Player Matchup

King Arthur
King Arthur
DiddyKong04
King Arthur
Level 21
God Stats
9W - 3L
1,427 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 1
Hades
Hades
FatChineseLady
Hades
Level 29
God Stats
7W - 3L
1,575 SR
Queue Stats
36W - 30L
1,411 Elo+
Party 1
Loki
Loki
JunBug114ttv
Loki
Level 18
God Stats
2W - 1L
1,390 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 1
Izanami
Izanami
Nazuell
Izanami
Level 17
God Stats
6W - 1L
1,663 SR
Queue Stats
13W - 4L
1,618 Elo+
Solo
Ymir
Ymir
STXTIC1101
Ymir
Level 27
God Stats
17W - 13L
1,526 SR
Queue Stats
21W - 30L
1,316 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,439 Elo+

VS

Team Averages
Level 20
1,570 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Bloodthirstred
Gilgamesh
Level 24
God Stats
8W - 8L
1,808 SR
Queue Stats
40W - 23L
1,599 Elo+
Solo
Neith
Neith
FrostboltV
Neith
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
18W - 25L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
PlayFullCloud
Sun Wukong
Level 17
God Stats
4W - 3L
1,759 SR
Queue Stats
23W - 21L
1,527 Elo+
Solo
Nox
Nox
SanzettiHD
Nox
Level 17
God Stats
9W - 11L
1,602 SR
Queue Stats
212W - 211L
1,449 Elo+
Solo
Cthulhu
Cthulhu
burgerboii
Cthulhu
Level 27
God Stats
0W - 2L
1,419 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiddyKong04
King Arthur
16
2 / 2 / 3
10,466
551
4,150
17,111
12,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 3 / 1
8,781
462
9,567
14,853
6,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
8,408
443
2,978
12,103
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Nazuell
Izanami
20
18 / 2 / 3
13,597
716
18,694
12,835
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 14
9,691
510
11,598
17,700
8,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodthirstred
Gilgamesh
13
7 / 4 / 9
9,329
491
14,711
15,986
14,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
7
0 / 6 / 1
6,288
331
2,037
5,424
1,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
PlayFullCloud
Sun Wukong
16
8 / 3 / 3
10,729
565
13,665
12,836
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 2
7,470
393
6,268
9,018
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
burgerboii
Cthulhu
11
1 / 7 / 5
7,787
410
5,783
16,887
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
26
Kills
17
17
Deaths
26
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bloodthirstred
Gilgamesh
7
4
9
2.88
W
King Arthur
DiddyKong04
King Arthur
2
2
3
1.75
W
4
3
1
1.5
L
Neith
0
6
1
0.08
W
0
6
4
0.33
W
Izanami
Nazuell
Izanami
18
2
3
9.75
L
Sun Wukong
PlayFullCloud
Sun Wukong
8
3
3
3.17
W
2
4
14
2.25
L
1
6
2
0.33
L
Cthulhu
burgerboii
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
42,464
74,602
Taken
60,151
35,016
Mitigated
50,436
25,396
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bloodthirstred
Gilgamesh
14,711
4,380
0
2,459
15,986
14,009
0
4,946
11,040
2,606
38,821
W
King Arthur
DiddyKong04
King Arthur
4,150
295
0
5,425
17,111
12,384
288
1,622
14,953
75
50,922
W
9,567
353
212
6,931
14,853
6,232
0
3,442
11,213
41,922
0
L
Neith
2,037
628
0
542
5,424
1,182
0
639
4,785
0
17,604
W
2,978
285
0
2,886
12,103
3,355
582
1,167
10,789
0
38,774
W
Izanami
Nazuell
Izanami
18,694
13,913
0
3,208
12,835
5,013
2,247
1,789
10,950
0
138,859
L
Sun Wukong
PlayFullCloud
Sun Wukong
13,665
3,058
0
2,506
12,836
15,080
360
2,566
10,270
0
57,885
W
11,598
1,929
383
6,351
17,700
8,032
964
5,530
12,072
37,997
0
L
6,268
1,050
0
1,223
9,018
4,368
58
4,600
4,418
23,572
0
L
Cthulhu
burgerboii
Cthulhu
5,783
302
1,771
1,618
16,887
15,797
0
8,414
8,473
18,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
41,603
488
Minions Killed
263
0
Camps Cleared
0
1,755,574
Distance Traveled
1,579,206
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,329
491
58
3
0
379,820
0
W
King Arthur
10,466
551
123
6
0
361,538
1
W
Hades
8,781
462
54
3
0
355,554
6
L
Neith
6,288
331
38
2
0
171,798
1
W
Loki
8,408
443
57
3
0
371,866
3
W
Izanami
13,597
716
199
10
0
348,853
3
L
Sun Wukong
10,729
565
99
5
0
371,901
4
W
Ymir
9,691
510
55
3
0
317,763
1
L
Nox
7,470
393
48
3
0
319,353
3
L
Cthulhu
7,787
410
20
1
0
336,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role