Player Matchup

Ne Zha
Ne Zha
Krotis
Ne Zha
Level 159
God Stats
17W - 9L
1,713 SR
Queue Stats
534W - 473L
1,616 Elo+
Party 1
Fafnir
Fafnir
Snailbert
Fafnir
Level 137
God Stats
7W - 6L
1,593 SR
Queue Stats
320W - 294L
1,578 Elo+
Party 1
Sol
Sol
TheBrownSpider
Sol
Level 78
God Stats
1W - 2L
1,740 SR
Queue Stats
12W - 16L
1,617 Elo+
Solo
Team Averages
Level 125
1,682 SR
1,604 Elo+

VS

Team Averages
Level 100
1,486 SR
1,485 Elo+
Charybdis
Charybdis
AlastorGray
Charybdis
Level 6
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 1L
1,185 Elo+
Solo
Bacchus
Bacchus
DevilChand
Bacchus
Level 145
God Stats
14W - 7L
1,708 SR
Queue Stats
268W - 174L
1,633 Elo+
Party 2
Loki
Loki
ronoc1994
Loki
Level 149
God Stats
2W - 7L
1,474 SR
Queue Stats
286W - 185L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Krotis
Ne Zha
20
15 / 4 / 8
20,140
629
42,760
37,482
46,762
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
Snailbert
Fafnir
20
12 / 4 / 13
21,141
661
32,430
44,245
76,549
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 0 / 4
15,082
471
0
165
26

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlastorGray
Charybdis
13
0 / 24 / 2
15,509
485
6,291
31,063
11,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
DevilChand
Bacchus
20
5 / 1 / 3
20,134
629
30,320
30,743
24,759
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
20
3 / 5 / 4
18,493
578
27,521
34,200
36,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
8
8
Deaths
30
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlastorGray
Charybdis
0
24
2
0.04
W
Bacchus
DevilChand
Bacchus
5
1
3
6.5
L
Ne Zha
Krotis
Ne Zha
15
4
8
4.75
L
Fafnir
Snailbert
Fafnir
12
4
13
4.63
L
0
0
4
2
W
Loki
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,190
Damage
64,132
81,892
Taken
96,006
123,337
Mitigated
72,704
39,541
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlastorGray
Charybdis
6,291
4,028
0
807
31,063
11,836
341
10,457
19,135
0
32,121
W
Bacchus
DevilChand
Bacchus
30,320
2,548
623
9,513
30,743
24,759
475
11,911
17,684
90,089
0
L
Ne Zha
Krotis
Ne Zha
42,760
10,296
0
16,722
37,482
46,762
790
14,945
20,280
1,110
142,065
L
Fafnir
Snailbert
Fafnir
32,430
7,515
313
22,506
44,245
76,549
637
15,023
26,467
96,808
0
L
0
0
0
0
165
26
0
0
165
0
0
W
Loki
27,521
8,424
0
5,769
34,200
36,109
791
11,811
20,419
0
84,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,363
Gold Earned
54,136
283
Minions Killed
309
10
Camps Cleared
16
1,152,379
Distance Traveled
1,658,538
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,509
485
58
2
0
427,713
0
W
Bacchus
20,134
629
152
5
9
624,215
4
L
Ne Zha
20,140
629
154
5
6
621,139
23
L
Fafnir
21,141
661
129
4
4
531,240
6
L
Sol
15,082
471
0
0
0
0
0
W
Loki
18,493
578
99
3
7
606,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role