Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Athenio
Hercules
Level 105
God Stats
2W - 0L
1,600 SR
Queue Stats
90W - 73L
1,539 Elo+
Party 1
Thanatos
Thanatos
SoInes
Thanatos
Level 34
God Stats
15W - 7L
1,840 SR
Queue Stats
92W - 84L
1,584 Elo+
Party 1
Scylla
Scylla
Timoshy
Scylla
Level 67
God Stats
2W - 2L
1,352 SR
Queue Stats
31W - 36L
1,488 Elo+
Party 1
Team Averages
Level 80
1,558 SR
1,522 Elo+

VS

Team Averages
Level 97
1,578 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BlyAtlas
Fenrir
Level 68
God Stats
8W - 6L
1,715 SR
Queue Stats
350W - 279L
1,673 Elo+
Party 2
Sobek
Sobek
Clapp3y
Sobek
Level 126
God Stats
5W - 2L
1,317 SR
Queue Stats
403W - 335L
1,660 Elo+
Party 2
Khepri
Khepri
Yami2381
Khepri
Level 41
God Stats
3W - 4L
1,684 SR
Queue Stats
178W - 178L
1,440 Elo+
Solo
Heimdallr
Heimdallr
kribeast
Heimdallr
Level 153
God Stats
14W - 13L
1,671 SR
Queue Stats
227W - 186L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
7 / 2 / 2
9,768
611
14,828
9,892
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
12
3 / 1 / 7
8,476
530
5,135
12,147
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Athenio
Hercules
13
2 / 2 / 2
8,009
501
8,018
18,476
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
SoInes
Thanatos
14
5 / 1 / 2
8,853
553
6,747
8,677
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Timoshy
Scylla
14
2 / 0 / 4
8,363
523
3,862
5,681
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 5 / 1
8,265
517
4,137
8,883
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BlyAtlas
Fenrir
13
0 / 4 / 1
7,503
469
3,514
14,768
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Clapp3y
Sobek
12
3 / 3 / 0
7,924
495
13,438
18,016
20,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Khepri
Yami2381
Khepri
11
0 / 3 / 2
6,907
432
1,522
10,781
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
kribeast
Heimdallr
11
2 / 5 / 1
7,264
454
3,331
7,627
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
2
4
W
Kuzenbo
 
Kuzenbo
3
1
7
6.5
L
Ra
 
Ra
1
5
1
0.3
W
Hercules
Athenio
Hercules
2
2
2
1.5
L
Fenrir
BlyAtlas
Fenrir
0
4
1
0.13
L
Sobek
Clapp3y
Sobek
3
3
0
1
W
Thanatos
SoInes
Thanatos
5
1
2
6
W
Scylla
Timoshy
Scylla
2
0
4
4
L
Khepri
Yami2381
Khepri
0
3
2
0.33
L
Heimdallr
kribeast
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
25,942
54,873
Taken
60,075
30,167
Mitigated
37,805
31,877
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,828
8,892
0
2,320
9,892
4,116
701
2,423
7,439
0
81,840
W
Kuzenbo
 
Kuzenbo
5,135
1,873
0
4,812
12,147
10,362
66
2,653
9,432
29,761
0
L
Ra
 
Ra
4,137
538
35
1,823
8,883
3,110
0
3,874
5,009
56,262
0
W
Hercules
Athenio
Hercules
8,018
3,064
0
10,452
18,476
11,271
199
10,879
7,597
0
38,320
L
Fenrir
BlyAtlas
Fenrir
3,514
935
0
6,168
14,768
4,993
0
1,037
13,727
0
60,632
L
Sobek
Clapp3y
Sobek
13,438
2,566
0
10,141
18,016
20,644
639
994
15,522
43,988
0
W
Thanatos
SoInes
Thanatos
6,747
1,697
0
10,772
8,677
2,910
0
2,475
6,144
0
52,755
W
Scylla
Timoshy
Scylla
3,862
393
45
3,476
5,681
1,508
571
852
4,737
49,076
0
L
Khepri
Yami2381
Khepri
1,522
411
37
1,936
10,781
7,252
0
1,638
9,126
25,218
0
L
Heimdallr
kribeast
Heimdallr
3,331
1,985
0
992
7,627
1,806
0
1,454
6,172
0
29,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
37,863
413
Minions Killed
409
0
Camps Cleared
0
1,546,306
Distance Traveled
1,494,740
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,768
611
133
8
0
304,853
1
W
Kuzenbo
8,476
530
28
2
0
311,534
7
L
Ra
8,265
517
127
8
0
286,453
0
W
Hercules
8,009
501
62
4
0
299,745
0
L
Fenrir
7,503
469
115
7
0
327,112
2
L
Sobek
7,924
495
76
5
0
297,846
5
W
Thanatos
8,853
553
99
6
0
324,276
3
W
Scylla
8,363
523
91
6
0
305,898
0
L
Khepri
6,907
432
35
2
0
380,229
2
L
Heimdallr
7,264
454
56
4
0
203,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role