Player Matchup

Bellona
Bellona
DaddyJoe92
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,193 Elo+
Solo
Zhong Kui
Zhong Kui
Lugyimin
Zhong Kui
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 144L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Maineriño3º
Gilgamesh
Level 40
God Stats
28W - 20L
1,547 SR
Queue Stats
193W - 243L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Ragnapiedra
Cthulhu
Level 7
God Stats
4W - 1L
1,543 SR
Queue Stats
4W - 6L
1,072 Elo+
Party 1
Ullr
Ullr
UnicornPower1527
Ullr
Level 29
God Stats
18W - 24L
1,465 SR
Queue Stats
152W - 194L
1,347 Elo+
Party 1
Team Averages
Level 22
1,511 SR
1,275 Elo+

VS

Team Averages
Level 11
1,479 SR
1,253 Elo+
Cupid
Cupid
Hamsterschnatze
Cupid
Level 17
God Stats
1W - 2L
1,766 SR
Queue Stats
54W - 54L
1,364 Elo+
Party 2
Yemoja
Yemoja
HookMyLife
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,521 Elo+
Solo
Bellona
Bellona
KhorneGoOfBlood
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,038 Elo+
Solo
Anubis
Anubis
Squap02
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 2
Danzaburou
Danzaburou
Демонюка455
Danzaburou
Level 17
God Stats
1W - 10L
1,128 SR
Queue Stats
27W - 44L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyJoe92
Bellona
8
3 / 3 / 3
5,506
551
4,053
5,544
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Lugyimin
Zhong Kui
9
1 / 1 / 2
5,159
516
3,599
4,849
3,322
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Maineriño3º
Gilgamesh
11
10 / 1 / 0
7,226
723
6,077
6,648
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ragnapiedra
Cthulhu
7
1 / 0 / 2
5,063
506
3,618
8,049
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 1 / 2
5,154
515
2,746
4,594
1,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,804
480
4,334
6,549
1,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
HookMyLife
Yemoja
7
1 / 1 / 2
5,065
507
2,717
4,750
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 4 / 3
4,903
490
1,865
6,297
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Squap02
Anubis
9
2 / 4 / 2
5,945
595
4,120
5,541
1,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 3 / 2
5,976
598
3,807
7,120
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
6
6
Deaths
16
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
DaddyJoe92
Bellona
3
3
3
1.5
L
1
4
1
0.38
L
Yemoja
HookMyLife
Yemoja
1
1
2
2
L
0
4
3
0.38
W
Zhong Kui
Lugyimin
Zhong Kui
1
1
2
2
W
Gilgamesh
Maineriño3º
Gilgamesh
10
1
0
10
W
Cthulhu
Ragnapiedra
Cthulhu
1
0
2
2
L
Anubis
Squap02
Anubis
2
4
2
0.75
W
1
1
2
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
16,843
29,684
Taken
30,257
14,251
Mitigated
13,287
7,208
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DaddyJoe92
Bellona
4,053
648
0
344
5,544
3,896
0
1,941
3,603
3,642
10,125
L
4,334
2,088
61
1,316
6,549
1,582
567
1,729
4,589
0
17,007
L
Yemoja
HookMyLife
Yemoja
2,717
1,350
671
810
4,750
3,378
117
1,619
2,899
8,627
0
L
1,865
361
0
433
6,297
4,658
373
1,664
4,633
2,149
11,839
W
Zhong Kui
Lugyimin
Zhong Kui
3,599
264
0
1,722
4,849
3,322
318
1,586
3,263
19,678
0
W
Gilgamesh
Maineriño3º
Gilgamesh
6,077
2,277
0
2,738
6,648
1,983
710
1,292
5,356
0
41,576
W
Cthulhu
Ragnapiedra
Cthulhu
3,618
309
876
979
8,049
3,134
94
1,708
6,341
11,828
0
L
Anubis
Squap02
Anubis
4,120
704
0
1,316
5,541
1,779
392
1,723
3,776
26,198
0
W
2,746
562
0
549
4,594
1,916
154
706
3,888
0
17,674
L
3,807
1,971
0
1,931
7,120
1,890
0
1,580
5,464
0
20,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
26,693
184
Minions Killed
141
0
Camps Cleared
0
994,327
Distance Traveled
931,250
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,506
551
28
3
0
231,305
0
L
Cupid
4,804
480
23
2
0
195,200
2
L
Yemoja
5,065
507
4
0
0
180,304
1
L
Bellona
4,903
490
32
3
0
209,193
1
W
Zhong Kui
5,159
516
37
4
0
180,500
2
W
Gilgamesh
7,226
723
73
7
0
212,234
2
W
Cthulhu
5,063
506
13
1
0
190,954
0
L
Anubis
5,945
595
45
5
0
160,035
1
W
Ullr
5,154
515
33
3
0
179,334
1
L
Danzaburou
5,976
598
37
4
0
186,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role