Player Matchup

Charybdis
Charybdis
RoyaltheBoyleTTV
Charybdis
Level 102
God Stats
2W - 0L
1,596 SR
Queue Stats
6W - 4L
1,642 Elo+
Party 1
Chaac
Chaac
lagarian
Chaac
Level 82
God Stats
11W - 13L
1,500 SR
Queue Stats
212W - 281L
1,414 Elo+
Party 1
Merlin
Merlin
sWaGG_kiDD_TRiCE
Merlin
Level 148
God Stats
6W - 12L
1,458 SR
Queue Stats
106W - 110L
1,415 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,490 Elo+

VS

Team Averages
Level 95
1,573 SR
1,403 Elo+
Vulcan
Vulcan
MNS Glory
Vulcan
Level 122
God Stats
22W - 25L
1,452 SR
Queue Stats
143W - 157L
1,398 Elo+
Solo
Loki
Loki
going_spider3
Loki
Level 6
God Stats
2W - 4L
1,768 SR
Queue Stats
11W - 22L
1,312 Elo+
Solo
Odin
Odin
konwelfare
Odin
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 193L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
5 / 1 / 7
9,532
681
7,185
7,572
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
lagarian
Chaac
13
4 / 3 / 6
9,058
647
4,612
12,224
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 3 / 7
10,004
715
9,122
7,913
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MNS Glory
Vulcan
14
5 / 4 / 1
9,342
667
12,445
7,644
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 8 / 4
7,818
558
1,788
9,499
3,213
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 2
7,682
549
5,651
9,088
3,610
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
7
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
MNS Glory
Vulcan
5
4
1
1.38
W
Charybdis
5
1
7
8.5
L
0
8
4
0.25
L
1
3
2
0.67
W
Chaac
lagarian
Chaac
4
3
6
2.33
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
19,884
27,709
Taken
26,231
12,713
Mitigated
9,826
5,001
Healing
1,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
MNS Glory
Vulcan
12,445
5,459
0
770
7,644
3,003
0
2,906
4,518
38,430
0
W
Charybdis
7,185
2,801
0
1,392
7,572
2,251
496
3,664
3,908
0
31,804
L
1,788
299
0
0
9,499
3,213
0
3,917
5,413
0
11,551
L
5,651
2,446
0
882
9,088
3,610
0
2,761
6,171
0
15,346
W
Chaac
lagarian
Chaac
4,612
1,760
0
3,359
12,224
7,766
98
5,306
6,918
2,597
13,349
W
9,122
262
0
250
7,913
2,696
352
3,838
4,075
39,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
24,842
167
Minions Killed
112
7
Camps Cleared
5
732,690
Distance Traveled
655,427
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,342
667
63
5
4
261,969
3
W
Charybdis
9,532
681
70
5
3
228,140
4
L
Loki
7,818
558
20
1
0
200,755
0
L
Odin
7,682
549
29
2
1
192,703
2
W
Chaac
9,058
647
15
1
3
268,203
1
W
Merlin
10,004
715
82
6
1
236,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role