Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NewbieM
Ao Kuang
Level 31
God Stats
4W - 1L
1,379 SR
Queue Stats
43W - 48L
1,436 Elo+
Solo
Izanami
Izanami
SkrePiPiKoKo
Izanami
Level 45
God Stats
25W - 17L
1,615 SR
Queue Stats
189W - 203L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
admMikado
Gilgamesh
Level 44
God Stats
4W - 3L
1,553 SR
Queue Stats
151W - 201L
1,369 Elo+
Party 2
Merlin
Merlin
bl9999
Merlin
Level 41
God Stats
12W - 12L
1,331 SR
Queue Stats
164W - 151L
1,602 Elo+
Solo
Team Averages
Level 40
1,476 SR
1,462 Elo+

VS

Team Averages
Level 41
1,495 SR
1,476 Elo+
Thanatos
Thanatos
Devasteitor
Thanatos
Level 47
God Stats
1W - 3L
1,400 SR
Queue Stats
9W - 13L
1,321 Elo+
Solo
Cernunnos
Cernunnos
RPDebilCZ
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,478 Elo+
Solo
Chang'e
Chang'e
TaMarbuta
Chang'e
Level 37
God Stats
3W - 1L
1,732 SR
Queue Stats
14W - 6L
1,669 Elo+
Solo
Fafnir
Fafnir
loutho
Fafnir
Level 40
God Stats
4W - 6L
1,489 SR
Queue Stats
32W - 38L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pikachu852
Morgan Le Fay
Level 36
God Stats
3W - 4L
1,355 SR
Queue Stats
35W - 29L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 5 / 15
10,911
436
8,589
21,607
28,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
NewbieM
Ao Kuang
20
14 / 4 / 7
14,244
570
14,234
23,982
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
SkrePiPiKoKo
Izanami
20
6 / 6 / 8
14,186
567
18,033
17,946
7,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
admMikado
Gilgamesh
19
3 / 2 / 8
13,150
526
13,890
20,202
27,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
bl9999
Merlin
20
11 / 1 / 10
14,965
599
32,111
17,403
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devasteitor
Thanatos
20
9 / 5 / 0
14,354
574
12,584
26,195
11,467
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RPDebilCZ
Cernunnos
15
4 / 11 / 4
10,495
420
17,012
22,955
8,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
TaMarbuta
Chang'e
16
2 / 4 / 2
10,739
430
12,019
20,300
11,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
loutho
Fafnir
15
3 / 3 / 9
11,140
446
12,282
26,863
39,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
pikachu852
Morgan Le Fay
14
0 / 11 / 2
9,240
370
5,993
20,351
8,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
34
Kills
18
18
Deaths
34
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
5
15
1.5
L
Thanatos
Devasteitor
Thanatos
9
5
0
1.8
W
Ao Kuang
NewbieM
Ao Kuang
14
4
7
4.38
L
Cernunnos
RPDebilCZ
Cernunnos
4
11
4
0.55
W
Izanami
SkrePiPiKoKo
Izanami
6
6
8
1.67
L
Chang'e
TaMarbuta
Chang'e
2
4
2
0.75
W
Gilgamesh
admMikado
Gilgamesh
3
2
8
3.5
W
Merlin
bl9999
Merlin
11
1
10
16
L
Fafnir
loutho
Fafnir
3
3
9
2.5
L
Morgan Le Fay
pikachu852
Morgan Le Fay
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,857
Damage
59,890
101,140
Taken
116,664
82,703
Mitigated
79,212
30,257
Healing
41,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,589
825
0
3,689
21,607
28,566
429
6,102
15,505
23,859
0
L
Thanatos
Devasteitor
Thanatos
12,584
7,471
0
18,140
26,195
11,467
802
9,370
16,825
0
122,232
W
Ao Kuang
NewbieM
Ao Kuang
14,234
3,217
0
13,127
23,982
11,983
716
5,992
17,990
88,473
20,060
L
Cernunnos
RPDebilCZ
Cernunnos
17,012
8,830
0
3,625
22,955
8,002
820
7,767
15,188
0
72,985
W
Izanami
SkrePiPiKoKo
Izanami
18,033
13,133
0
1,279
17,946
7,394
4,242
2,368
15,578
0
121,867
L
Chang'e
TaMarbuta
Chang'e
12,019
1,060
3,970
8,104
20,300
11,929
153
9,006
11,294
56,923
0
W
Gilgamesh
admMikado
Gilgamesh
13,890
2,977
0
2,572
20,202
27,050
149
8,109
12,093
0
83,909
W
Merlin
bl9999
Merlin
32,111
2,257
0
9,590
17,403
7,710
2,033
7,804
9,599
110,831
0
L
Fafnir
loutho
Fafnir
12,282
3,613
0
4,866
26,863
39,205
189
13,504
13,359
28,993
0
L
Morgan Le Fay
pikachu852
Morgan Le Fay
5,993
1,390
0
2,716
20,351
8,609
188
14,444
5,907
41,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,456
Gold Earned
55,968
602
Minions Killed
484
0
Camps Cleared
0
2,306,433
Distance Traveled
2,121,443
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,911
436
20
1
0
458,628
18
L
Thanatos
14,354
574
170
7
0
438,844
4
W
Ao Kuang
14,244
570
112
4
0
463,991
1
L
Cernunnos
10,495
420
118
5
0
370,389
1
W
Izanami
14,186
567
165
7
0
417,141
1
L
Chang'e
10,739
430
95
4
0
465,548
6
W
Gilgamesh
13,150
526
136
5
0
458,283
1
W
Merlin
14,965
599
169
7
0
508,390
7
L
Fafnir
11,140
446
26
1
0
466,524
3
L
Morgan Le Fay
9,240
370
75
3
0
380,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role