Player Matchup

Ra
Ra
EarthHuman
Ra
Level 25
God Stats
7W - 2L
1,912 SR
Queue Stats
160W - 162L
1,620 Elo+
Solo
Cu Chulainn
Cu Chulainn
churchofbeepboop
Cu Chulainn
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 10L
1,445 Elo+
Solo
Nemesis
Nemesis
coleb161
Nemesis
Level 9
God Stats
2W - 3L
1,765 SR
Queue Stats
19W - 14L
1,622 Elo+
Solo
Khepri
Khepri
duan3993
Khepri
Level 27
God Stats
1W - 3L
1,487 SR
Queue Stats
67W - 94L
1,410 Elo+
Solo
Serqet
Serqet
guertta
Serqet
Level 19
God Stats
21W - 34L
1,426 SR
Queue Stats
316W - 337L
1,496 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,518 Elo+

VS

Team Averages
Level 22
1,504 SR
1,595 Elo+
Bellona
Bellona
BorBotOnPC
Bellona
Level 29
God Stats
20W - 11L
1,755 SR
Queue Stats
166W - 109L
1,762 Elo+
Solo
Medusa
Medusa
CHANCUTE
Medusa
Level 7
God Stats
1W - 3L
1,115 SR
Queue Stats
4W - 8L
1,214 Elo+
Solo
Tyr
Tyr
PomiddorrKKaaa
Tyr
Level 29
God Stats
2W - 4L
1,428 SR
Queue Stats
155W - 146L
1,469 Elo+
Solo
Set
Set
imnotok17
Set
Level 26
God Stats
9W - 1L
1,882 SR
Queue Stats
55W - 10L
2,006 Elo+
Solo
Olorun
Olorun
thiccdaddy50
Olorun
Level 18
God Stats
6W - 6L
1,339 SR
Queue Stats
73W - 66L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
7,252
330
2,698
5,630
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
churchofbeepboop
Cu Chulainn
4
0 / 1 / 0
6,216
283
1,622
2,579
1,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
coleb161
Nemesis
17
7 / 13 / 2
10,867
494
16,946
26,854
11,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
duan3993
Khepri
14
0 / 2 / 5
8,981
408
1,819
9,143
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
guertta
Serqet
20
2 / 2 / 4
11,049
502
6,532
13,714
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BorBotOnPC
Bellona
20
10 / 0 / 1
15,242
693
13,523
19,062
17,130
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
CHANCUTE
Medusa
15
4 / 4 / 1
11,282
513
5,811
11,498
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 2 / 3
13,918
633
5,652
14,913
11,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 1
10,436
474
3,765
5,104
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
2 / 5 / 7
12,042
547
13,087
18,422
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
22
22
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
BorBotOnPC
Bellona
10
0
1
10.5
W
Medusa
CHANCUTE
Medusa
4
4
1
1.13
L
2
4
0
0.5
W
3
2
3
2.25
L
Cu Chulainn
churchofbeepboop
Cu Chulainn
0
1
0
0
L
Nemesis
coleb161
Nemesis
7
13
2
0.62
L
Khepri
duan3993
Khepri
0
2
5
1.25
L
Serqet
guertta
Serqet
2
2
4
2
W
3
1
1
3.5
W
Olorun
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
41,838
57,920
Taken
68,999
30,043
Mitigated
39,433
13,566
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BorBotOnPC
Bellona
13,523
6,570
0
12,130
19,062
17,130
1,988
1,302
17,706
0
154,192
W
Medusa
CHANCUTE
Medusa
5,811
2,603
0
1,362
11,498
3,422
5,860
988
10,510
0
50,751
L
2,698
547
54
1,946
5,630
1,624
0
1,718
3,912
20,127
0
W
5,652
1,336
0
1,641
14,913
11,455
4,700
419
14,305
0
103,644
L
Cu Chulainn
churchofbeepboop
Cu Chulainn
1,622
442
0
1,390
2,579
1,306
0
0
2,579
0
7,442
L
Nemesis
coleb161
Nemesis
16,946
9,877
0
4,773
26,854
11,872
0
6,915
19,939
0
58,200
L
Khepri
duan3993
Khepri
1,819
350
0
824
9,143
9,656
0
2,515
6,628
22,375
0
L
Serqet
guertta
Serqet
6,532
1,942
0
4,579
13,714
5,585
0
1,939
11,775
0
89,194
W
3,765
2,218
0
2,486
5,104
1,530
0
330
4,442
0
27,935
W
Olorun
13,087
9,286
264
6,622
18,422
5,896
5,425
2,062
15,690
80,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
62,920
330
Minions Killed
636
0
Camps Cleared
0
1,322,277
Distance Traveled
1,680,110
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,242
693
212
10
0
472,869
2
W
Medusa
11,282
513
81
4
0
329,242
5
L
Ra
7,252
330
38
2
0
123,949
6
W
Tyr
13,918
633
168
8
0
383,810
0
L
Cu Chulainn
6,216
283
16
1
0
53,056
1
L
Nemesis
10,867
494
81
4
0
397,288
0
L
Khepri
8,981
408
26
1
0
256,841
0
L
Serqet
11,049
502
169
8
0
491,143
5
W
Set
10,436
474
63
3
0
140,392
0
W
Olorun
12,042
547
112
5
0
353,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role