Player Matchup

Baron Samedi
Baron Samedi
Myogic
Baron Samedi
Level 107
God Stats
15W - 7L
1,615 SR
Queue Stats
500W - 579L
1,514 Elo+
Solo
Da Ji
Da Ji
SPAWNOFGODS
Da Ji
Level 66
God Stats
30W - 30L
1,482 SR
Queue Stats
142W - 185L
1,362 Elo+
Solo
Cthulhu
Cthulhu
ZombieSlayer623
Cthulhu
Level 127
God Stats
19W - 17L
1,645 SR
Queue Stats
113W - 88L
1,666 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,514 Elo+

VS

Team Averages
Level 60
1,508 SR
1,464 Elo+
He Bo
He Bo
Doolo__
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,544 Elo+
Solo
Anubis
Anubis
JorgeSpeederBr
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
稠稠地急急地狠狠地吃你
Cupid
Level 104
God Stats
0W - 2L
1,524 SR
Queue Stats
22W - 37L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Myogic
Baron Samedi
7
1 / 0 / 3
4,234
847
981
2,104
909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 2
4,299
860
1,694
2,972
1,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 0 / 2
4,867
973
2,667
5,383
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Doolo__
He Bo
7
0 / 2 / 1
4,012
802
1,839
3,908
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,824
365
0
0
0
7
1 / 3 / 0
4,143
829
3,090
3,707
1,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
Doolo__
He Bo
0
2
1
0.25
L
0
0
0
0
W
Baron Samedi
Myogic
Baron Samedi
1
0
3
2.5
W
2
1
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,342
Damage
4,929
10,459
Taken
7,615
5,009
Mitigated
2,241
3,752
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Doolo__
He Bo
1,839
63
0
488
3,908
1,120
0
1,980
1,928
8,047
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Myogic
Baron Samedi
981
93
421
651
2,104
909
216
467
1,607
8,701
0
W
1,694
316
103
959
2,972
1,309
252
646
2,204
0
6,396
W
2,667
78
53
1,565
5,383
2,791
12
778
4,514
10,289
0
L
3,090
1,059
115
415
3,707
1,121
0
1,957
1,750
0
10,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,400
Gold Earned
9,979
50
Minions Killed
41
4
Camps Cleared
2
280,181
Distance Traveled
163,010
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,012
802
23
5
0
81,832
1
L
Anubis
1,824
365
0
0
0
0
0
W
Baron Samedi
4,234
847
20
4
2
86,575
2
W
Da Ji
4,299
860
12
2
1
90,162
1
W
Cthulhu
4,867
973
18
4
1
103,444
0
L
Cupid
4,143
829
18
4
2
81,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role