Player Matchup

Bastet
Bastet
Destructor297
Bastet
Level 145
God Stats
1W - 1L
1,448 SR
Queue Stats
12W - 14L
1,581 Elo+
Solo
Hercules
Hercules
HeckinDanger
Hercules
Level 149
God Stats
1W - 2L
1,583 SR
Queue Stats
21W - 28L
1,528 Elo+
Solo
Ah Puch
Ah Puch
ScottMFM
Ah Puch
Level 113
God Stats
3W - 2L
1,643 SR
Queue Stats
205W - 236L
1,559 Elo+
Solo
Team Averages
Level 136
1,558 SR
1,556 Elo+

VS

Team Averages
Level 98
1,594 SR
1,652 Elo+
Achilles
Achilles
Feruen
Achilles
Level 117
God Stats
4W - 0L
1,770 SR
Queue Stats
331W - 228L
1,732 Elo+
Party 1
Nox
Nox
JainusRancurf
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 108L
1,708 Elo+
Party 1
Medusa
Medusa
gerber ninja 00
Medusa
Level 49
God Stats
3W - 0L
1,513 SR
Queue Stats
153W - 149L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 4
13,079
688
23,064
14,850
5,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
HeckinDanger
Hercules
14
2 / 5 / 7
11,020
580
10,200
29,046
21,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
ScottMFM
Ah Puch
15
2 / 7 / 7
11,403
600
17,009
14,313
5,049
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Feruen
Achilles
19
9 / 0 / 9
14,720
775
22,071
28,551
43,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 3 / 8
13,960
735
18,900
13,478
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 11 / 9
11,687
615
7,164
19,154
5,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
18
18
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
10
6
4
2
W
Achilles
Feruen
Achilles
9
0
9
13.5
L
Hercules
HeckinDanger
Hercules
2
5
7
1.1
W
8
3
8
4
L
Ah Puch
ScottMFM
Ah Puch
2
7
7
0.79
W
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,273
Damage
48,135
58,209
Taken
61,183
31,854
Mitigated
53,569
13,590
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,064
4,844
0
263
14,850
5,037
0
6,391
8,459
0
50,461
W
Achilles
Feruen
Achilles
22,071
4,786
746
9,340
28,551
43,010
573
11,041
17,510
18,024
27,393
L
Hercules
HeckinDanger
Hercules
10,200
3,237
0
11,375
29,046
21,768
494
14,481
14,565
0
20,181
W
18,900
1,315
0
798
13,478
5,234
1,367
2,756
10,722
53,100
0
L
Ah Puch
ScottMFM
Ah Puch
17,009
663
0
1,952
14,313
5,049
469
5,580
8,733
78,608
0
W
7,164
2,464
678
2,559
19,154
5,325
519
3,612
15,542
0
50,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
40,367
239
Minions Killed
264
10
Camps Cleared
6
996,416
Distance Traveled
1,038,171
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,079
688
59
3
4
354,511
3
W
Achilles
14,720
775
57
3
1
386,469
2
L
Hercules
11,020
580
19
1
1
339,420
2
W
Nox
13,960
735
115
6
1
327,792
6
L
Ah Puch
11,403
600
161
8
5
302,485
5
W
Medusa
11,687
615
92
5
4
323,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role