Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
vlks
Heimdallr
Level 134
God Stats
11W - 10L
1,694 SR
Queue Stats
116W - 107L
1,627 Elo+
Solo
Nu Wa
Nu Wa
Калисия
Nu Wa
Level 52
God Stats
14W - 9L
1,722 SR
Queue Stats
19W - 14L
1,474 Elo+
Solo
Team Averages
Level 103
1,639 SR
1,534 Elo+

VS

Team Averages
Level 121
1,447 SR
1,509 Elo+
Serqet
Serqet
DidItSproutLegs
Serqet
Level 124
God Stats
10W - 16L
1,452 SR
Queue Stats
255W - 268L
1,490 Elo+
Solo
Ymir
Ymir
Shaleez
Ymir
Level 113
God Stats
1W - 0L
1,203 SR
Queue Stats
164W - 184L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Ðuckie
Aphrodite
Level 125
God Stats
17W - 5L
1,687 SR
Queue Stats
118W - 106L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 1
8,011
616
7,909
13,510
11,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
vlks
Heimdallr
11
0 / 1 / 1
7,411
570
12,833
7,232
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 0
7,240
557
5,990
7,763
6,609
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,948
611
5,688
9,641
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Shaleez
Ymir
12
2 / 0 / 8
9,139
703
7,077
16,022
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Ðuckie
Aphrodite
13
7 / 0 / 3
9,260
712
11,816
7,107
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
1
0.13
W
1
1
9
5.5
W
Ymir
Shaleez
Ymir
2
0
8
6
L
Heimdallr
vlks
Heimdallr
0
1
1
0.5
W
Aphrodite
Ðuckie
Aphrodite
7
0
3
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
24,581
28,505
Taken
32,770
21,259
Mitigated
24,788
3,280
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,909
717
0
1,887
13,510
11,966
0
9,822
3,584
24,016
0
W
5,688
1,040
0
1,638
9,641
3,844
0
3,539
6,102
0
23,704
W
Ymir
Shaleez
Ymir
7,077
2,012
0
2,438
16,022
17,481
52
6,894
9,128
20,942
0
L
Heimdallr
vlks
Heimdallr
12,833
7,243
0
806
7,232
2,684
0
4,408
2,188
0
37,102
W
Aphrodite
Ðuckie
Aphrodite
11,816
1,228
9,271
5,845
7,107
3,463
0
3,847
3,260
48,151
0
L
5,990
2,874
387
200
7,763
6,609
80
5,108
2,379
15,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
26,347
136
Minions Killed
166
5
Camps Cleared
7
661,532
Distance Traveled
888,119
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,011
616
4
0
0
234,753
4
W
Serqet
7,948
611
43
3
2
326,560
7
W
Ymir
9,139
703
21
2
0
314,360
1
L
Heimdallr
7,411
570
103
8
5
238,966
1
W
Aphrodite
9,260
712
102
8
5
247,199
3
L
Nu Wa
7,240
557
29
2
0
187,813
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role