Player Matchup

Cthulhu
Cthulhu
AR-Hitman-_-
Cthulhu
Level 20
God Stats
19W - 12L
1,490 SR
Queue Stats
65W - 55L
1,366 Elo+
Party 3
Artio
Artio
FSQ_Whis
Artio
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
MufasaTV-_-
Danzaburou
Level 32
God Stats
4W - 2L
1,518 SR
Queue Stats
24W - 22L
1,429 Elo+
Party 3
Janus
Janus
Raelwolfalpha
Janus
Level 58
God Stats
4W - 5L
1,758 SR
Queue Stats
361W - 352L
1,393 Elo+
Party 1
Thor
Thor
lHerradura
Thor
Level 49
God Stats
10W - 27L
1,301 SR
Queue Stats
493W - 489L
1,405 Elo+
Party 1
Team Averages
Level 46
1,513 SR
1,395 Elo+

VS

Team Averages
Level 71
1,601 SR
1,428 Elo+
Cthulhu
Cthulhu
KNG spark8075
Cthulhu
Level 81
God Stats
2W - 5L
1,483 SR
Queue Stats
226W - 227L
1,465 Elo+
Party 2
Chiron
Chiron
Lushori
Chiron
Level 28
God Stats
6W - 3L
1,993 SR
Queue Stats
127W - 131L
1,420 Elo+
Party 2
Pele
Pele
R0GUEKILLER465
Pele
Level 41
God Stats
6W - 7L
1,448 SR
Queue Stats
85W - 106L
1,382 Elo+
Solo
Vamana
Vamana
VolShoMer
Vamana
Level 87
God Stats
15W - 14L
1,536 SR
Queue Stats
570W - 559L
1,537 Elo+
Party 2
Freya
Freya
lelo1183
Freya
Level 117
God Stats
3W - 6L
1,545 SR
Queue Stats
289W - 322L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AR-Hitman-_-
Cthulhu
5
0 / 0 / 0
3,014
603
1,113
2,444
871
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
FSQ_Whis
Artio
6
1 / 1 / 0
3,642
728
725
2,655
771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
MufasaTV-_-
Danzaburou
5
0 / 0 / 0
3,085
617
1,025
1,818
475
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 1
3,624
725
986
1,538
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
1 / 0 / 0
3,502
700
1,086
3,194
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 0 / 0
3,444
689
1,537
3,288
1,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Lushori
Chiron
5
0 / 0 / 0
3,089
618
1,090
1,417
339
2
0 / 0 / 1
2,768
554
408
1,146
225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
VolShoMer
Vamana
6
1 / 1 / 0
3,843
769
737
1,947
654
Freya
lelo1183
Freya
6
1 / 1 / 0
3,594
719
1,349
2,453
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AR-Hitman-_-
Cthulhu
0
0
0
0
W
Artio
FSQ_Whis
Artio
1
1
0
1
L
Cthulhu
0
0
0
0
L
Chiron
Lushori
Chiron
0
0
0
0
W
Danzaburou
MufasaTV-_-
Danzaburou
0
0
0
0
L
0
0
1
0.5
W
0
1
1
0.5
L
Vamana
VolShoMer
Vamana
1
1
0
1
W
1
0
0
1
L
Freya
lelo1183
Freya
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,935
Damage
5,121
11,649
Taken
10,251
3,285
Mitigated
3,033
5,724
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AR-Hitman-_-
Cthulhu
1,113
0
0
755
2,444
871
0
782
1,662
5,516
0
W
Artio
FSQ_Whis
Artio
725
286
0
1,290
2,655
771
0
0
2,655
10,841
0
L
Cthulhu
1,537
0
75
1,497
3,288
1,177
0
452
2,836
9,670
0
L
Chiron
Lushori
Chiron
1,090
263
410
931
1,417
339
0
661
756
0
10,174
W
Danzaburou
MufasaTV-_-
Danzaburou
1,025
456
0
1,250
1,818
475
0
755
1,063
0
13,672
L
408
116
0
137
1,146
225
0
248
864
0
3,365
W
986
117
0
418
1,538
358
0
532
1,006
13,667
0
L
Vamana
VolShoMer
Vamana
737
0
0
384
1,947
654
0
725
1,222
0
12,814
W
1,086
491
0
2,011
3,194
810
0
817
2,377
0
11,133
L
Freya
lelo1183
Freya
1,349
696
0
1,017
2,453
638
0
626
1,749
13,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,867
Gold Earned
16,738
145
Minions Killed
92
0
Camps Cleared
0
484,606
Distance Traveled
414,273
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,014
603
10
2
0
99,277
0
W
Artio
3,642
728
29
6
0
91,477
0
L
Cthulhu
3,444
689
12
2
0
100,417
2
L
Chiron
3,089
618
22
4
0
89,549
0
W
Danzaburou
3,085
617
37
7
0
90,299
2
L
Pele
2,768
554
8
2
0
35,010
0
W
Janus
3,624
725
31
6
0
95,376
1
L
Vamana
3,843
769
27
5
0
99,946
2
W
Thor
3,502
700
38
8
0
108,177
2
L
Freya
3,594
719
23
5
0
89,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role