Player Matchup

Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Danostratos
Awilix
Masters
Level 158
God Stats
16W - 19L
1,656 SR
Queue Stats
514W - 532L
2,320 MMR
Party 1
Ullr
Ullr
Diamond IV
JohnnyTucker
Ullr
Diamond IV
Level 49
God Stats
7W - 10L
1,557 SR
Queue Stats
92W - 80L
2,241 MMR
Solo
Cerberus
Cerberus
Diamond IV
razvanwar2
Cerberus
Diamond IV
Level 52
God Stats
3W - 1L
2,044 SR
Queue Stats
94W - 74L
2,090 MMR
Party 1
Olorun
Olorun
Diamond I
自由意志
Olorun
Diamond I
Level 126
God Stats
14W - 14L
1,564 SR
Queue Stats
167W - 176L
2,439 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 101
1,664 SR
2,118 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,560 SR
2,207 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
Delsø
Rama
Diamond I
Level 149
God Stats
15W - 14L
1,603 SR
Queue Stats
322W - 315L
2,253 MMR
Party 2
Serqet
Serqet
Masters
MïsterOne
Serqet
Masters
Level 160
God Stats
8W - 6L
1,534 SR
Queue Stats
512W - 475L
2,946 MMR
Solo
Tyr
Tyr
Diamond II
Perrupato
Tyr
Diamond II
Level 159
God Stats
15W - 15L
1,573 SR
Queue Stats
233W - 210L
2,156 MMR
Party 2
Osiris
Osiris
Diamond III
PizzaBakkerGio
Osiris
Diamond III
Level 148
God Stats
17W - 10L
1,590 SR
Queue Stats
303W - 289L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 4 / 0
4,721
472
1,528
4,102
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
1 / 2 / 0
5,420
542
1,267
5,283
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,937
494
2,101
5,476
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
razvanwar2
Cerberus
9
1 / 1 / 1
5,399
540
2,876
6,217
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
10
2 / 3 / 1
6,142
614
5,612
6,223
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FaySobekPersephoneArtioTiamat

VS

Bans
OdinGebAthenaFafnirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 2
6,204
620
5,266
4,527
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Delsø
Rama
11
2 / 0 / 2
6,350
635
4,735
3,393
851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
MïsterOne
Serqet
9
2 / 1 / 3
5,529
553
2,188
7,498
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 0
6,194
619
2,611
7,788
3,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 0 / 3
6,308
631
5,198
5,608
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
Sol
 
Sol
2
1
2
3
L
Awilix
1
2
0
0.5
W
Rama
Delsø
Rama
2
0
2
3
L
0
3
0
0
W
Serqet
MïsterOne
Serqet
2
1
3
3.5
W
3
2
0
1.5
W
4
0
3
5.5
L
Cerberus
razvanwar2
Cerberus
1
1
1
1.5
L
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
19,998
27,301
Taken
28,814
8,894
Mitigated
11,673
7,470
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,528
277
0
500
4,102
1,066
0
1,973
2,129
23,891
0
W
Sol
 
Sol
5,266
1,450
0
1,803
4,527
881
0
2,043
2,458
42,486
0
L
Awilix
1,267
285
0
1,842
5,283
1,519
0
1,035
3,822
0
30,961
W
Rama
Delsø
Rama
4,735
3,652
0
1,692
3,393
851
688
253
3,140
0
41,821
L
2,101
680
0
274
5,476
1,279
0
0
5,370
0
30,179
W
Serqet
MïsterOne
Serqet
2,188
371
0
1,631
7,498
3,694
164
1,196
6,266
0
10,457
W
2,611
241
0
4,401
7,788
3,927
0
3,434
4,324
0
33,456
W
5,198
1,809
0
2,892
5,608
2,320
182
2,069
3,443
0
36,788
L
Cerberus
razvanwar2
Cerberus
2,876
78
0
1,982
6,217
2,825
0
1,847
4,370
15,890
0
L
Olorun
5,612
2,183
0
2,872
6,223
2,205
0
411
5,812
29,983
4,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
30,585
290
Minions Killed
363
0
Camps Cleared
0
971,722
Distance Traveled
1,029,384
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,721
472
57
6
0
193,664
2
W
Sol
6,204
620
91
9
0
181,554
2
L
Awilix
5,420
542
64
6
0
229,506
1
W
Rama
6,350
635
108
11
0
179,239
4
L
Ullr
4,937
494
65
7
0
173,818
4
W
Serqet
5,529
553
16
2
0
221,847
4
W
Tyr
6,194
619
69
7
0
221,635
3
W
Osiris
6,308
631
79
8
0
225,109
1
L
Cerberus
5,399
540
34
3
0
194,485
3
L
Olorun
6,142
614
70
7
0
180,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role