Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Erakinus
Achilles
Level 88
God Stats
10W - 5L
1,446 SR
Queue Stats
129W - 103L
1,592 Elo+
Party 2
He Bo
He Bo
Konozero
He Bo
Level 144
God Stats
1W - 2L
1,773 SR
Queue Stats
53W - 35L
1,646 Elo+
Party 2
Sun Wukong
Sun Wukong
MajorMasocist
Sun Wukong
Level 148
God Stats
17W - 13L
1,733 SR
Queue Stats
577W - 576L
1,633 Elo+
Solo
Sylvanus
Sylvanus
ThistleHurtue
Sylvanus
Level 62
God Stats
56W - 47L
1,469 SR
Queue Stats
258W - 278L
1,450 Elo+
Solo
Team Averages
Level 120
1,584 SR
1,564 Elo+

VS

Team Averages
Level 95
1,564 SR
1,581 Elo+
Chang'e
Chang'e
ElektroViking
Chang'e
Level 69
God Stats
19W - 10L
1,618 SR
Queue Stats
29W - 20L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Hazerblazer
Gilgamesh
Level 88
God Stats
5W - 3L
1,227 SR
Queue Stats
93W - 79L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
LaPlante11
Heimdallr
Level 87
God Stats
53W - 52L
1,541 SR
Queue Stats
279W - 285L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Tvolcom322
Ah Puch
Level 143
God Stats
3W - 1L
1,806 SR
Queue Stats
472W - 309L
1,727 Elo+
Solo
Charybdis
Charybdis
esweeks
Charybdis
Level 86
God Stats
20W - 9L
1,629 SR
Queue Stats
105W - 86L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
0 / 7 / 4
8,880
888
16,290
12,210
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Erakinus
Achilles
16
4 / 5 / 1
9,929
993
10,058
15,522
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Konozero
He Bo
15
0 / 4 / 5
8,818
882
11,684
10,877
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MajorMasocist
Sun Wukong
15
1 / 4 / 3
8,923
892
13,039
19,991
21,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
ThistleHurtue
Sylvanus
15
0 / 5 / 2
9,319
932
3,697
12,775
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

154

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 2 / 11
9,983
998
8,889
15,541
5,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Hazerblazer
Gilgamesh
18
8 / 0 / 14
11,057
1,106
13,346
11,323
12,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
LaPlante11
Heimdallr
17
7 / 0 / 13
10,998
1,100
12,060
10,483
4,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Tvolcom322
Ah Puch
17
3 / 0 / 13
10,316
1,032
20,570
8,682
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
esweeks
Charybdis
16
5 / 3 / 6
9,815
982
11,661
11,817
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
5
Kills
25
25
Deaths
5
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
7
4
0.29
W
Chang'e
2
2
11
3.75
L
Achilles
Erakinus
Achilles
4
5
1
0.9
W
Gilgamesh
Hazerblazer
Gilgamesh
8
0
14
15
L
He Bo
Konozero
He Bo
0
4
5
0.63
W
Heimdallr
LaPlante11
Heimdallr
7
0
13
13.5
L
Sun Wukong
MajorMasocist
Sun Wukong
1
4
3
0.63
L
Sylvanus
ThistleHurtue
Sylvanus
0
5
2
0.2
W
Ah Puch
Tvolcom322
Ah Puch
3
0
13
9.5
W
Charybdis
esweeks
Charybdis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,768
Damage
66,526
71,375
Taken
57,846
58,572
Mitigated
29,405
6,378
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,290
1,362
0
0
12,210
4,398
0
5,069
7,141
43,759
0
W
Chang'e
8,889
186
3,926
3,478
15,541
5,328
0
8,503
6,015
23,435
0
L
Achilles
Erakinus
Achilles
10,058
2,207
0
1,469
15,522
13,493
0
7,058
8,464
0
17,963
W
Gilgamesh
Hazerblazer
Gilgamesh
13,346
4,068
0
129
11,323
12,053
0
5,985
4,391
0
20,328
L
He Bo
Konozero
He Bo
11,684
78
0
0
10,877
3,942
0
5,625
5,252
29,185
0
W
Heimdallr
LaPlante11
Heimdallr
12,060
6,470
175
1,218
10,483
4,330
0
7,438
2,745
0
27,856
L
Sun Wukong
MajorMasocist
Sun Wukong
13,039
773
0
2,183
19,991
21,719
0
7,335
12,656
9,127
18,704
L
Sylvanus
ThistleHurtue
Sylvanus
3,697
1,179
861
1,865
12,775
15,020
0
4,372
8,403
14,628
0
W
Ah Puch
Tvolcom322
Ah Puch
20,570
1,748
0
1,342
8,682
3,566
0
4,875
3,319
51,375
0
W
Charybdis
esweeks
Charybdis
11,661
7,314
0
597
11,817
4,128
0
7,363
4,014
0
22,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
52,169
200
Minions Killed
192
6
Camps Cleared
9
1,049,407
Distance Traveled
1,067,351
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,880
888
65
7
1
187,129
1
W
Chang'e
9,983
998
25
3
4
220,898
0
L
Achilles
9,929
993
25
3
1
262,984
2
W
Gilgamesh
11,057
1,106
20
2
2
243,714
0
L
He Bo
8,818
882
38
4
1
189,703
0
W
Heimdallr
10,998
1,100
39
4
0
205,115
0
L
Sun Wukong
8,923
892
37
4
0
243,901
2
L
Sylvanus
9,319
932
35
4
3
165,690
0
W
Ah Puch
10,316
1,032
75
8
2
212,430
2
W
Charybdis
9,815
982
33
3
1
185,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role