Player Matchup

Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EnvyToy
Cerberus
Level 29
God Stats
2W - 5L
1,175 SR
Queue Stats
277W - 281L
1,398 Elo+
Solo
Odin
Odin
PatrickLynchGolf
Odin
Level 18
God Stats
6W - 5L
1,547 SR
Queue Stats
22W - 20L
1,554 Elo+
Solo
Nemesis
Nemesis
SampeV3
Nemesis
Level 26
God Stats
21W - 17L
1,616 SR
Queue Stats
67W - 82L
1,447 Elo+
Solo
Scylla
Scylla
XanTh3Ripp3r
Scylla
Level 29
God Stats
12W - 25L
1,317 SR
Queue Stats
81W - 103L
1,335 Elo+
Solo
Team Averages
Level 26
1,431 SR
1,447 Elo+

VS

Team Averages
Level 12
1,465 SR
1,526 Elo+
Thor
Thor
LeoBeater20
Thor
Level 7
God Stats
1W - 4L
1,478 SR
Queue Stats
6W - 8L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
lieutenanttrash
Sun Wukong
Level 16
God Stats
6W - 5L
1,577 SR
Queue Stats
33W - 25L
1,562 Elo+
Solo
Skadi
Skadi
trekmoji
Skadi
Level 4
God Stats
3W - 3L
1,268 SR
Queue Stats
9W - 7L
1,725 Elo+
Solo
Chang'e
Chang'e
vinhho3803
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 183L
1,384 Elo+
Solo
Yemoja
Yemoja
钢铁直男ALIX
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
4 / 0 / 3
5,491
610
4,260
4,405
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
EnvyToy
Cerberus
7
1 / 1 / 7
4,644
516
2,494
5,628
3,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 4 / 2
3,827
425
1,015
4,567
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SampeV3
Nemesis
7
0 / 1 / 1
4,520
502
699
4,659
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
8
4 / 2 / 3
5,344
594
3,317
3,695
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,633
515
792
3,864
1,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sun Wukong
lieutenanttrash
Sun Wukong
8
6 / 1 / 0
5,335
593
5,295
4,169
2,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
trekmoji
Skadi
5
0 / 2 / 0
3,931
437
1,562
3,574
673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
vinhho3803
Chang'e
7
1 / 3 / 4
4,593
510
4,040
5,631
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 3 / 0
3,572
397
531
2,585
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
8
8
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
3
5.5
W
Cerberus
EnvyToy
Cerberus
1
1
7
4.5
L
1
0
2
2
W
0
4
2
0.25
W
Nemesis
SampeV3
Nemesis
0
1
1
0.5
W
Scylla
4
2
3
2.75
L
Sun Wukong
lieutenanttrash
Sun Wukong
6
1
0
6
L
Skadi
trekmoji
Skadi
0
2
0
0
L
Chang'e
vinhho3803
Chang'e
1
3
4
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,785
Damage
12,220
22,954
Taken
19,823
9,307
Mitigated
7,565
6,703
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,260
2,019
0
1,682
4,405
1,348
554
831
3,408
0
28,272
W
Cerberus
EnvyToy
Cerberus
2,494
279
33
2,053
5,628
3,192
0
999
4,546
13,201
0
L
792
306
0
2,368
3,864
1,771
0
43
3,821
0
17,883
W
1,015
118
0
297
4,567
2,181
0
1,095
3,307
0
4,596
W
Nemesis
SampeV3
Nemesis
699
221
0
1,409
4,659
1,551
0
192
4,303
0
21,853
W
Scylla
3,317
745
0
1,229
3,695
1,035
664
1,454
2,162
16,150
0
L
Sun Wukong
lieutenanttrash
Sun Wukong
5,295
1,591
0
1,648
4,169
2,731
58
895
3,085
0
20,871
L
Skadi
trekmoji
Skadi
1,562
804
0
773
3,574
673
0
1,500
2,034
0
8,931
L
Chang'e
vinhho3803
Chang'e
4,040
461
267
2,714
5,631
1,117
0
2,153
3,224
12,242
0
L
531
81
59
65
2,585
1,273
0
870
1,659
3,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
22,064
172
Minions Killed
123
0
Camps Cleared
0
778,310
Distance Traveled
761,316
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,491
610
49
5
0
175,925
3
W
Cerberus
4,644
516
41
5
0
160,226
4
L
Thor
4,633
515
44
5
0
156,473
2
W
Odin
3,827
425
8
1
0
107,243
10
W
Nemesis
4,520
502
44
5
0
168,020
0
W
Scylla
5,344
594
30
3
0
166,896
2
L
Sun Wukong
5,335
593
41
5
0
174,937
2
L
Skadi
3,931
437
19
2
0
161,096
0
L
Chang'e
4,593
510
14
2
0
182,732
2
L
Yemoja
3,572
397
5
1
0
86,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role