Player Matchup

Chaac
Chaac
Silver I
GrimGrimaces
Chaac
Silver I
Level 88
God Stats
3W - 4L
1,535 SR
Queue Stats
149W - 146L
1,053 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
MLG-Fusionz-
Cernunnos
Gold IV
Level 89
God Stats
14W - 12L
1,531 SR
Queue Stats
50W - 35L
1,561 MMR
Solo
Ne Zha
Ne Zha
Gold V
babyshaq915
Ne Zha
Gold V
Level 121
God Stats
12W - 14L
1,466 SR
Queue Stats
665W - 683L
1,318 MMR
Solo
Hel
Hel
Silver III
lord shadow 23
Hel
Silver III
Level 65
God Stats
1W - 0L
1,471 SR
Queue Stats
6W - 14L
1,117 MMR
Party 1
Bacchus
Bacchus
Gold III
umaaad15
Bacchus
Gold III
Level 113
God Stats
5W - 6L
1,680 SR
Queue Stats
58W - 54L
1,621 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,536 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,422 SR
1,332 MMR
Artio
Artio
Gold IV
Jac_Mx
Artio
Gold IV
Level 124
God Stats
3W - 4L
1,472 SR
Queue Stats
204W - 211L
1,478 MMR
Solo
Olorun
Olorun
Gold II
OasisDaniel
Olorun
Gold II
Level 113
God Stats
4W - 5L
1,604 SR
Queue Stats
172W - 159L
1,641 MMR
Solo
Thor
Thor
Silver II
TheGratefulDeath
Thor
Silver II
Level 140
God Stats
7W - 10L
1,527 SR
Queue Stats
380W - 377L
1,195 MMR
Solo
Cthulhu
Cthulhu
Silver II
Thy Spark
Cthulhu
Silver II
Level 85
God Stats
0W - 2L
1,201 SR
Queue Stats
70W - 87L
929 MMR
Solo
Charybdis
Charybdis
Gold II
x Meta bb
Charybdis
Gold II
Level 150
God Stats
0W - 2L
1,309 SR
Queue Stats
247W - 242L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
21,820
496
36,424
61,147
83,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
MLG-Fusionz-
Cernunnos
20
16 / 10 / 8
25,350
576
53,233
37,476
16,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
20
17 / 5 / 11
24,468
556
50,899
37,484
29,013
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 11
20,451
465
13,789
32,831
15,796
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
umaaad15
Bacchus
20
2 / 2 / 26
22,191
504
31,332
43,509
101,026
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AthenaTiamatSetMorgan Le FayDanzaburou

VS

Bans
OdinTsukuyomiBastetGilgameshTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jac_Mx
Artio
20
1 / 5 / 13
20,836
474
24,725
51,292
71,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
10 / 8 / 5
23,110
525
48,593
42,023
18,452
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 12 / 8
22,186
504
24,743
45,625
21,568
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Thy Spark
Cthulhu
20
3 / 12 / 9
15,958
363
15,838
58,961
72,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
x Meta bb
Charybdis
20
3 / 7 / 3
18,456
419
20,738
32,690
12,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
43
Kills
27
29
Deaths
44
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
Artio
Jac_Mx
Artio
1
5
13
1.5
W
Cernunnos
MLG-Fusionz-
Cernunnos
16
10
8
2
L
Olorun
10
8
5
1.56
L
10
12
8
1.17
L
Cthulhu
Thy Spark
Cthulhu
3
12
9
0.63
W
Ne Zha
17
5
11
4.5
W
5
8
11
1.31
W
Bacchus
umaaad15
Bacchus
2
2
26
7.5
L
Charybdis
x Meta bb
Charybdis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,677
Damage
134,637
212,447
Taken
230,591
246,124
Mitigated
196,181
105,257
Healing
83,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,424
5,303
0
27,717
61,147
83,323
2,467
25,397
35,522
20,061
146,574
L
Artio
Jac_Mx
Artio
24,725
3,851
1,050
22,320
51,292
71,369
320
10,511
38,458
154,064
0
W
Cernunnos
MLG-Fusionz-
Cernunnos
53,233
21,539
0
8,110
37,476
16,966
5,735
16,794
20,579
0
276,979
L
Olorun
48,593
21,677
4,165
23,843
42,023
18,452
826
11,633
30,335
238,065
0
L
24,743
1,618
0
10,203
45,625
21,568
0
6,153
39,215
0
170,894
L
Cthulhu
Thy Spark
Cthulhu
15,838
785
2,216
10,794
58,961
72,382
27
11,541
47,019
68,247
0
W
Ne Zha
50,899
16,142
0
15,382
37,484
29,013
6,418
13,538
23,735
0
257,624
W
13,789
474
29,177
19,374
32,831
15,796
5,019
18,006
14,519
93,665
0
W
Bacchus
umaaad15
Bacchus
31,332
2,710
0
5,497
43,509
101,026
1,495
16,638
26,621
115,614
0
L
Charybdis
x Meta bb
Charybdis
20,738
10,238
0
9,128
32,690
12,410
4,618
10,378
22,312
0
182,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,280
Gold Earned
100,546
1,000
Minions Killed
1,140
0
Camps Cleared
0
4,316,871
Distance Traveled
3,755,235
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
21,820
496
228
5
0
847,558
3
L
Artio
20,836
474
252
6
0
765,005
0
W
Cernunnos
25,350
576
275
6
0
731,809
5
L
Olorun
23,110
525
340
8
0
772,176
10
L
Thor
22,186
504
227
5
0
720,701
16
L
Cthulhu
15,958
363
68
2
0
793,927
9
W
Ne Zha
24,468
556
205
5
0
922,054
8
W
Hel
20,451
465
167
4
0
871,879
6
W
Bacchus
22,191
504
125
3
0
943,571
9
L
Charybdis
18,456
419
253
6
0
703,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role