Player Matchup

Geb
Geb
Diamond I
 
Geb
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
Gsix
Sol
Diamond III
Level 129
God Stats
16W - 11L
1,666 SR
Queue Stats
235W - 216L
2,206 MMR
Solo
Ullr
Ullr
Diamond IV
JohnnyTucker
Ullr
Diamond IV
Level 49
God Stats
7W - 10L
1,603 SR
Queue Stats
92W - 80L
2,337 MMR
Solo
Achilles
Achilles
Diamond V
aitorpeto
Achilles
Diamond V
Level 148
God Stats
5W - 9L
1,533 SR
Queue Stats
386W - 369L
1,992 MMR
Solo
Chiron
Chiron
Diamond IV
razvanwar2
Chiron
Diamond IV
Level 52
God Stats
2W - 5L
1,794 SR
Queue Stats
94W - 74L
2,089 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,619 SR
2,025 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,514 SR
2,113 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Danostratos
Awilix
Masters
Level 158
God Stats
16W - 19L
1,636 SR
Queue Stats
514W - 532L
2,226 MMR
Solo
Khepri
Khepri
Diamond III
Vetje
Khepri
Diamond III
Level 149
God Stats
6W - 6L
1,426 SR
Queue Stats
184W - 164L
2,123 MMR
Solo
Raijin
Raijin
Diamond IV
xXluh12Xx
Raijin
Diamond IV
Level 151
God Stats
3W - 5L
1,475 SR
Queue Stats
381W - 371L
2,273 MMR
Solo
Olorun
Olorun
Diamond I
自由意志
Olorun
Diamond I
Level 126
God Stats
14W - 14L
1,535 SR
Queue Stats
167W - 176L
2,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 3 / 3
8,649
432
2,109
12,120
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Gsix
Sol
15
0 / 8 / 2
9,185
459
4,770
12,171
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 9 / 2
10,489
524
5,266
18,205
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
aitorpeto
Achilles
16
3 / 5 / 0
9,785
489
11,635
18,943
15,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
razvanwar2
Chiron
19
4 / 2 / 2
11,272
564
11,891
12,963
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatMorgan Le FayPersephoneOdinArtio

VS

Bans
AthenaGilgameshSobekBellonaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 3 / 5
12,569
628
9,786
10,699
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
20
16 / 1 / 7
14,550
728
22,014
12,710
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Vetje
Khepri
15
1 / 1 / 10
10,767
538
2,893
11,774
11,113
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
xXluh12Xx
Raijin
19
6 / 2 / 10
13,230
662
9,537
8,962
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
2 / 2 / 6
12,668
633
8,981
16,562
8,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
27
27
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
W
Skadi
 
Skadi
2
3
5
1.5
W
Awilix
16
1
7
19.5
L
Sol
Gsix
Sol
0
8
2
0.13
L
2
9
2
0.33
W
Khepri
Vetje
Khepri
1
1
10
6
L
Achilles
aitorpeto
Achilles
3
5
0
0.6
L
Chiron
razvanwar2
Chiron
4
2
2
2.5
W
Raijin
xXluh12Xx
Raijin
6
2
10
5.5
W
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
53,211
74,402
Taken
60,707
38,627
Mitigated
31,643
19,046
Healing
26,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,109
108
0
1,402
12,120
9,574
0
3,502
8,494
27,690
0
W
Skadi
 
Skadi
9,786
5,670
0
2,467
10,699
2,982
3,324
1,098
9,601
0
91,032
W
Awilix
22,014
9,382
0
6,342
12,710
5,624
3,922
2,005
10,565
0
98,422
L
Sol
Gsix
Sol
4,770
1,385
0
2,431
12,171
2,975
0
3,501
8,546
73,524
0
L
5,266
1,731
0
2,657
18,205
6,448
2,340
3,249
14,780
0
72,202
W
Khepri
Vetje
Khepri
2,893
399
0
4,910
11,774
11,113
566
2,333
9,382
21,404
0
L
Achilles
aitorpeto
Achilles
11,635
2,553
0
5,780
18,943
15,247
0
8,029
10,878
1,290
58,546
L
Chiron
razvanwar2
Chiron
11,891
4,930
252
6,524
12,963
4,383
2,288
2,826
10,069
0
95,602
W
Raijin
xXluh12Xx
Raijin
9,537
1,800
0
1,104
8,962
3,032
3,130
2,625
6,273
86,779
0
W
Olorun
8,981
4,101
797
10,959
16,562
8,892
6,126
1,386
15,150
81,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
63,784
614
Minions Killed
637
0
Camps Cleared
0
1,803,393
Distance Traveled
2,013,395
19
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,649
432
42
2
0
374,400
3
W
Skadi
12,569
628
178
9
0
372,746
9
W
Awilix
14,550
728
142
7
0
481,075
4
L
Sol
9,185
459
139
7
0
338,546
5
L
Ullr
10,489
524
143
7
0
334,260
4
W
Khepri
10,767
538
17
1
0
411,591
8
L
Achilles
9,785
489
111
6
0
385,977
2
L
Chiron
11,272
564
179
9
0
370,210
5
W
Raijin
13,230
662
160
8
0
376,109
12
W
Olorun
12,668
633
140
7
0
371,874
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role