Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Assianpower1764
Geb
Level 56
God Stats
7W - 13L
1,457 SR
Queue Stats
43W - 77L
1,223 Elo+
Party 3
Izanami
Izanami
Dah8OH8EddBoi
Izanami
Level 45
God Stats
6W - 16L
1,346 SR
Queue Stats
43W - 79L
1,350 Elo+
Party 3
Raijin
Raijin
Lordmalore123
Raijin
Level 82
God Stats
5W - 5L
1,245 SR
Queue Stats
94W - 134L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
TeiouDaKing
Danzaburou
Level 66
God Stats
6W - 3L
1,530 SR
Queue Stats
198W - 158L
1,411 Elo+
Party 2
Team Averages
Level 60
1,415 SR
1,381 Elo+

VS

Team Averages
Level 46
1,459 SR
1,179 Elo+
Sobek
Sobek
FuDog007
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
974 Elo+
Party 1
Danzaburou
Danzaburou
Occultaholic
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,065 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spectrecas
Morgan Le Fay
Level 7
God Stats
3W - 6L
1,223 SR
Queue Stats
4W - 7L
1,244 Elo+
Party 1
Mulan
Mulan
biggie_chunks617
Mulan
Level 77
God Stats
4W - 6L
1,732 SR
Queue Stats
285W - 348L
1,338 Elo+
Solo
Thanatos
Thanatos
slapacow
Thanatos
Level 25
God Stats
4W - 6L
1,339 SR
Queue Stats
7W - 13L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 1
5,962
596
3,462
4,955
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 3
5,634
563
3,128
6,052
2,836
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
8
2 / 1 / 0
5,227
523
1,188
4,390
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 3
6,542
654
3,874
4,837
1,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TeiouDaKing
Danzaburou
13
7 / 0 / 0
7,821
782
5,953
5,366
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FuDog007
Sobek
7
0 / 1 / 1
4,721
472
1,634
6,347
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Occultaholic
Danzaburou
7
0 / 3 / 1
4,534
453
2,149
6,082
1,900
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Spectrecas
Morgan Le Fay
8
0 / 4 / 1
4,921
492
1,984
3,957
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 0
5,302
530
4,064
8,937
5,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
slapacow
Thanatos
7
2 / 2 / 0
4,942
494
2,254
5,120
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
16
Kills
3
3
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
1
0
3
2.5
W
Izanami
2
1
0
2
L
Sobek
FuDog007
Sobek
0
1
1
0.5
W
4
0
3
5.5
L
Danzaburou
Occultaholic
Danzaburou
0
3
1
0.17
L
Morgan Le Fay
Spectrecas
Morgan Le Fay
0
4
1
0.13
W
Danzaburou
TeiouDaKing
Danzaburou
7
0
0
7
L
1
6
0
0.17
L
Thanatos
slapacow
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
12,085
25,600
Taken
30,443
9,407
Mitigated
15,604
13,365
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,462
1,057
0
1,421
4,955
2,392
0
445
4,510
0
26,572
W
3,128
469
133
3,047
6,052
2,836
245
1,207
4,845
14,043
0
W
Izanami
1,188
709
0
2,132
4,390
763
279
416
3,974
0
15,015
L
Sobek
FuDog007
Sobek
1,634
277
0
2,098
6,347
5,237
0
2,080
4,267
9,075
0
W
3,874
253
0
3,233
4,837
1,654
516
1,921
2,916
34,930
0
L
Danzaburou
Occultaholic
Danzaburou
2,149
1,259
0
1,686
6,082
1,900
207
2,334
3,748
0
21,994
L
Morgan Le Fay
Spectrecas
Morgan Le Fay
1,984
392
0
51
3,957
1,328
433
2,272
1,685
18,417
0
W
Danzaburou
TeiouDaKing
Danzaburou
5,953
3,853
0
3,399
5,366
1,762
2,282
0
5,366
0
39,533
L
4,064
1,094
0
684
8,937
5,333
0
0
8,937
0
28,552
L
Thanatos
slapacow
Thanatos
2,254
414
0
3,809
5,120
1,806
0
316
4,804
0
21,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
24,420
250
Minions Killed
189
0
Camps Cleared
0
955,633
Distance Traveled
934,321
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,962
596
59
6
0
214,453
1
W
Geb
5,634
563
12
1
0
219,289
1
W
Izanami
5,227
523
30
3
0
156,447
0
L
Sobek
4,721
472
19
2
0
182,935
3
W
Raijin
6,542
654
52
5
0
174,330
0
L
Danzaburou
4,534
453
40
4
0
166,223
1
L
Morgan Le Fay
4,921
492
31
3
0
173,683
0
W
Danzaburou
7,821
782
97
10
0
191,114
4
L
Mulan
5,302
530
60
6
0
171,062
0
L
Thanatos
4,942
494
39
4
0
240,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role