Player Matchup

Morgan Le Fay
Morgan Le Fay
IIKuriseII
Morgan Le Fay
Level 25
God Stats
25W - 36L
1,466 SR
Queue Stats
27W - 42L
1,338 Elo+
Solo
The Morrigan
The Morrigan
ant1-_-a1
The Morrigan
Level 24
God Stats
6W - 12L
1,277 SR
Queue Stats
65W - 66L
1,514 Elo+
Solo
Ares
Ares
baldrwhite
Ares
Level 28
God Stats
4W - 6L
1,581 SR
Queue Stats
107W - 125L
1,401 Elo+
Solo
Pele
Pele
clackjocke
Pele
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,337 Elo+
Solo
Olorun
Olorun
dauren_Lit
Olorun
Level 28
God Stats
2W - 6L
1,108 SR
Queue Stats
88W - 72L
1,412 Elo+
Solo
Team Averages
Level 27
1,387 SR
1,401 Elo+

VS

Team Averages
Level 22
1,579 SR
1,460 Elo+
Agni
Agni
AeonEU
Agni
Level 15
God Stats
2W - 0L
1,709 SR
Queue Stats
43W - 27L
1,482 Elo+
Solo
Kali
Kali
Khione10
Kali
Level 22
God Stats
22W - 12L
1,627 SR
Queue Stats
109W - 86L
1,606 Elo+
Solo
Bakasura
Bakasura
Q8SuperSnake
Bakasura
Level 31
God Stats
3W - 1L
1,300 SR
Queue Stats
46W - 64L
1,338 Elo+
Solo
Artemis
Artemis
criolimez
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,421 Elo+
Solo
Geb
Geb
lROB94l
Geb
Level 25
God Stats
2W - 0L
1,759 SR
Queue Stats
76W - 78L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IIKuriseII
Morgan Le Fay
12
2 / 8 / 0
7,377
527
5,364
14,154
5,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ant1-_-a1
The Morrigan
12
0 / 4 / 4
7,606
543
6,183
8,233
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 6 / 0
6,428
459
4,650
15,319
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 10 / 0
6,461
462
4,477
12,452
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
dauren_Lit
Olorun
11
1 / 8 / 1
7,369
526
2,155
10,604
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AeonEU
Agni
16
14 / 1 / 8
9,910
708
21,416
11,278
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
15
15 / 2 / 4
10,508
751
13,919
13,886
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Q8SuperSnake
Bakasura
14
3 / 1 / 6
8,176
584
3,478
8,124
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
criolimez
Artemis
11
2 / 2 / 4
6,506
465
3,977
4,623
1,604
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
9
0 / 0 / 8
6,166
440
2,153
7,154
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
34
36
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
AeonEU
Agni
14
1
8
18
L
Morgan Le Fay
IIKuriseII
Morgan Le Fay
2
8
0
0.25
W
Kali
15
2
4
8.5
W
Bakasura
Q8SuperSnake
Bakasura
3
1
6
6
L
The Morrigan
ant1-_-a1
The Morrigan
0
4
4
0.5
L
2
6
0
0.33
L
1
10
0
0.1
W
Artemis
criolimez
Artemis
2
2
4
2
L
Olorun
dauren_Lit
Olorun
1
8
1
0.19
W
Geb
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
44,943
60,762
Taken
45,065
29,109
Mitigated
21,508
7,905
Healing
17,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AeonEU
Agni
21,416
1,365
230
4,528
11,278
4,263
0
5,312
5,966
87,793
0
L
Morgan Le Fay
IIKuriseII
Morgan Le Fay
5,364
575
0
1,569
14,154
5,436
498
9,053
5,016
35,411
0
W
Kali
13,919
5,890
0
8,613
13,886
7,561
268
5,240
8,646
0
60,701
W
Bakasura
Q8SuperSnake
Bakasura
3,478
2,145
0
3,006
8,124
3,747
245
1,492
6,632
0
48,829
L
The Morrigan
ant1-_-a1
The Morrigan
6,183
1,150
425
1,280
8,233
3,224
383
3,086
5,047
43,039
4,750
L
4,650
334
0
1,764
15,319
12,598
141
6,132
8,984
16,231
0
L
4,477
1,694
0
1,330
12,452
3,965
390
2,893
9,439
0
32,230
W
Artemis
criolimez
Artemis
3,977
1,862
0
190
4,623
1,604
850
2,982
1,641
0
23,047
L
Olorun
dauren_Lit
Olorun
2,155
410
0
1,537
10,604
3,886
0
2,305
8,259
25,171
1,576
W
Geb
2,153
114
0
1,334
7,154
4,333
0
2,490
4,664
8,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
41,266
293
Minions Killed
399
0
Camps Cleared
0
1,208,772
Distance Traveled
1,455,794
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,910
708
147
11
0
299,527
1
L
Morgan Le Fay
7,377
527
63
5
0
226,138
1
W
Kali
10,508
751
93
7
0
287,970
0
W
Bakasura
8,176
584
105
8
0
332,093
5
L
The Morrigan
7,606
543
77
6
0
234,445
1
L
Ares
6,428
459
36
3
0
239,614
4
L
Pele
6,461
462
62
4
0
281,633
0
W
Artemis
6,506
465
47
3
0
247,011
1
L
Olorun
7,369
526
55
4
0
226,942
3
W
Geb
6,166
440
7
1
0
289,193
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role