Player Matchup

Scylla
Scylla
Chloxic
Scylla
Level 128
God Stats
2W - 1L
1,537 SR
Queue Stats
26W - 46L
1,357 Elo+
Party 1
Sol
Sol
CtrlAltMassacre
Sol
Level 155
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 1
Mulan
Mulan
ben_was_killed
Mulan
Level 140
God Stats
0W - 2L
1,474 SR
Queue Stats
4W - 16L
1,270 Elo+
Party 1
Nike
Nike
mercer8920
Nike
Level 160
God Stats
0W - 1L
1,709 SR
Queue Stats
13W - 22L
1,374 Elo+
Party 1
Team Averages
Level 146
1,613 SR
1,333 Elo+

VS

Team Averages
Level 113
1,668 SR
1,676 Elo+
Janus
Janus
BudBudNen
Janus
Level 143
God Stats
2W - 1L
1,599 SR
Queue Stats
9W - 7L
1,755 Elo+
Solo
Kuzenbo
Kuzenbo
HeavyMetalVikin
Kuzenbo
Level 29
God Stats
5W - 3L
1,808 SR
Queue Stats
50W - 40L
1,645 Elo+
Party 2
Ullr
Ullr
Spadezyyy
Ullr
Level 136
God Stats
12W - 13L
1,600 SR
Queue Stats
205W - 167L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
ernabrn
Gilgamesh
Level 144
God Stats
7W - 1L
1,666 SR
Queue Stats
77W - 66L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chloxic
Scylla
18
2 / 2 / 1
10,868
725
9,745
9,107
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 1
8,892
593
5,446
19,038
6,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 9 / 1
9,125
608
6,955
20,264
13,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 3
10,007
667
7,807
21,891
14,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BudBudNen
Janus
19
5 / 2 / 12
12,997
866
16,140
12,733
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 8
11,007
734
5,024
9,513
10,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
19
10 / 1 / 6
12,937
862
21,990
12,515
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ernabrn
Gilgamesh
18
6 / 0 / 12
12,495
833
16,006
15,131
19,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
24
24
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
BudBudNen
Janus
5
2
12
5.5
L
Scylla
Chloxic
Scylla
2
2
1
1.25
L
0
7
1
0.07
W
3
1
8
7
W
Ullr
10
1
6
13
L
1
9
1
0.17
W
Gilgamesh
ernabrn
Gilgamesh
6
0
12
12
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
59,160
70,300
Taken
49,892
39,504
Mitigated
40,679
12,894
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BudBudNen
Janus
16,140
992
214
2,118
12,733
5,009
428
3,250
9,483
70,102
0
L
Scylla
Chloxic
Scylla
9,745
382
0
2,504
9,107
4,089
549
1,880
6,959
56,426
0
L
5,446
1,643
0
2,840
19,038
6,858
0
6,266
11,955
30,846
0
W
5,024
1,875
0
390
9,513
10,971
822
4,040
4,853
16,786
0
W
Ullr
21,990
10,998
0
1,637
12,515
5,542
1,954
4,521
7,994
0
68,121
L
6,955
639
469
3,353
20,264
13,639
0
7,359
12,241
0
25,846
W
Gilgamesh
ernabrn
Gilgamesh
16,006
3,817
0
3,780
15,131
19,157
2,043
4,125
11,006
0
41,975
L
7,807
1,302
1,209
2,519
21,891
14,918
0
5,069
16,299
0
24,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
49,436
219
Minions Killed
308
6
Camps Cleared
21
962,581
Distance Traveled
1,251,623
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,997
866
113
8
12
322,941
5
L
Scylla
10,868
725
113
8
0
281,127
2
L
Sol
8,892
593
45
3
2
214,228
2
W
Kuzenbo
11,007
734
34
2
2
304,144
2
W
Ullr
12,937
862
103
7
5
317,444
0
L
Mulan
9,125
608
34
2
1
207,198
0
W
Gilgamesh
12,495
833
58
4
2
307,094
3
L
Nike
10,007
667
27
2
3
260,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role