Player Matchup

Apollo
Apollo
Aby-jeey
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
AuraoSilence
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Solo
Mercury
Mercury
MarcosPaulo1040
Mercury
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
27W - 41L
1,308 Elo+
Solo
King Arthur
King Arthur
OwnStyle2610
King Arthur
Level 17
God Stats
2W - 3L
1,580 SR
Queue Stats
49W - 40L
1,433 Elo+
Solo
Anubis
Anubis
VenomMaroto
Anubis
Level 26
God Stats
4W - 7L
1,424 SR
Queue Stats
92W - 135L
1,210 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,394 Elo+

VS

Team Averages
Level 18
1,415 SR
1,388 Elo+
Rama
Rama
FlipperYapper04
Rama
Level 28
God Stats
1W - 4L
1,084 SR
Queue Stats
41W - 47L
1,287 Elo+
Solo
Hercules
Hercules
Mind_Bender
Hercules
Level 9
God Stats
11W - 5L
1,625 SR
Queue Stats
61W - 80L
1,337 Elo+
Solo
Thor
Thor
Toftonik
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
bruma89
Neith
Level 25
God Stats
11W - 7L
1,408 SR
Queue Stats
31W - 41L
1,293 Elo+
Solo
Nu Wa
Nu Wa
chagrin420
Nu Wa
Level 23
God Stats
8W - 5L
1,456 SR
Queue Stats
75W - 78L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aby-jeey
Apollo
3
0 / 2 / 1
6,465
269
631
2,783
669
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
AuraoSilence
Bakasura
20
12 / 5 / 2
14,304
596
22,793
29,216
19,102
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 11 / 3
10,289
429
7,494
21,736
9,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OwnStyle2610
King Arthur
20
8 / 3 / 3
12,967
540
15,899
20,139
22,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Anubis
15
1 / 9 / 3
9,440
393
9,857
21,219
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
13,381
558
25,753
21,391
8,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mind_Bender
Hercules
17
1 / 3 / 8
10,872
453
5,179
16,321
14,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
20
9 / 7 / 7
14,016
584
11,987
19,778
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
bruma89
Neith
17
4 / 8 / 9
11,473
478
14,374
16,067
5,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
19
4 / 2 / 8
12,110
505
12,465
7,304
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
24
Kills
28
30
Deaths
25
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aby-jeey
Apollo
0
2
1
0.25
L
Bakasura
AuraoSilence
Bakasura
12
5
2
2.6
W
10
5
10
3
L
3
11
3
0.41
W
Hercules
Mind_Bender
Hercules
1
3
8
1.67
L
King Arthur
OwnStyle2610
King Arthur
8
3
3
3.17
W
Thor
9
7
7
1.79
L
Anubis
1
9
3
0.28
W
Neith
bruma89
Neith
4
8
9
1.06
W
Nu Wa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
69,758
95,093
Taken
80,861
59,596
Mitigated
38,172
23,429
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aby-jeey
Apollo
631
631
0
100
2,783
669
90
1,457
1,326
0
2,334
L
Bakasura
AuraoSilence
Bakasura
22,793
15,493
0
14,789
29,216
19,102
1,343
3,485
25,731
0
121,360
W
25,753
17,349
0
6,846
21,391
8,065
1,060
2,571
17,419
0
101,944
L
7,494
2,795
0
763
21,736
9,832
150
3,773
17,963
0
41,400
W
Hercules
Mind_Bender
Hercules
5,179
1,093
0
5,847
16,321
14,225
1,677
999
14,834
0
49,517
L
King Arthur
OwnStyle2610
King Arthur
15,899
1,907
0
1,960
20,139
22,047
282
1,851
18,288
0
89,747
W
Thor
11,987
3,331
0
2,552
19,778
7,665
0
3,090
16,212
0
92,445
L
Anubis
9,857
677
224
5,593
21,219
7,946
1,007
1,899
19,320
43,567
0
W
Neith
bruma89
Neith
14,374
9,985
0
1,799
16,067
5,938
2,463
1,281
14,128
0
60,306
W
Nu Wa
12,465
3,878
0
498
7,304
2,279
118
714
6,320
70,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
61,852
538
Minions Killed
530
0
Camps Cleared
0
1,740,824
Distance Traveled
2,023,467
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,465
269
5
0
0
53,792
0
L
Bakasura
14,304
596
227
9
0
486,465
3
W
Rama
13,381
558
145
6
0
387,464
0
L
Mercury
10,289
429
65
3
0
437,708
0
W
Hercules
10,872
453
83
3
0
457,513
0
L
King Arthur
12,967
540
163
7
0
406,340
5
W
Thor
14,016
584
117
5
0
408,187
2
L
Anubis
9,440
393
78
3
0
356,519
0
W
Neith
11,473
478
110
5
0
370,943
0
W
Nu Wa
12,110
505
75
3
0
399,360
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role