Player Matchup

Raijin
Raijin
NukaxDark
Raijin
Level 129
God Stats
3W - 2L
1,929 SR
Queue Stats
54W - 78L
1,448 Elo+
Solo
Neith
Neith
Rambor7kabul
Neith
Level 14
God Stats
8W - 7L
1,557 SR
Queue Stats
72W - 98L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Tron_132
Xing Tian
Level 40
God Stats
9W - 7L
1,445 SR
Queue Stats
35W - 46L
1,363 Elo+
Solo
Team Averages
Level 61
1,644 SR
1,420 Elo+

VS

Team Averages
Level 88
1,514 SR
1,512 Elo+
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HankHillRex
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 6L
1,714 Elo+
Solo
Loki
Loki
Los Santonio
Loki
Level 115
God Stats
10W - 12L
1,543 SR
Queue Stats
86W - 106L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NukaxDark
Raijin
15
9 / 4 / 10
11,601
892
16,104
12,025
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 4 / 9
10,717
824
10,671
10,459
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Tron_132
Xing Tian
15
5 / 2 / 13
11,528
887
8,540
12,655
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 10 / 5
7,911
609
1,846
9,412
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
HankHillRex
Bakasura
15
7 / 5 / 3
10,432
802
16,236
20,327
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 7 / 5
9,305
716
6,597
15,044
4,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
10
10
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
10
5
0.25
L
Bakasura
HankHillRex
Bakasura
7
5
3
1.7
L
3
7
5
0.79
W
Raijin
NukaxDark
Raijin
9
4
10
3.5
W
8
4
9
3.13
W
Xing Tian
Tron_132
Xing Tian
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,315
Damage
24,679
35,139
Taken
44,783
20,160
Mitigated
18,228
9,441
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,846
488
0
0
9,412
2,684
0
5,360
4,052
0
6,304
L
Bakasura
HankHillRex
Bakasura
16,236
9,210
0
5,186
20,327
10,633
0
11,437
8,890
0
42,321
L
6,597
1,100
55
2,937
15,044
4,911
0
8,242
6,802
0
24,199
W
Raijin
NukaxDark
Raijin
16,104
1,696
328
2,750
12,025
3,983
445
100
10,796
42,728
0
W
10,671
3,120
0
3,178
10,459
4,548
1,397
131
9,243
0
39,170
W
Xing Tian
Tron_132
Xing Tian
8,540
1,103
0
3,185
12,655
11,629
375
0
11,285
24,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
27,648
160
Minions Killed
118
4
Camps Cleared
7
687,914
Distance Traveled
585,847
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,911
609
4
0
0
117,450
0
L
Bakasura
10,432
802
82
6
7
238,756
0
L
Loki
9,305
716
32
2
0
229,641
3
W
Raijin
11,601
892
58
4
1
230,341
2
W
Neith
10,717
824
57
4
2
204,743
2
W
Xing Tian
11,528
887
45
3
1
252,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role