Player Matchup

Cerberus
Cerberus
ColdChaos24
Cerberus
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
18W - 20L
1,426 Elo+
Solo
Janus
Janus
Haxtromus
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Achilles
Achilles
MamaEasy69
Achilles
Level 27
God Stats
19W - 20L
1,750 SR
Queue Stats
112W - 109L
1,506 Elo+
Solo
Ravana
Ravana
Sivict
Ravana
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 152L
1,387 Elo+
Solo
Danzaburou
Danzaburou
XINGYA
Danzaburou
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 75L
1,805 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,465 Elo+

VS

Team Averages
Level 18
1,554 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Cherrison
Kali
Level 28
God Stats
6W - 2L
1,849 SR
Queue Stats
153W - 94L
1,658 Elo+
Solo
Ares
Ares
ExpiZ
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,284 Elo+
Solo
Ne Zha
Ne Zha
Faegh
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,333 Elo+
Solo
Artemis
Artemis
Sabo96
Artemis
Level 16
God Stats
1W - 3L
1,423 SR
Queue Stats
79W - 74L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdChaos24
Cerberus
10
0 / 5 / 8
7,068
471
5,082
17,331
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Haxtromus
Janus
13
1 / 6 / 4
7,670
511
4,668
6,547
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MamaEasy69
Achilles
13
4 / 3 / 3
8,278
552
8,466
10,506
7,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Sivict
Ravana
13
4 / 6 / 2
8,516
568
6,027
11,391
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
XINGYA
Danzaburou
10
3 / 6 / 5
7,505
500
5,942
10,088
2,918
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 0 / 12
10,063
671
9,480
7,967
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
17
14 / 1 / 8
10,815
721
14,809
11,660
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
ExpiZ
Ares
13
1 / 4 / 4
7,893
526
5,609
10,227
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Faegh
Ne Zha
13
6 / 3 / 10
8,489
566
7,077
9,212
4,451
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Sabo96
Artemis
12
2 / 4 / 1
7,384
492
6,258
8,844
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
12
Kills
26
26
Deaths
12
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
12
9
W
Kali
14
1
8
18
L
Cerberus
ColdChaos24
Cerberus
0
5
8
0.8
W
Ares
ExpiZ
Ares
1
4
4
0.75
W
Ne Zha
Faegh
Ne Zha
6
3
10
3.67
L
Janus
Haxtromus
Janus
1
6
4
0.5
L
Achilles
MamaEasy69
Achilles
4
3
3
1.83
W
Artemis
Sabo96
Artemis
2
4
1
0.63
L
Ravana
Sivict
Ravana
4
6
2
0.83
L
Danzaburou
XINGYA
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
43,233
55,863
Taken
47,910
27,994
Mitigated
24,963
8,945
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,480
870
1,892
4,434
7,967
3,160
0
1,745
6,222
87,559
0
W
Kali
14,809
6,881
0
5,691
11,660
6,262
868
1,923
9,737
0
73,528
L
Cerberus
ColdChaos24
Cerberus
5,082
635
0
2,964
17,331
12,277
0
4,052
13,099
19,495
0
W
Ares
ExpiZ
Ares
5,609
1,054
0
1,076
10,227
7,953
288
686
9,541
28,557
0
W
Ne Zha
Faegh
Ne Zha
7,077
2,375
0
707
9,212
4,451
0
2,749
6,463
0
28,747
L
Janus
Haxtromus
Janus
4,668
70
0
310
6,547
1,720
0
1,469
4,982
41,416
0
L
Achilles
MamaEasy69
Achilles
8,466
3,214
0
710
10,506
7,123
0
3,246
7,260
0
48,066
W
Artemis
Sabo96
Artemis
6,258
3,242
0
702
8,844
3,137
1,785
2,647
6,197
0
41,639
L
Ravana
Sivict
Ravana
6,027
1,976
0
2,422
11,391
3,956
0
3,540
7,689
0
34,821
L
Danzaburou
XINGYA
Danzaburou
5,942
2,206
0
2,539
10,088
2,918
0
2,270
7,744
0
28,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
44,644
322
Minions Killed
458
0
Camps Cleared
0
1,374,741
Distance Traveled
1,480,497
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,063
671
169
11
0
318,370
2
W
Kali
10,815
721
114
8
0
378,619
5
L
Cerberus
7,068
471
19
1
0
246,617
0
W
Ares
7,893
526
60
4
0
263,855
1
W
Ne Zha
8,489
566
45
3
0
276,622
2
L
Janus
7,670
511
98
7
0
314,068
3
L
Achilles
8,278
552
86
6
0
280,546
1
W
Artemis
7,384
492
70
5
0
243,031
5
L
Ravana
8,516
568
62
4
0
277,158
5
L
Danzaburou
7,505
500
57
4
0
256,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role