Player Matchup

Hou Yi
Hou Yi
CHI_LEE_OON
Hou Yi
Level 158
God Stats
3W - 7L
1,617 SR
Queue Stats
148W - 139L
1,559 Elo+
Party 1
Ymir
Ymir
NeedsNoIntro
Ymir
Level 146
God Stats
5W - 6L
1,536 SR
Queue Stats
93W - 75L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Reverend_Kris
Sun Wukong
Level 148
God Stats
23W - 18L
1,610 SR
Queue Stats
191W - 150L
1,531 Elo+
Party 1
Susano
Susano
ScottyBoopers
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,660 Elo+
Party 1
Discordia
Discordia
YEY_P_3
Discordia
Level 94
God Stats
9W - 9L
1,519 SR
Queue Stats
74W - 71L
1,554 Elo+
Party 1
Team Averages
Level 114
1,556 SR
1,572 Elo+

VS

Team Averages
Level 59
1,630 SR
1,562 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CyberaticHydra
Morgan Le Fay
Level 45
God Stats
15W - 5L
1,692 SR
Queue Stats
247W - 174L
1,586 Elo+
Party 2
Da Ji
Da Ji
Darkbox808
Da Ji
Level 49
God Stats
5W - 2L
1,630 SR
Queue Stats
266W - 188L
1,581 Elo+
Party 2
Sol
Sol
HentlHaven
Sol
Level 49
God Stats
4W - 3L
1,567 SR
Queue Stats
83W - 66L
1,563 Elo+
Solo
Bacchus
Bacchus
Krus0e
Bacchus
Level 45
God Stats
4W - 1L
1,762 SR
Queue Stats
235W - 162L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 1 / 2
7,390
435
6,799
10,433
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 4
7,466
439
5,188
13,463
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Reverend_Kris
Sun Wukong
14
0 / 4 / 0
8,688
511
6,140
12,672
7,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 7 / 0
8,040
473
3,601
13,485
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
YEY_P_3
Discordia
12
2 / 5 / 0
7,946
467
7,054
7,108
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 0 / 1
10,129
596
9,481
9,560
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
CyberaticHydra
Morgan Le Fay
15
6 / 3 / 4
8,892
523
9,071
12,699
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
10 / 1 / 3
9,848
579
8,193
7,699
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 3
8,157
480
8,935
8,332
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Krus0e
Bacchus
13
0 / 1 / 8
7,778
458
5,806
9,871
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
22
22
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
1
4.5
L
Hou Yi
1
1
2
2
W
Morgan Le Fay
CyberaticHydra
Morgan Le Fay
6
3
4
2.67
W
Da Ji
10
1
3
11.5
W
2
2
3
1.75
W
Bacchus
Krus0e
Bacchus
0
1
8
4
L
1
5
4
0.6
L
Sun Wukong
Reverend_Kris
Sun Wukong
0
4
0
0
L
3
7
0
0.43
L
Discordia
YEY_P_3
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
41,486
57,161
Taken
48,161
31,288
Mitigated
26,131
11,719
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,481
4,976
0
3,959
9,560
9,639
486
484
9,076
0
80,398
L
Hou Yi
6,799
2,723
0
2,327
10,433
3,150
0
6,224
4,209
0
49,056
W
Morgan Le Fay
CyberaticHydra
Morgan Le Fay
9,071
1,064
250
4,922
12,699
4,606
212
6,156
6,061
55,585
0
W
Da Ji
8,193
2,286
0
1,037
7,699
3,364
0
1,237
6,402
0
42,189
W
8,935
3,378
0
2,357
8,332
3,050
0
1,552
6,780
49,362
5,803
W
Bacchus
Krus0e
Bacchus
5,806
1,141
0
2,817
9,871
5,472
0
2,329
7,535
38,297
0
L
5,188
1,557
288
2,195
13,463
13,418
0
8,658
4,805
24,685
0
L
Sun Wukong
Reverend_Kris
Sun Wukong
6,140
1,153
0
3,104
12,672
7,994
175
816
11,856
0
63,574
L
3,601
996
0
3,236
13,485
4,418
0
4,768
8,717
0
41,967
L
Discordia
YEY_P_3
Discordia
7,054
54
0
569
7,108
2,308
86
2,267
4,841
45,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
44,804
456
Minions Killed
507
0
Camps Cleared
0
1,535,851
Distance Traveled
1,717,928
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,129
596
178
10
0
333,339
0
L
Hou Yi
7,390
435
90
5
0
323,334
3
W
Morgan Le Fay
8,892
523
79
5
0
322,814
2
W
Da Ji
9,848
579
72
4
0
399,492
0
W
Sol
8,157
480
115
7
0
323,064
3
W
Bacchus
7,778
458
63
4
0
339,219
10
L
Ymir
7,466
439
44
3
0
307,715
5
L
Sun Wukong
8,688
511
149
9
0
308,660
7
L
Susano
8,040
473
78
5
0
298,845
0
L
Discordia
7,946
467
95
6
0
297,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role