Player Matchup

Ullr
Ullr
MizDominatrix
Ullr
Level 154
God Stats
9W - 4L
1,566 SR
Queue Stats
103W - 50L
1,721 Elo+
Party 1
Horus
Horus
Travisty135
Horus
Level 106
God Stats
1W - 1L
1,930 SR
Queue Stats
52W - 18L
1,873 Elo+
Party 1
Ra
Ra
UwUStepBro
Ra
Level 148
God Stats
0W - 1L
1,556 SR
Queue Stats
46W - 20L
1,741 Elo+
Party 1
Team Averages
Level 136
1,684 SR
1,779 Elo+

VS

Team Averages
Level 135
1,712 SR
1,680 Elo+
Achilles
Achilles
Feruen
Achilles
Level 117
God Stats
4W - 0L
1,846 SR
Queue Stats
331W - 228L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
JainusRancurf
Baron Samedi
Level 129
God Stats
7W - 3L
1,669 SR
Queue Stats
184W - 108L
1,715 Elo+
Party 2
Charybdis
Charybdis
vD iCallouT
Charybdis
Level 160
God Stats
35W - 44L
1,619 SR
Queue Stats
553W - 555L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,534
569
8,523
13,164
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 4
8,814
588
10,785
17,545
14,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 3 / 3
9,706
647
9,897
13,293
5,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Feruen
Achilles
13
5 / 2 / 4
10,221
681
11,864
24,105
29,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JainusRancurf
Baron Samedi
14
2 / 2 / 7
9,788
653
17,562
12,097
8,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
vD iCallouT
Charybdis
14
2 / 3 / 6
9,926
662
9,296
8,633
2,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
9
9
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Feruen
Achilles
5
2
4
3.5
W
Baron Samedi
JainusRancurf
Baron Samedi
2
2
7
2.75
L
1
1
3
2.5
L
2
5
4
0.8
L
4
3
3
1.83
W
Charybdis
vD iCallouT
Charybdis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,205
Damage
38,722
44,002
Taken
44,835
25,767
Mitigated
40,737
12,716
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Feruen
Achilles
11,864
2,293
999
10,097
24,105
29,479
292
6,925
17,180
2,251
17,075
W
Baron Samedi
JainusRancurf
Baron Samedi
17,562
656
3,392
6,975
12,097
8,679
509
2,462
9,635
47,661
0
L
8,523
4,494
0
270
13,164
5,485
631
5,388
7,570
0
28,620
L
10,785
4,222
2,851
4,529
17,545
14,875
185
5,778
10,743
0
24,528
L
9,897
624
1,254
3,812
13,293
5,407
362
7,809
4,965
45,919
0
W
Charybdis
vD iCallouT
Charybdis
9,296
4,295
0
2,871
8,633
2,579
1,905
1,326
7,307
0
56,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
29,935
144
Minions Killed
161
5
Camps Cleared
8
850,650
Distance Traveled
815,797
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,221
681
12
1
1
289,356
4
W
Baron Samedi
9,788
653
64
4
2
272,440
7
L
Ullr
8,534
569
45
3
0
270,655
4
L
Horus
8,814
588
18
1
2
292,967
1
L
Ra
9,706
647
81
5
3
287,028
2
W
Charybdis
9,926
662
85
6
5
254,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role