Player Matchup

Sobek
Sobek
EqU4LlZeR44
Sobek
Level 35
God Stats
3W - 4L
1,502 SR
Queue Stats
98W - 88L
1,477 Elo+
Solo
Artemis
Artemis
INVlISIIBLE
Artemis
Level 48
God Stats
1W - 2L
1,793 SR
Queue Stats
217W - 223L
1,462 Elo+
Party 1
Hades
Hades
Tiaanking
Hades
Level 48
God Stats
33W - 35L
1,460 SR
Queue Stats
270W - 335L
1,337 Elo+
Solo
Set
Set
bxrb0d
Set
Level 108
God Stats
9W - 6L
1,524 SR
Queue Stats
554W - 574L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rezathelegend1
Tsukuyomi
Level 92
God Stats
41W - 47L
1,505 SR
Queue Stats
741W - 801L
1,462 Elo+
Party 1
Team Averages
Level 66
1,557 SR
1,432 Elo+

VS

Team Averages
Level 56
1,392 SR
1,392 Elo+
Bellona
Bellona
Het_Raamkozijn
Bellona
Level 102
God Stats
40W - 30L
1,615 SR
Queue Stats
130W - 134L
1,515 Elo+
Party 2
Janus
Janus
NoRothmans
Janus
Level 41
God Stats
1W - 5L
1,208 SR
Queue Stats
137W - 145L
1,371 Elo+
Solo
Thanatos
Thanatos
Q8SuperSnake
Thanatos
Level 31
God Stats
8W - 13L
1,500 SR
Queue Stats
46W - 64L
1,353 Elo+
Solo
Xbalanque
Xbalanque
Ripper101199
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 2
Kumbhakarna
Kumbhakarna
villanew95
Kumbhakarna
Level 78
God Stats
1W - 2L
1,135 SR
Queue Stats
34W - 40L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,233
423
1,280
3,972
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
INVlISIIBLE
Artemis
9
1 / 1 / 0
5,474
547
3,060
4,232
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Tiaanking
Hades
10
2 / 2 / 0
6,051
605
4,473
6,037
3,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
bxrb0d
Set
9
2 / 7 / 0
5,492
549
4,338
10,445
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
rezathelegend1
Tsukuyomi
9
0 / 3 / 1
5,240
524
2,906
7,802
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
7,839
784
8,389
8,758
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
11
1 / 1 / 1
6,272
627
2,872
4,183
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Q8SuperSnake
Thanatos
11
3 / 2 / 3
6,412
641
2,947
5,439
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Ripper101199
Xbalanque
8
0 / 1 / 1
4,960
496
3,092
2,341
455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
villanew95
Kumbhakarna
10
2 / 0 / 0
6,056
606
2,003
6,612
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
14
14
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
8
1
2
9
L
Artemis
INVlISIIBLE
Artemis
1
1
0
1
W
Janus
1
1
1
1.5
W
Thanatos
Q8SuperSnake
Thanatos
3
2
3
2.25
W
Xbalanque
Ripper101199
Xbalanque
0
1
1
0.5
L
Hades
Tiaanking
Hades
2
2
0
1
L
Set
bxrb0d
Set
2
7
0
0.29
L
Tsukuyomi
rezathelegend1
Tsukuyomi
0
3
1
0.17
W
Kumbhakarna
villanew95
Kumbhakarna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,057
Damage
19,303
32,488
Taken
27,333
14,896
Mitigated
14,884
9,019
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,280
30
0
1,707
3,972
1,768
0
669
3,303
4,247
0
W
8,389
3,073
0
4,171
8,758
7,263
0
0
8,758
0
43,389
L
Artemis
INVlISIIBLE
Artemis
3,060
1,131
0
250
4,232
1,233
200
982
3,250
0
30,559
W
Janus
2,872
370
0
1,240
4,183
1,145
1,021
2,697
1,486
32,864
0
W
Thanatos
Q8SuperSnake
Thanatos
2,947
978
0
3,792
5,439
2,161
46
850
4,589
0
29,552
W
Xbalanque
Ripper101199
Xbalanque
3,092
1,449
0
250
2,341
455
798
389
1,952
0
17,436
L
Hades
Tiaanking
Hades
4,473
199
64
2,505
6,037
3,242
320
2,396
3,485
31,476
0
L
Set
bxrb0d
Set
4,338
2,311
0
2,142
10,445
6,525
0
0
10,445
0
31,786
L
Tsukuyomi
rezathelegend1
Tsukuyomi
2,906
921
0
2,351
7,802
2,128
31
602
7,130
0
25,806
W
Kumbhakarna
villanew95
Kumbhakarna
2,003
253
0
2,428
6,612
3,860
0
1,817
4,795
22,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
31,539
268
Minions Killed
313
0
Camps Cleared
0
864,890
Distance Traveled
996,407
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,233
423
4
0
0
113,514
3
W
Bellona
7,839
784
103
10
0
219,963
1
L
Artemis
5,474
547
68
7
0
170,994
1
W
Janus
6,272
627
75
8
0
173,072
4
W
Thanatos
6,412
641
57
6
0
205,412
3
W
Xbalanque
4,960
496
38
4
0
186,230
1
L
Hades
6,051
605
75
8
0
188,847
1
L
Set
5,492
549
61
6
0
168,591
1
L
Tsukuyomi
5,240
524
60
6
0
222,944
0
W
Kumbhakarna
6,056
606
40
4
0
211,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role