Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Leprechaun1971
Vamana
Level 147
God Stats
22W - 21L
1,478 SR
Queue Stats
968W - 1,060L
1,320 Elo+
Party 2
Skadi
Skadi
Lilithlucifurr
Skadi
Level 155
God Stats
26W - 16L
1,492 SR
Queue Stats
1,826W - 1,986L
1,331 Elo+
Party 2
Horus
Horus
Lolowiec69
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,368 Elo+
Solo
Khepri
Khepri
UxorialKnight17
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,404 Elo+

VS

Team Averages
Level 111
1,571 SR
1,304 Elo+
Kuzenbo
Kuzenbo
Nekory7
Kuzenbo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 163L
1,185 Elo+
Party 1
Ah Puch
Ah Puch
REMEN69
Ah Puch
Level 147
God Stats
13W - 2L
1,668 SR
Queue Stats
186W - 188L
1,376 Elo+
Solo
Chaac
Chaac
SmeaGoldMan
Chaac
Level 160
God Stats
9W - 8L
1,560 SR
Queue Stats
726W - 743L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WolFrank_5
Ah Muzen Cab
Level 120
God Stats
4W - 2L
1,757 SR
Queue Stats
128W - 164L
1,185 Elo+
Party 1
Sylvanus
Sylvanus
deadlider
Sylvanus
Level 101
God Stats
2W - 2L
1,371 SR
Queue Stats
56W - 70L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
5 / 7 / 2
11,737
690
44,702
17,296
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 11 / 1
10,363
610
11,048
30,386
26,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 4 / 4
10,947
644
21,859
12,947
7,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
14
0 / 5 / 3
8,642
508
4,816
19,841
11,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 5 / 4
9,881
581
7,899
18,462
24,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nekory7
Kuzenbo
17
0 / 2 / 24
10,620
625
6,871
21,702
32,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
REMEN69
Ah Puch
20
13 / 1 / 15
14,062
827
35,379
18,677
10,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 19
12,383
728
22,214
31,830
27,011
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
WolFrank_5
Ah Muzen Cab
20
7 / 1 / 18
12,414
730
16,175
17,048
9,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
deadlider
Sylvanus
20
6 / 2 / 18
11,853
697
10,803
20,640
23,126
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
126
9
Kills
32
32
Deaths
9
14
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
7
2
0.86
L
2
11
1
0.23
L
2
4
4
1
L
Horus
0
5
3
0.3
W
Kuzenbo
Nekory7
Kuzenbo
0
2
24
6
W
Ah Puch
REMEN69
Ah Puch
13
1
15
20.5
W
6
3
19
5.17
L
0
5
4
0.4
W
Ah Muzen Cab
WolFrank_5
Ah Muzen Cab
7
1
18
16
W
Sylvanus
deadlider
Sylvanus
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,324
Damage
91,442
98,932
Taken
109,897
76,236
Mitigated
103,019
32,195
Healing
57,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
44,702
2,547
810
5,237
17,296
6,624
0
9,001
8,295
77,689
0
L
11,048
5,550
3,506
8,507
30,386
26,645
0
14,400
15,986
489
16,928
L
21,859
8,002
491
1,866
12,947
7,455
0
7,333
5,614
0
45,955
L
Horus
4,816
2,682
3,212
5,862
19,841
11,174
0
12,596
7,245
0
9,515
W
Kuzenbo
Nekory7
Kuzenbo
6,871
2,654
2,321
3,750
21,702
32,454
310
7,858
13,844
8,467
0
W
Ah Puch
REMEN69
Ah Puch
35,379
532
2,478
2,139
18,677
10,621
1,257
9,144
9,533
67,101
0
W
22,214
1,931
4,065
10,304
31,830
27,011
1,849
12,898
18,932
0
55,943
L
7,899
692
434
2,270
18,462
24,338
0
9,723
8,739
16,660
0
W
Ah Muzen Cab
WolFrank_5
Ah Muzen Cab
16,175
6,680
2,440
4,405
17,048
9,807
1,472
11,367
5,681
0
29,282
W
Sylvanus
deadlider
Sylvanus
10,803
2,886
16,932
8,212
20,640
23,126
581
11,823
8,817
23,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
61,332
214
Minions Killed
195
0
Camps Cleared
0
1,309,476
Distance Traveled
1,675,668
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,737
690
78
5
0
242,688
0
L
Vamana
10,363
610
25
1
0
219,125
1
L
Skadi
10,947
644
64
4
0
295,086
0
L
Horus
8,642
508
14
1
0
230,703
0
W
Kuzenbo
10,620
625
5
0
0
377,328
0
W
Ah Puch
14,062
827
80
5
0
363,419
1
W
Chaac
12,383
728
55
3
0
328,699
0
L
Khepri
9,881
581
33
2
0
321,874
1
W
Ah Muzen Cab
12,414
730
34
2
0
341,871
0
W
Sylvanus
11,853
697
21
1
0
264,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role