Player Matchup

Jormungandr
Jormungandr
Bruhmetheus
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 199L
1,513 Elo+
Party 1
Ravana
Ravana
CrispyPumas
Ravana
Level 42
God Stats
7W - 5L
1,686 SR
Queue Stats
159W - 151L
1,513 Elo+
Party 1
Anubis
Anubis
INAROS-JP
Anubis
Level 80
God Stats
6W - 0L
1,539 SR
Queue Stats
236W - 199L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Kontaktlencs
Heimdallr
Level 41
God Stats
15W - 17L
1,500 SR
Queue Stats
37W - 53L
1,470 Elo+
Solo
Achilles
Achilles
YouWasChose
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 135L
1,445 Elo+
Party 1
Team Averages
Level 61
1,545 SR
1,492 Elo+

VS

Team Averages
Level 40
1,266 SR
1,258 Elo+
Hades
Hades
Simasptgamer
Hades
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
41W - 66L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
The-Kaiser21
Cthulhu
Level 41
God Stats
3W - 8L
1,308 SR
Queue Stats
78W - 112L
1,309 Elo+
Solo
Izanami
Izanami
Viruskoerper238
Izanami
Level 27
God Stats
0W - 5L
1,069 SR
Queue Stats
33W - 73L
1,194 Elo+
Party 3
Serqet
Serqet
martes56789
Serqet
Level 62
God Stats
4W - 6L
1,432 SR
Queue Stats
201W - 277L
1,307 Elo+
Party 2
Nemesis
Nemesis
oOo__I-_-I__oOo
Nemesis
Level 41
God Stats
0W - 3L
1,257 SR
Queue Stats
31W - 69L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bruhmetheus
Jormungandr
10
1 / 1 / 3
5,919
740
2,618
3,664
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ravana
9
1 / 1 / 0
5,079
635
661
2,143
816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
INAROS-JP
Anubis
10
9 / 2 / 1
6,023
753
7,339
5,792
2,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Kontaktlencs
Heimdallr
7
2 / 0 / 2
4,663
583
2,244
2,644
859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
YouWasChose
Achilles
6
0 / 2 / 1
4,280
535
1,243
4,982
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 2
4,290
536
2,788
6,283
2,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
The-Kaiser21
Cthulhu
8
2 / 2 / 0
4,704
588
2,363
6,013
3,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 3
3,886
486
2,494
3,124
484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
5
1 / 3 / 2
4,035
504
2,127
3,806
761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 2 / 2
4,082
510
1,635
3,897
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
6
6
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bruhmetheus
Jormungandr
1
1
3
2.5
W
Ravana
1
1
0
1
W
Anubis
INAROS-JP
Anubis
9
2
1
4.75
W
Heimdallr
Kontaktlencs
Heimdallr
2
0
2
3
L
2
5
2
0.6
L
Cthulhu
The-Kaiser21
Cthulhu
2
2
0
1
L
0
1
3
1.5
W
Achilles
YouWasChose
Achilles
0
2
1
0.25
L
Serqet
1
3
2
0.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,105
Damage
11,407
19,225
Taken
23,123
8,200
Mitigated
8,096
6,441
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bruhmetheus
Jormungandr
2,618
1,204
0
265
3,664
1,522
12
2,167
1,497
29,722
0
W
Ravana
661
191
0
1,051
2,143
816
0
307
1,836
0
26,516
W
Anubis
INAROS-JP
Anubis
7,339
927
0
3,371
5,792
2,522
55
1,695
3,917
27,737
0
W
Heimdallr
Kontaktlencs
Heimdallr
2,244
956
0
982
2,644
859
0
453
2,191
0
15,423
L
2,788
648
0
1,218
6,283
2,053
0
3,417
2,866
12,489
0
L
Cthulhu
The-Kaiser21
Cthulhu
2,363
273
0
1,722
6,013
3,533
0
3,288
2,725
18,672
0
L
2,494
2,089
0
913
3,124
484
0
820
2,304
0
13,793
W
Achilles
YouWasChose
Achilles
1,243
360
0
772
4,982
2,481
48
529
4,453
0
8,622
L
Serqet
2,127
481
0
176
3,806
761
0
1,660
2,146
0
8,969
L
1,635
878
0
783
3,897
1,265
0
772
3,125
0
13,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
20,997
220
Minions Killed
130
0
Camps Cleared
0
789,536
Distance Traveled
728,341
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,919
740
76
10
0
139,260
2
W
Ravana
5,079
635
65
8
0
187,259
0
W
Anubis
6,023
753
37
5
0
153,750
0
W
Heimdallr
4,663
583
30
4
0
156,090
3
L
Hades
4,290
536
18
2
0
135,590
0
L
Cthulhu
4,704
588
40
5
0
154,215
0
L
Izanami
3,886
486
27
3
0
187,374
2
W
Achilles
4,280
535
12
2
0
153,177
0
L
Serqet
4,035
504
16
2
0
105,744
0
L
Nemesis
4,082
510
29
4
0
145,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role