Player Matchup

Kukulkan
Kukulkan
DerianC
Kukulkan
Level 26
God Stats
11W - 2L
1,891 SR
Queue Stats
12W - 4L
1,684 Elo+
Party 2
Fafnir
Fafnir
RottenBoi
Fafnir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Shushumaru0
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,850 Elo+
Party 2
Medusa
Medusa
Soldyxx
Medusa
Level 12
God Stats
1W - 1L
1,288 SR
Queue Stats
13W - 23L
1,518 Elo+
Solo
Tiamat
Tiamat
Tazira
Tiamat
Level 29
God Stats
7W - 12L
1,319 SR
Queue Stats
22W - 19L
1,220 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,567 Elo+

VS

Team Averages
Level 18
1,566 SR
1,506 Elo+
Vamana
Vamana
Ds3Adrian
Vamana
Level 24
God Stats
2W - 2L
1,420 SR
Queue Stats
109W - 118L
1,428 Elo+
Solo
Artio
Artio
JoJoThaMF
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,293 Elo+
Party 1
Guan Yu
Guan Yu
SkepticsReqiuem
Guan Yu
Level 5
God Stats
2W - 1L
1,804 SR
Queue Stats
11W - 7L
1,704 Elo+
Party 3
Thor
Thor
iaco8
Thor
Level 25
God Stats
17W - 20L
1,607 SR
Queue Stats
74W - 86L
1,527 Elo+
Party 1
Yemoja
Yemoja
mastermine102
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerianC
Kukulkan
17
8 / 0 / 8
12,197
1,220
23,968
5,376
2,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
RottenBoi
Fafnir
16
2 / 1 / 10
10,172
1,017
6,899
13,524
13,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 14
9,454
945
15,238
6,671
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Soldyxx
Medusa
16
3 / 3 / 10
10,025
1,003
18,045
9,636
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Tazira
Tiamat
17
2 / 0 / 12
9,863
986
11,593
5,074
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ds3Adrian
Vamana
15
3 / 4 / 1
10,275
1,028
8,360
19,691
13,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
JoJoThaMF
Artio
15
0 / 0 / 1
8,675
868
2,126
11,631
10,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 4
10,108
1,011
8,025
22,175
29,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
iaco8
Thor
16
2 / 5 / 4
9,814
981
11,503
13,585
4,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 4
9,801
980
7,892
14,838
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
16
Kills
7
7
Deaths
16
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DerianC
Kukulkan
8
0
8
12
L
Vamana
Ds3Adrian
Vamana
3
4
1
0.88
L
Artio
JoJoThaMF
Artio
0
0
1
0.5
W
Fafnir
RottenBoi
Fafnir
2
1
10
7
W
1
3
14
2.67
L
2
4
4
1
W
Medusa
Soldyxx
Medusa
3
3
10
2.67
W
Tiamat
Tazira
Tiamat
2
0
12
8
L
Thor
iaco8
Thor
2
5
4
0.8
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,743
Damage
37,906
40,281
Taken
81,920
23,980
Mitigated
67,049
6,087
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DerianC
Kukulkan
23,968
4,126
0
936
5,376
2,215
0
3,020
2,356
71,532
0
L
Vamana
Ds3Adrian
Vamana
8,360
3,611
1,041
3,767
19,691
13,636
0
12,747
6,740
0
27,249
L
Artio
JoJoThaMF
Artio
2,126
218
608
873
11,631
10,266
0
8,128
3,325
14,480
0
W
Fafnir
RottenBoi
Fafnir
6,899
2,854
536
1,587
13,524
13,503
0
2,643
10,881
9,534
0
W
15,238
2,332
0
0
6,671
1,966
0
1,110
5,561
19,895
0
L
8,025
1,122
3,358
5,503
22,175
29,398
0
16,287
5,531
0
18,229
W
Medusa
Soldyxx
Medusa
18,045
9,829
0
1,316
9,636
3,134
0
2,315
7,321
0
33,581
W
Tiamat
Tazira
Tiamat
11,593
1,047
0
1,712
5,074
3,162
0
930
4,144
21,106
0
L
Thor
iaco8
Thor
11,503
388
0
220
13,585
4,742
0
7,983
5,390
0
47,553
L
7,892
1,029
934
1,203
14,838
9,007
0
11,265
3,236
20,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
48,673
207
Minions Killed
191
5
Camps Cleared
7
986,492
Distance Traveled
1,035,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,197
1,220
137
14
1
204,290
1
L
Vamana
10,275
1,028
35
4
3
222,788
1
L
Artio
8,675
868
34
3
0
208,394
0
W
Fafnir
10,172
1,017
6
1
0
212,343
0
W
Nu Wa
9,454
945
8
1
1
172,839
1
L
Guan Yu
10,108
1,011
23
2
2
224,020
2
W
Medusa
10,025
1,003
36
4
2
194,417
2
W
Tiamat
9,863
986
20
2
1
202,603
0
L
Thor
9,814
981
76
8
2
192,324
0
L
Yemoja
9,801
980
23
2
0
187,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role