Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Midn1te17
Chiron
Level 62
God Stats
2W - 2L
1,571 SR
Queue Stats
239W - 242L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Shaleez
Zhong Kui
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 184L
1,513 Elo+
Solo
Team Averages
Level 100
1,524 SR
1,487 Elo+

VS

Team Averages
Level 123
1,476 SR
1,439 Elo+
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Akirama
Neith
Level 109
God Stats
19W - 18L
1,447 SR
Queue Stats
176W - 244L
1,439 Elo+
Solo
Chang'e
Chang'e
mario654
Chang'e
Level 108
God Stats
3W - 2L
1,481 SR
Queue Stats
206W - 314L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 6 / 7
7,419
618
3,483
16,090
17,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Midn1te17
Chiron
11
5 / 7 / 3
8,689
724
10,287
9,565
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Shaleez
Zhong Kui
12
3 / 2 / 5
8,064
672
11,892
13,978
10,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 2 / 9
8,764
730
12,054
13,342
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Akirama
Neith
15
8 / 1 / 7
9,921
827
13,913
7,520
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
mario654
Chang'e
11
2 / 5 / 10
8,047
671
6,918
11,735
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
15
15
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
7
0.58
W
Ares
 
Ares
5
2
9
4.75
W
Neith
Akirama
Neith
8
1
7
11.5
L
Chiron
Midn1te17
Chiron
5
7
3
0.93
L
Zhong Kui
Shaleez
Zhong Kui
3
2
5
2.75
W
Chang'e
mario654
Chang'e
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
32,885
39,633
Taken
32,597
31,152
Mitigated
22,813
12,180
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,483
259
0
3,069
16,090
17,645
0
6,157
9,460
11,548
0
W
Ares
 
Ares
12,054
343
0
2,210
13,342
14,668
0
5,624
7,718
19,037
0
W
Neith
Akirama
Neith
13,913
7,722
0
2,962
7,520
3,205
1,095
3,634
3,886
0
50,777
L
Chiron
Midn1te17
Chiron
10,287
6,032
448
1,418
9,565
3,451
70
4,895
4,499
0
23,946
L
Zhong Kui
Shaleez
Zhong Kui
11,892
1,740
0
7,245
13,978
10,056
0
7,114
6,508
33,571
0
W
Chang'e
mario654
Chang'e
6,918
642
1,678
3,271
11,735
4,940
329
6,656
5,079
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
26,732
105
Minions Killed
136
3
Camps Cleared
8
560,351
Distance Traveled
659,008
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,419
618
13
1
0
190,294
3
W
Ares
8,764
730
10
1
1
227,517
4
W
Neith
9,921
827
88
7
5
205,199
3
L
Chiron
8,689
724
30
3
1
159,005
2
L
Zhong Kui
8,064
672
62
5
2
211,052
3
W
Chang'e
8,047
671
38
3
2
226,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role