Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Connor72727
Amaterasu
Level 29
God Stats
29W - 25L
1,521 SR
Queue Stats
204W - 193L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lcorona27
Tsukuyomi
Level 25
God Stats
11W - 16L
1,391 SR
Queue Stats
175W - 193L
1,453 Elo+
Party 1
Medusa
Medusa
TheBigFoot690
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,487 Elo+
Party 1
Loki
Loki
l Tsukiyomi
Loki
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 29L
1,501 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,510 Elo+

VS

Team Averages
Level 26
1,511 SR
1,468 Elo+
Kuzenbo
Kuzenbo
AsgardianK1ng
Kuzenbo
Level 24
God Stats
24W - 16L
1,574 SR
Queue Stats
63W - 62L
1,463 Elo+
Solo
Mercury
Mercury
MountainManXD
Mercury
Level 27
God Stats
5W - 4L
1,359 SR
Queue Stats
141W - 72L
1,689 Elo+
Solo
Guan Yu
Guan Yu
ProvidingMayhem
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,325 Elo+
Solo
Hera
Hera
The_DeThRePeR
Hera
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
22W - 24L
1,449 Elo+
Solo
Nike
Nike
zecrazed
Nike
Level 26
God Stats
8W - 12L
1,399 SR
Queue Stats
44W - 53L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 7 / 0
9,937
523
10,102
14,293
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Connor72727
Amaterasu
14
3 / 3 / 3
8,778
462
5,762
13,010
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Lcorona27
Tsukuyomi
16
2 / 5 / 0
9,003
474
4,148
14,086
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 4
8,965
472
7,819
8,928
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 3
10,072
530
8,066
12,164
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
3 / 1 / 5
9,481
499
7,569
9,691
14,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
20
18 / 3 / 1
13,705
721
21,506
19,013
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 4
8,722
459
4,775
11,690
12,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 2
8,297
437
3,408
9,660
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
17
1 / 1 / 7
10,374
546
6,975
8,989
6,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
16
Kills
22
22
Deaths
16
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
7
0
0.86
W
Kuzenbo
3
1
5
5.5
L
Amaterasu
Connor72727
Amaterasu
3
3
3
1.5
L
Tsukuyomi
Lcorona27
Tsukuyomi
2
5
0
0.4
W
Mercury
18
3
1
6.17
W
0
3
4
0.67
L
1
4
4
0.75
W
0
8
2
0.13
L
4
3
3
1.83
W
Nike
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
44,233
62,481
Taken
59,043
31,133
Mitigated
47,455
16,096
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,102
3,591
0
2,583
14,293
7,352
362
3,628
10,407
0
68,144
W
Kuzenbo
7,569
1,867
0
3,106
9,691
14,062
383
0
9,691
38,136
0
L
Amaterasu
Connor72727
Amaterasu
5,762
2,327
0
3,926
13,010
9,935
0
2,703
10,254
0
47,173
L
Tsukuyomi
Lcorona27
Tsukuyomi
4,148
729
0
4,249
14,086
5,554
0
3,325
10,739
0
61,573
W
Mercury
21,506
10,728
0
8,794
19,013
8,017
0
0
19,013
0
139,751
W
4,775
501
1,157
2,582
11,690
12,857
268
0
11,690
0
44,598
L
7,819
3,552
0
1,841
8,928
3,467
828
1,649
7,279
0
63,141
W
3,408
532
0
280
9,660
6,311
1,002
0
9,660
37,161
0
L
8,066
2,584
0
3,497
12,164
4,825
0
688
11,476
0
62,680
W
Nike
6,975
951
0
2,125
8,989
6,208
467
0
8,989
7,968
47,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
50,579
562
Minions Killed
511
0
Camps Cleared
0
1,838,432
Distance Traveled
1,961,310
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,937
523
124
7
0
346,677
6
W
Kuzenbo
9,481
499
56
3
0
374,277
6
L
Amaterasu
8,778
462
83
4
0
371,501
2
L
Tsukuyomi
9,003
474
124
7
0
410,053
1
W
Mercury
13,705
721
194
10
0
497,304
2
W
Guan Yu
8,722
459
74
4
0
374,700
0
L
Medusa
8,965
472
108
6
0
337,967
1
W
Hera
8,297
437
62
3
0
316,516
5
L
Loki
10,072
530
123
6
0
372,234
2
W
Nike
10,374
546
125
7
0
398,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role