Player Matchup

Gilgamesh
Gilgamesh
Anarchypluss20
Gilgamesh
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 35L
1,275 Elo+
Party 1
Cabrakan
Cabrakan
Keifer04
Cabrakan
Level 8
God Stats
14W - 8L
1,500 SR
Queue Stats
22W - 27L
1,275 Elo+
Party 1
Janus
Janus
Momoroxftw
Janus
Level 28
God Stats
1W - 5L
1,215 SR
Queue Stats
23W - 28L
1,240 Elo+
Party 1
Team Averages
Level 20
1,405 SR
1,263 Elo+

VS

Team Averages
Level 47
1,515 SR
1,307 Elo+
Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
EAGLEMANWOAHRIOR
Artemis
Level 84
God Stats
7W - 5L
1,747 SR
Queue Stats
49W - 98L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
potentiali4i
Cthulhu
Level 10
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anarchypluss20
Gilgamesh
15
4 / 0 / 11
10,891
641
13,770
17,914
16,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Keifer04
Cabrakan
15
6 / 2 / 9
11,301
665
6,392
11,248
14,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
14
5 / 3 / 8
11,062
651
22,645
12,268
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 6 / 2
9,604
565
9,366
20,953
9,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 2
9,546
562
15,603
14,689
5,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
potentiali4i
Cthulhu
11
0 / 4 / 4
8,913
524
5,150
13,033
6,689
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
4
5
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
2
0.5
W
Gilgamesh
Anarchypluss20
Gilgamesh
4
0
11
9.5
L
2
5
2
0.6
W
Cabrakan
Keifer04
Cabrakan
6
2
9
5.25
W
Janus
5
3
8
3
L
Cthulhu
potentiali4i
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,807
Damage
30,119
41,430
Taken
48,675
34,913
Mitigated
22,456
16,176
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,366
2,370
340
2,663
20,953
9,980
300
12,977
7,976
0
24,827
W
Gilgamesh
Anarchypluss20
Gilgamesh
13,770
3,912
259
8,717
17,914
16,585
729
3,257
14,657
0
35,648
L
15,603
7,701
0
4,443
14,689
5,787
1,040
8,555
6,134
0
42,238
W
Cabrakan
Keifer04
Cabrakan
6,392
895
0
3,591
11,248
14,093
302
2,141
9,107
16,556
0
W
Janus
22,645
1,794
436
3,173
12,268
4,235
1,166
1,605
10,663
69,335
0
L
Cthulhu
potentiali4i
Cthulhu
5,150
243
90
0
13,033
6,689
0
8,188
4,845
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
28,063
152
Minions Killed
118
8
Camps Cleared
3
916,344
Distance Traveled
805,140
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,604
565
33
2
1
275,551
0
W
Gilgamesh
10,891
641
44
3
2
319,889
0
L
Artemis
9,546
562
59
3
1
255,115
1
W
Cabrakan
11,301
665
14
1
0
302,816
0
W
Janus
11,062
651
94
6
6
293,639
0
L
Cthulhu
8,913
524
26
2
1
274,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role