Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Anto028
Vulcan
Level 25
God Stats
10W - 7L
1,652 SR
Queue Stats
269W - 296L
1,612 Elo+
Solo
King Arthur
King Arthur
BestLuxOrNidaEU
King Arthur
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
31W - 21L
1,631 Elo+
Solo
Jing Wei
Jing Wei
RichVodkin
Jing Wei
Level 4
God Stats
2W - 2L
1,691 SR
Queue Stats
13W - 14L
1,417 Elo+
Solo
Yemoja
Yemoja
SuperSusan
Yemoja
Level 13
God Stats
2W - 3L
1,470 SR
Queue Stats
9W - 12L
1,408 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,514 Elo+

VS

Team Averages
Level 19
1,599 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
DesleySmite
Morgan Le Fay
Level 18
God Stats
20W - 18L
1,525 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 1
Agni
Agni
Dr4che
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,543 Elo+
Solo
Thanatos
Thanatos
ProfessorSmitey
Thanatos
Level 11
God Stats
6W - 8L
1,514 SR
Queue Stats
13W - 18L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
ReSTARTclub
Jormungandr
Level 30
God Stats
1W - 0L
1,673 SR
Queue Stats
59W - 51L
1,415 Elo+
Solo
Chiron
Chiron
seba7223
Chiron
Level 17
God Stats
2W - 0L
1,782 SR
Queue Stats
12W - 6L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 3 / 0
6,325
575
3,571
7,034
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Anto028
Vulcan
10
0 / 2 / 0
5,669
515
2,855
5,515
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
BestLuxOrNidaEU
King Arthur
7
0 / 1 / 2
4,595
418
1,182
4,544
2,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
RichVodkin
Jing Wei
8
2 / 4 / 2
5,702
518
2,625
5,834
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SuperSusan
Yemoja
7
0 / 3 / 2
4,639
422
1,789
5,702
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DesleySmite
Morgan Le Fay
9
4 / 5 / 2
5,793
527
5,228
5,069
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Dr4che
Agni
12
1 / 0 / 4
6,311
574
4,392
5,375
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
3 / 2 / 3
5,947
541
1,698
4,540
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ReSTARTclub
Jormungandr
9
1 / 0 / 4
5,715
520
1,991
3,967
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
seba7223
Chiron
12
4 / 0 / 1
6,859
624
6,072
5,890
1,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
0
1.33
L
Vulcan
Anto028
Vulcan
0
2
0
0
L
King Arthur
BestLuxOrNidaEU
King Arthur
0
1
2
1
W
Morgan Le Fay
DesleySmite
Morgan Le Fay
4
5
2
1
W
Agni
Dr4che
Agni
1
0
4
3
W
Thanatos
3
2
3
2.25
W
Jormungandr
ReSTARTclub
Jormungandr
1
0
4
3
L
Jing Wei
RichVodkin
Jing Wei
2
4
2
0.75
L
Yemoja
SuperSusan
Yemoja
0
3
2
0.33
W
Chiron
seba7223
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,022
Damage
19,381
28,629
Taken
24,841
10,787
Mitigated
9,240
5,431
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,571
1,607
0
2,005
7,034
2,697
0
950
6,056
0
29,024
L
Vulcan
Anto028
Vulcan
2,855
767
0
1,282
5,515
1,792
0
3,157
2,146
35,912
0
L
King Arthur
BestLuxOrNidaEU
King Arthur
1,182
132
0
1,005
4,544
2,047
0
683
3,853
0
14,030
W
Morgan Le Fay
DesleySmite
Morgan Le Fay
5,228
945
0
493
5,069
1,386
378
317
4,752
20,613
0
W
Agni
Dr4che
Agni
4,392
167
0
1,945
5,375
1,679
380
2,623
2,752
38,619
0
W
Thanatos
1,698
278
0
3,479
4,540
1,794
216
168
4,372
0
22,616
W
Jormungandr
ReSTARTclub
Jormungandr
1,991
583
0
1,340
3,967
2,561
604
1,200
2,767
14,313
0
L
Jing Wei
RichVodkin
Jing Wei
2,625
1,967
0
225
5,834
1,749
894
3,558
2,230
0
19,099
L
Yemoja
SuperSusan
Yemoja
1,789
542
254
660
5,702
2,502
130
2,959
2,733
9,933
0
W
Chiron
seba7223
Chiron
6,072
3,052
181
2,578
5,890
1,820
774
336
5,554
0
54,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
30,625
227
Minions Killed
302
0
Camps Cleared
0
1,016,113
Distance Traveled
1,028,278
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,325
575
68
6
0
226,440
4
L
Vulcan
5,669
515
77
7
0
219,682
4
L
King Arthur
4,595
418
29
3
0
186,561
0
W
Morgan Le Fay
5,793
527
32
3
0
192,504
3
W
Agni
6,311
574
84
8
0
212,613
3
W
Thanatos
5,947
541
57
5
0
237,980
0
W
Jormungandr
5,715
520
17
2
0
189,423
0
L
Jing Wei
5,702
518
43
4
0
211,338
1
L
Yemoja
4,639
422
10
1
0
172,092
2
W
Chiron
6,859
624
112
10
0
195,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role