Player Matchup

Hercules
Hercules
DaveTheMicrowav3
Hercules
Level 154
God Stats
3W - 3L
1,621 SR
Queue Stats
70W - 75L
1,512 Elo+
Party 1
Neith
Neith
Dingle Flump
Neith
Level 106
God Stats
1W - 1L
1,415 SR
Queue Stats
18W - 19L
1,399 Elo+
Party 1
Persephone
Persephone
Luc1eo
Persephone
Level 152
God Stats
8W - 5L
1,521 SR
Queue Stats
201W - 129L
1,604 Elo+
Party 1
Team Averages
Level 137
1,519 SR
1,505 Elo+

VS

Team Averages
Level 15
1,516 SR
1,506 Elo+
Olorun
Olorun
IrishMarine
Olorun
Level 8
God Stats
1W - 2L
1,547 SR
Queue Stats
4W - 12L
1,705 Elo+
Party 2
Set
Set
Muzzle333
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,313 Elo+
Solo
Chaac
Chaac
Omorimvl
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
8,324
757
4,747
4,009
1,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 1 / 16
9,335
849
14,600
6,312
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Luc1eo
Persephone
14
12 / 0 / 9
10,100
918
16,603
8,730
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 10 / 2
6,746
613
8,080
14,668
4,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 9 / 1
6,306
573
2,225
14,640
5,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
Omorimvl
Chaac
9
2 / 5 / 0
7,413
674
4,821
13,064
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
24
Kills
2
2
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
7
1
16
15
L
Olorun
0
10
2
0.1
W
Persephone
Luc1eo
Persephone
12
0
9
16.5
L
0
9
1
0.06
L
Chaac
Omorimvl
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
15,126
19,051
Taken
42,372
7,202
Mitigated
22,083
5,578
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
2,100
0
758
4,009
1,567
0
1,517
2,249
0
9,785
W
14,600
6,038
0
2,048
6,312
2,441
882
4,373
1,898
0
30,797
L
Olorun
8,080
3,960
80
2,838
14,668
4,014
556
5,340
9,328
26,162
0
W
Persephone
Luc1eo
Persephone
16,603
641
87
2,685
8,730
3,194
696
2,508
5,848
48,904
0
L
2,225
595
664
1,795
14,640
5,881
0
7,439
7,201
0
8,162
L
Chaac
Omorimvl
Chaac
4,821
924
0
1,738
13,064
12,188
30
4,090
8,974
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
20,465
133
Minions Killed
81
8
Camps Cleared
1
564,144
Distance Traveled
497,912
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,324
757
13
1
1
121,465
3
W
Neith
9,335
849
39
4
2
199,159
2
L
Olorun
6,746
613
41
4
0
154,274
0
W
Persephone
10,100
918
81
7
5
243,520
5
L
Set
6,306
573
15
1
1
153,840
0
L
Chaac
7,413
674
25
2
0
189,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role