKud16
Ao Kuang
9,364
2,121
1,014
6,727
18,073
6,626
0
13,466
4,264
19,712
0
W
Bellona
Noctalia_24
Bellona
7,510
1,736
4,575
6,394
17,949
16,160
483
6,271
11,678
3,208
9,562
W
Scylla
8,313
1,214
907
1,437
9,275
3,128
1,651
3,329
5,946
19,860
0
L
Chaac
W15HONE
Chaac
10,593
1,072
1,105
3,999
13,321
12,275
6
10,304
2,666
0
20,216
L
Fafnir
Yzzaj
Fafnir
4,663
1,675
1,971
3,683
16,104
18,911
0
13,265
2,378
12,073
0
W
Cthulhu
karlroy590
Cthulhu
19,728
873
3,724
4,442
18,889
26,415
567
7,695
11,194
47,373
0
W
Zhong Kui
littlecookies
Zhong Kui
20,256
2,375
1,188
4,404
15,683
9,152
1,323
3,516
12,167
29,761
0
L
Neith
ltsKurbee
Neith
18,359
6,204
2,020
5,190
14,203
5,008
0
11,715
2,177
0
36,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
54,080
118
Minions Killed
148
0
Camps Cleared
0
1,251,269
Distance Traveled
1,384,908
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,025
716
40
3
0
295,698
6
L
Kuzenbo
8,807
629
24
2
0
269,725
1
L
Ao Kuang
8,952
639
26
2
0
245,953
0
W
Bellona
10,040
717
8
1
0
296,425
1
W
Scylla
10,794
771
25
2
0
263,092
0
L
Chaac
8,629
616
12
1
0
275,914
1
L
Fafnir
8,833
631
19
1
0
233,851
0
W
Cthulhu
11,992
857
53
4
0
290,661
1
W
Zhong Kui
11,229
802
22
2
0
239,032
0
L
Neith
10,578
756
37
3
0
225,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role