Player Matchup

Mercury
Mercury
Ajam21
Mercury
Level 27
God Stats
6W - 7L
1,486 SR
Queue Stats
63W - 77L
1,383 Elo+
Solo
Neith
Neith
Novalift
Neith
Level 31
God Stats
1W - 4L
1,454 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 1
Ymir
Ymir
Nummeria
Ymir
Level 5
God Stats
0W - 4L
1,213 SR
Queue Stats
1W - 6L
1,065 Elo+
Party 1
Hera
Hera
YomiNoAkumu
Hera
Level 12
God Stats
3W - 3L
1,530 SR
Queue Stats
8W - 13L
1,338 Elo+
Solo
King Arthur
King Arthur
chaser00
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,314 Elo+

VS

Team Averages
Level 21
1,376 SR
1,300 Elo+
Apollo
Apollo
Celtob
Apollo
Level 24
God Stats
3W - 7L
1,440 SR
Queue Stats
31W - 32L
1,405 Elo+
Solo
Guan Yu
Guan Yu
EST767
Guan Yu
Level 15
God Stats
2W - 1L
1,516 SR
Queue Stats
29W - 33L
1,321 Elo+
Party 2
Thanatos
Thanatos
Kagekao123
Thanatos
Level 20
God Stats
33W - 53L
1,276 SR
Queue Stats
202W - 254L
1,257 Elo+
Party 2
Janus
Janus
MaruZabi
Janus
Level 27
God Stats
34W - 38L
1,385 SR
Queue Stats
232W - 296L
1,311 Elo+
Solo
Hachiman
Hachiman
qul0ut
Hachiman
Level 17
God Stats
37W - 52L
1,265 SR
Queue Stats
217W - 267L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ajam21
Mercury
10
2 / 3 / 1
6,513
434
2,598
8,051
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Novalift
Neith
11
2 / 5 / 1
6,467
431
5,952
7,454
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
11
1 / 5 / 3
6,840
456
1,583
11,532
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 0
6,767
451
3,740
4,967
1,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
chaser00
King Arthur
11
0 / 6 / 1
6,456
430
3,734
10,331
6,607
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Celtob
Apollo
13
4 / 1 / 6
8,021
535
5,880
7,056
2,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
EST767
Guan Yu
13
3 / 1 / 4
8,111
541
4,280
8,134
8,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Kagekao123
Thanatos
15
6 / 0 / 3
8,591
573
5,646
8,988
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Janus
MaruZabi
Janus
13
2 / 2 / 2
7,992
533
4,239
5,676
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
qul0ut
Hachiman
11
4 / 3 / 4
6,993
466
8,923
7,933
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
19
20
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ajam21
Mercury
2
3
1
0.83
W
Apollo
Celtob
Apollo
4
1
6
7
W
Guan Yu
EST767
Guan Yu
3
1
4
5
W
Thanatos
Kagekao123
Thanatos
6
0
3
7.5
W
Janus
MaruZabi
Janus
2
2
2
1.5
L
Neith
Novalift
Neith
2
5
1
0.5
L
Ymir
1
5
3
0.5
L
1
1
0
1
L
King Arthur
chaser00
King Arthur
0
6
1
0.08
W
Hachiman
qul0ut
Hachiman
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
28,968
42,335
Taken
37,787
25,665
Mitigated
18,260
7,442
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ajam21
Mercury
2,598
488
0
2,605
8,051
2,555
0
489
7,506
0
25,265
W
Apollo
Celtob
Apollo
5,880
3,493
0
2,264
7,056
2,305
1,337
585
6,471
0
40,505
W
Guan Yu
EST767
Guan Yu
4,280
332
224
1,463
8,134
8,285
0
424
7,710
0
26,679
W
Thanatos
Kagekao123
Thanatos
5,646
1,455
0
9,337
8,988
3,608
0
500
8,488
0
46,845
W
Janus
MaruZabi
Janus
4,239
94
0
1,693
5,676
1,767
1,346
1,565
4,111
51,001
0
L
Neith
Novalift
Neith
5,952
2,667
0
1,210
7,454
2,723
65
758
6,642
432
39,971
L
Ymir
1,583
406
0
1,067
11,532
12,347
23
1,408
9,994
11,658
0
L
3,740
653
0
1,732
4,967
1,433
235
1,198
3,623
34,254
0
L
King Arthur
chaser00
King Arthur
3,734
247
0
828
10,331
6,607
0
0
10,331
0
26,959
W
Hachiman
qul0ut
Hachiman
8,923
4,686
0
1,184
7,933
2,295
1,715
2,249
5,684
0
31,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
39,708
295
Minions Killed
374
0
Camps Cleared
0
1,277,694
Distance Traveled
1,467,112
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,513
434
60
4
0
238,980
0
W
Apollo
8,021
535
83
6
0
268,748
3
W
Guan Yu
8,111
541
61
4
0
300,334
4
W
Thanatos
8,591
573
101
7
0
333,180
1
W
Janus
7,992
533
84
6
0
288,552
0
L
Neith
6,467
431
75
5
0
241,443
0
L
Ymir
6,840
456
16
1
0
233,680
2
L
Hera
6,767
451
79
5
0
296,692
2
L
King Arthur
6,456
430
65
4
0
266,899
0
W
Hachiman
6,993
466
45
3
0
276,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role