Player Matchup

Thanatos
Thanatos
BelieveYahawashi
Thanatos
Level 18
God Stats
1W - 2L
1,472 SR
Queue Stats
13W - 15L
1,430 Elo+
Solo
Izanami
Izanami
NooNammeZ
Izanami
Level 7
God Stats
0W - 4L
1,200 SR
Queue Stats
6W - 12L
1,373 Elo+
Solo
Nox
Nox
Sarahliz250
Nox
Level 28
God Stats
10W - 11L
1,669 SR
Queue Stats
265W - 298L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
TRINDAMERE3
Gilgamesh
Level 29
God Stats
10W - 7L
1,562 SR
Queue Stats
54W - 66L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
x6lal-0
Zhong Kui
Level 29
God Stats
2W - 2L
1,623 SR
Queue Stats
147W - 166L
1,500 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,452 Elo+

VS

Team Averages
Level 13
1,495 SR
1,442 Elo+
Chaac
Chaac
Gr8White8pe
Chaac
Level 14
God Stats
5W - 0L
1,827 SR
Queue Stats
28W - 23L
1,565 Elo+
Solo
Ra
Ra
Iwasthetower
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Artemis
Artemis
JOEonthaBlock
Artemis
Level 12
God Stats
20W - 25L
1,310 SR
Queue Stats
110W - 108L
1,444 Elo+
Solo
Loki
Loki
itzzNightBob2004
Loki
Level 29
God Stats
1W - 2L
1,384 SR
Queue Stats
23W - 26L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
leggy-family2
Kumbhakarna
Level 8
God Stats
16W - 8L
1,454 SR
Queue Stats
24W - 18L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,592
459
2,122
6,607
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NooNammeZ
Izanami
7
1 / 5 / 0
4,957
496
2,699
6,245
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,641
464
2,238
6,672
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TRINDAMERE3
Gilgamesh
9
1 / 4 / 0
5,145
515
3,916
8,670
4,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
x6lal-0
Zhong Kui
10
0 / 1 / 0
5,553
555
3,372
5,911
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,763
676
6,001
7,301
6,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 0
6,966
697
4,193
4,079
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
9
7 / 1 / 3
6,156
616
7,657
4,379
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 0
6,684
668
1,477
4,553
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
leggy-family2
Kumbhakarna
9
2 / 0 / 9
6,327
633
3,270
8,331
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
19
20
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
1
1
4.5
W
3
0
0
3
W
Artemis
7
1
3
8.5
L
Izanami
NooNammeZ
Izanami
1
5
0
0.2
L
0
3
1
0.17
L
Gilgamesh
TRINDAMERE3
Gilgamesh
1
4
0
0.25
W
3
0
0
3
W
Kumbhakarna
leggy-family2
Kumbhakarna
2
0
9
6.5
L
Zhong Kui
x6lal-0
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
22,598
34,105
Taken
28,643
14,441
Mitigated
16,570
10,529
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,122
605
0
2,384
6,607
2,379
0
681
5,926
0
16,274
W
6,001
1,917
0
4,671
7,301
6,777
72
0
6,878
0
32,384
W
4,193
781
786
2,307
4,079
1,589
166
2,209
1,730
50,221
0
W
Artemis
7,657
3,957
0
1,003
4,379
1,169
1,110
711
3,668
0
26,066
L
Izanami
NooNammeZ
Izanami
2,699
1,488
0
714
6,245
1,364
0
2,197
3,964
113
12,407
L
2,238
272
0
1,556
6,672
2,657
0
1,728
4,898
18,311
0
L
Gilgamesh
TRINDAMERE3
Gilgamesh
3,916
1,402
0
3,357
8,670
4,502
0
0
8,073
1,202
19,910
W
1,477
499
0
1,000
4,553
1,252
0
369
4,148
0
39,975
W
Kumbhakarna
leggy-family2
Kumbhakarna
3,270
401
300
3,057
8,331
5,783
241
2,249
6,024
14,317
0
L
Zhong Kui
x6lal-0
Zhong Kui
3,372
394
0
2,518
5,911
3,539
0
2,557
3,184
32,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
32,896
212
Minions Killed
323
0
Camps Cleared
0
911,999
Distance Traveled
1,035,401
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,592
459
35
4
0
192,181
0
W
Chaac
6,763
676
65
7
0
198,045
0
W
Ra
6,966
697
113
11
0
231,258
3
W
Artemis
6,156
616
40
4
0
179,572
2
L
Izanami
4,957
496
31
3
0
162,054
1
L
Nox
4,641
464
22
2
0
174,960
2
L
Gilgamesh
5,145
515
45
5
0
188,586
2
W
Loki
6,684
668
87
9
0
213,844
2
W
Kumbhakarna
6,327
633
18
2
0
212,682
2
L
Zhong Kui
5,553
555
79
8
0
194,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role