Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Casaddy
Aphrodite
Level 160
God Stats
65W - 1L
2,393 SR
Queue Stats
286W - 35L
2,258 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Toaks
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,597 SR
Queue Stats
308W - 135L
1,881 Elo+
Party 2
Team Averages
Level 159
1,747 SR
1,785 Elo+

VS

Team Averages
Level 114
1,604 SR
1,542 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DckNcider69
Ganesha
Level 45
God Stats
2W - 7L
1,514 SR
Queue Stats
16W - 21L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dejobli
Tsukuyomi
Level 143
God Stats
0W - 2L
1,828 SR
Queue Stats
107W - 109L
1,663 Elo+
Solo
Sol
Sol
Life_Changer44
Sol
Level 152
God Stats
8W - 11L
1,574 SR
Queue Stats
54W - 52L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
9 / 1 / 3
8,933
1,117
11,417
9,452
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
12
2 / 1 / 10
7,913
989
2,968
11,219
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Casaddy
Aphrodite
13
2 / 0 / 11
8,223
1,028
4,078
3,671
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Toaks
Ah Muzen Cab
14
7 / 0 / 6
8,915
1,114
11,327
5,838
3,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 1
6,913
864
3,324
8,141
2,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
DckNcider69
Ganesha
11
0 / 5 / 2
6,291
786
1,519
10,750
5,599
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Dejobli
Tsukuyomi
10
1 / 6 / 1
6,214
777
6,104
10,470
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,858
732
3,846
5,029
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
20
Kills
2
2
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
3
10.5
W
Sylvanus
 
Sylvanus
2
1
10
7
L
Izanami
 
Izanami
1
5
1
0.3
W
Aphrodite
Casaddy
Aphrodite
2
0
11
7.5
L
Ganesha
DckNcider69
Ganesha
0
5
2
0.2
L
Tsukuyomi
Dejobli
Tsukuyomi
1
6
1
0.25
L
0
4
0
0
W
Ah Muzen Cab
Toaks
Ah Muzen Cab
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,790
Damage
14,793
30,180
Taken
34,390
20,706
Mitigated
13,972
17,383
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,417
2,420
0
831
9,452
4,095
680
1,677
7,454
0
25,180
W
Sylvanus
 
Sylvanus
2,968
1,048
1,120
2,796
11,219
11,602
746
1,585
9,501
8,732
3,306
L
Izanami
 
Izanami
3,324
1,149
197
578
8,141
2,328
0
2,031
5,932
0
17,517
W
Aphrodite
Casaddy
Aphrodite
4,078
389
6,495
3,149
3,671
1,762
543
1,148
2,317
26,313
0
L
Ganesha
DckNcider69
Ganesha
1,519
228
400
770
10,750
5,599
0
1,594
8,630
10,765
0
L
Tsukuyomi
Dejobli
Tsukuyomi
6,104
1,901
0
509
10,470
4,675
0
1,536
8,794
0
12,356
L
3,846
762
0
614
5,029
1,370
0
2,006
2,974
13,624
0
W
Ah Muzen Cab
Toaks
Ah Muzen Cab
11,327
5,675
0
2,992
5,838
3,247
4,772
1,208
4,459
0
36,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
25,276
149
Minions Killed
100
10
Camps Cleared
4
697,607
Distance Traveled
503,995
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,933
1,117
36
5
3
201,120
0
W
Sylvanus
7,913
989
18
2
2
142,247
3
L
Izanami
6,913
864
42
5
1
124,859
2
W
Aphrodite
8,223
1,028
45
6
3
183,470
1
L
Ganesha
6,291
786
11
1
0
107,773
0
L
Tsukuyomi
6,214
777
23
3
2
146,343
2
L
Sol
5,858
732
24
3
1
125,020
1
W
Ah Muzen Cab
8,915
1,114
50
6
2
170,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role