Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ASDU1ASD
Hades
Level 65
God Stats
10W - 6L
1,391 SR
Queue Stats
348W - 350L
1,434 Elo+
Solo
Mulan
Mulan
Balibalo62
Mulan
Level 88
God Stats
2W - 4L
1,292 SR
Queue Stats
337W - 355L
1,385 Elo+
Party 1
Ra
Ra
n0c1ip
Ra
Level 65
God Stats
2W - 1L
1,394 SR
Queue Stats
348W - 362L
1,391 Elo+
Solo
Team Averages
Level 89
1,415 SR
1,442 Elo+

VS

Team Averages
Level 71
1,467 SR
1,419 Elo+
He Bo
He Bo
DuraHaan
He Bo
Level 29
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Karmashek
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,432 Elo+
Solo
Geb
Geb
Rianil
Geb
Level 63
God Stats
5W - 6L
1,329 SR
Queue Stats
149W - 147L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Separatist0924
Baba Yaga
Level 42
God Stats
4W - 3L
1,562 SR
Queue Stats
164W - 196L
1,434 Elo+
Solo
Chang'e
Chang'e
vandringsmann
Chang'e
Level 115
God Stats
2W - 3L
1,601 SR
Queue Stats
1,213W - 1,455L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
18 / 0 / 8
11,049
1,004
21,705
13,304
6,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
 
Jing Wei
14
1 / 3 / 14
8,221
747
5,402
11,052
5,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
ASDU1ASD
Hades
15
5 / 3 / 12
8,853
805
8,814
10,415
7,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
2 / 3 / 16
7,930
721
9,923
13,559
15,794
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
15
1 / 2 / 19
8,385
762
4,124
12,355
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DuraHaan
He Bo
15
4 / 8 / 3
8,022
729
8,837
10,320
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Karmashek
Apollo
15
3 / 6 / 7
8,121
738
13,546
11,611
4,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Rianil
Geb
14
0 / 6 / 8
7,374
670
7,081
16,242
13,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Separatist0924
Baba Yaga
17
3 / 4 / 5
8,601
782
16,729
11,162
4,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
7
1 / 3 / 1
6,461
587
954
3,849
1,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
27
Kills
11
11
Deaths
27
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
18
0
8
22
W
Jing Wei
 
Jing Wei
1
3
14
2.67
W
Hades
ASDU1ASD
Hades
5
3
12
3.67
W
Mulan
2
3
16
3.33
L
He Bo
DuraHaan
He Bo
4
8
3
0.69
L
Apollo
Karmashek
Apollo
3
6
7
1.08
L
Geb
Rianil
Geb
0
6
8
0.67
L
Baba Yaga
Separatist0924
Baba Yaga
3
4
5
1.38
W
Ra
1
2
19
5.25
L
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,968
Damage
47,147
60,685
Taken
53,184
41,437
Mitigated
27,671
35,197
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,705
5,673
1,838
5,427
13,304
6,523
378
8,252
4,948
36,988
0
W
Jing Wei
 
Jing Wei
5,402
2,078
924
1,364
11,052
5,357
1,392
7,034
4,018
0
18,844
W
Hades
ASDU1ASD
Hades
8,814
206
628
2,329
10,415
7,472
372
5,743
4,413
13,925
0
W
Mulan
9,923
647
1,900
3,162
13,559
15,794
0
4,743
8,816
0
11,714
L
He Bo
DuraHaan
He Bo
8,837
85
550
617
10,320
3,936
0
7,970
2,350
16,141
0
L
Apollo
Karmashek
Apollo
13,546
10,667
346
2,240
11,611
4,535
0
7,400
4,025
0
22,359
L
Geb
Rianil
Geb
7,081
285
1,851
2,488
16,242
13,340
0
9,745
6,144
14,923
0
L
Baba Yaga
Separatist0924
Baba Yaga
16,729
1,060
1,021
4,145
11,162
4,703
0
7,764
3,240
35,598
0
W
Ra
4,124
482
10,865
6,760
12,355
6,291
236
7,177
4,889
16,554
0
L
Chang'e
954
42
241
274
3,849
1,157
0
1,764
1,949
1,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
38,579
115
Minions Killed
89
0
Camps Cleared
0
1,028,696
Distance Traveled
844,129
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,049
1,004
40
4
0
218,440
1
W
Jing Wei
8,221
747
38
3
0
196,325
0
W
Hades
8,853
805
14
1
0
183,773
0
W
Mulan
7,930
721
6
1
0
207,100
0
L
He Bo
8,022
729
17
2
0
201,556
0
L
Apollo
8,121
738
19
2
0
172,196
0
L
Geb
7,374
670
12
1
0
203,932
1
L
Baba Yaga
8,601
782
39
4
0
217,860
3
W
Ra
8,385
762
17
2
0
223,058
4
L
Chang'e
6,461
587
2
0
0
48,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role