Player Matchup

Rama
Rama
Belastung
Rama
Level 139
God Stats
3W - 5L
1,369 SR
Queue Stats
547W - 513L
1,541 Elo+
Solo
Aphrodite
Aphrodite
MrsSmіth
Aphrodite
Level 158
God Stats
10W - 5L
1,725 SR
Queue Stats
287W - 252L
1,595 Elo+
Party 1
Ganesha
Ganesha
SoftHand
Ganesha
Level 67
God Stats
4W - 1L
1,693 SR
Queue Stats
326W - 294L
1,503 Elo+
Solo
Kukulkan
Kukulkan
TheGodJosete1015
Kukulkan
Level 125
God Stats
4W - 1L
1,516 SR
Queue Stats
156W - 158L
1,520 Elo+
Solo
Mercury
Mercury
Ёлка
Mercury
Level 140
God Stats
2W - 1L
1,355 SR
Queue Stats
190W - 208L
1,425 Elo+
Party 1
Team Averages
Level 126
1,532 SR
1,517 Elo+

VS

Team Averages
Level 106
1,502 SR
1,537 Elo+
Hel
Hel
Antimiel
Hel
Level 145
God Stats
1W - 4L
1,771 SR
Queue Stats
152W - 139L
1,567 Elo+
Solo
Janus
Janus
Bigherooo
Janus
Level 54
God Stats
1W - 6L
1,258 SR
Queue Stats
212W - 207L
1,553 Elo+
Solo
King Arthur
King Arthur
ImMajula
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 262L
1,499 Elo+
Solo
Eset
Eset
Rud8300
Eset
Level 106
God Stats
0W - 3L
1,182 SR
Queue Stats
193W - 189L
1,499 Elo+
Solo
Hun Batz
Hun Batz
warpedmind
Hun Batz
Level 81
God Stats
1W - 2L
1,798 SR
Queue Stats
189W - 167L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 4 / 12
10,086
776
10,680
12,312
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
MrsSmіth
Aphrodite
19
6 / 3 / 11
11,246
865
19,145
17,196
11,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SoftHand
Ganesha
18
1 / 2 / 21
10,029
771
8,538
15,883
19,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 5 / 13
10,868
836
13,837
10,893
5,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Ёлка
Mercury
17
7 / 5 / 12
10,822
832
12,990
15,080
7,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
9,828
756
12,059
20,532
10,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Bigherooo
Janus
18
5 / 4 / 13
10,892
838
14,444
15,915
6,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ImMajula
King Arthur
13
1 / 4 / 5
8,496
654
6,974
18,094
20,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
Rud8300
Eset
15
2 / 5 / 12
9,320
717
7,904
13,222
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
warpedmind
Hun Batz
17
6 / 5 / 11
10,352
796
18,741
13,022
8,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
24
Kills
19
19
Deaths
24
69
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Rama
4
4
12
2.5
L
Janus
Bigherooo
Janus
5
4
13
2.88
L
King Arthur
ImMajula
King Arthur
1
4
5
0.88
W
Aphrodite
MrsSmіth
Aphrodite
6
3
11
3.83
L
Eset
Rud8300
Eset
2
5
12
1.6
W
Ganesha
SoftHand
Ganesha
1
2
21
5.75
W
6
5
13
2.5
L
Hun Batz
warpedmind
Hun Batz
6
5
11
2.3
W
Mercury
Ёлка
Mercury
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,190
Damage
60,122
71,364
Taken
80,785
49,411
Mitigated
50,493
34,426
Healing
31,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,059
501
11,271
9,059
20,532
10,089
541
12,020
8,512
25,102
0
W
Rama
10,680
5,970
2,163
2,349
12,312
5,858
2,339
4,418
7,672
0
29,069
L
Janus
Bigherooo
Janus
14,444
1,007
1,059
2,401
15,915
6,565
788
8,217
7,698
37,061
0
L
King Arthur
ImMajula
King Arthur
6,974
985
512
1,350
18,094
20,176
24
8,341
9,753
0
10,457
W
Aphrodite
MrsSmіth
Aphrodite
19,145
915
11,531
10,199
17,196
11,080
597
9,958
7,132
28,529
0
L
Eset
Rud8300
Eset
7,904
293
1,961
1,529
13,222
5,046
372
6,881
6,341
15,468
0
W
Ganesha
SoftHand
Ganesha
8,538
324
779
2,824
15,883
19,982
298
7,681
7,902
23,437
0
W
13,837
1,074
1,245
665
10,893
5,417
1,081
3,222
7,555
31,243
0
L
Hun Batz
warpedmind
Hun Batz
18,741
3,952
1,108
1,574
13,022
8,617
705
6,061
6,961
0
27,196
W
Mercury
Ёлка
Mercury
12,990
5,856
1,081
1,590
15,080
7,074
1,508
8,254
6,696
0
23,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
48,888
138
Minions Killed
134
0
Camps Cleared
0
1,203,344
Distance Traveled
1,140,154
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,828
756
26
2
0
269,108
1
W
Rama
10,086
776
37
3
0
195,530
0
L
Janus
10,892
838
56
4
0
218,909
0
L
King Arthur
8,496
654
7
1
0
211,725
3
W
Aphrodite
11,246
865
32
2
0
263,636
1
L
Eset
9,320
717
20
2
0
222,901
2
W
Ganesha
10,029
771
0
0
0
264,848
0
W
Kukulkan
10,868
836
39
3
0
219,550
0
L
Hun Batz
10,352
796
25
2
0
217,511
0
W
Mercury
10,822
832
30
2
0
259,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role