Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGmadgod490
Morgan Le Fay
Level 143
God Stats
0W - 2L
1,454 SR
Queue Stats
121W - 128L
1,456 Elo+
Solo
Ganesha
Ganesha
PackmanGaming12
Ganesha
Level 141
God Stats
1W - 2L
1,598 SR
Queue Stats
59W - 52L
1,522 Elo+
Solo
Danzaburou
Danzaburou
bonus0sniper
Danzaburou
Level 68
God Stats
0W - 2L
1,625 SR
Queue Stats
43W - 50L
1,496 Elo+
Party 2
Team Averages
Level 89
1,535 SR
1,495 Elo+

VS

Team Averages
Level 83
1,640 SR
1,513 Elo+
Nike
Nike
AcridMarker6336
Nike
Level 61
God Stats
117W - 132L
1,435 SR
Queue Stats
355W - 357L
1,283 Elo+
Solo
Ymir
Ymir
BUTTBLASTER0
Ymir
Level 29
God Stats
3W - 0L
1,749 SR
Queue Stats
99W - 39L
1,688 Elo+
Party 1
Nemesis
Nemesis
Glimmy6824
Nemesis
Level 21
God Stats
1W - 0L
1,776 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Odin
Odin
Killawatt414
Odin
Level 146
God Stats
3W - 5L
1,611 SR
Queue Stats
13W - 18L
1,339 Elo+
Solo
Tiamat
Tiamat
Scopyz
Tiamat
Level 160
God Stats
3W - 1L
1,630 SR
Queue Stats
90W - 34L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 7 / 2
8,347
835
6,491
10,095
3,806
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
 
Raijin
12
0 / 7 / 4
6,594
659
5,779
9,957
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
OGmadgod490
Morgan Le Fay
14
5 / 6 / 6
9,134
913
9,006
9,253
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 10
7,164
716
9,400
9,428
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
bonus0sniper
Danzaburou
14
3 / 4 / 4
8,400
840
7,268
8,729
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
9,371
937
8,235
9,337
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

16
7 / 2 / 10
10,063
1,006
9,571
10,597
6,484
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Glimmy6824
Nemesis
16
4 / 4 / 11
9,159
916
7,771
9,850
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 12
8,786
879
4,442
9,509
8,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Scopyz
Tiamat
17
7 / 2 / 8
9,716
972
12,035
10,085
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
12
Kills
28
28
Deaths
13
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
7
2
0.71
L
Raijin
 
Raijin
0
7
4
0.29
W
5
3
10
3.33
W
7
2
10
6
W
Nemesis
Glimmy6824
Nemesis
4
4
11
2.38
W
5
2
12
5.5
L
Morgan Le Fay
OGmadgod490
Morgan Le Fay
5
6
6
1.33
L
0
4
10
1.25
W
Tiamat
Scopyz
Tiamat
7
2
8
5.5
L
Danzaburou
bonus0sniper
Danzaburou
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,944
Damage
42,054
47,462
Taken
49,378
19,521
Mitigated
33,395
4,586
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,491
1,188
0
71
10,095
3,806
0
4,828
5,267
0
15,187
L
Raijin
 
Raijin
5,779
351
446
659
9,957
3,343
246
3,884
6,073
20,687
0
W
8,235
2,404
214
1,560
9,337
4,455
110
4,260
4,995
0
24,249
W
9,571
1,890
0
1,337
10,597
6,484
0
7,073
3,485
30,451
0
W
Nemesis
Glimmy6824
Nemesis
7,771
3,495
0
610
9,850
5,976
935
3,691
6,059
0
23,353
W
4,442
665
0
500
9,509
8,388
220
5,436
3,999
0
7,950
L
Morgan Le Fay
OGmadgod490
Morgan Le Fay
9,006
747
0
1,199
9,253
4,280
1
4,558
4,695
16,152
0
L
9,400
88
0
790
9,428
4,652
0
3,727
5,701
22,978
0
W
Tiamat
Scopyz
Tiamat
12,035
1,126
78
5,374
10,085
8,092
401
3,614
6,373
36,764
0
L
Danzaburou
bonus0sniper
Danzaburou
7,268
3,513
0
1,421
8,729
3,440
0
5,020
3,709
0
24,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
47,095
187
Minions Killed
241
6
Camps Cleared
11
877,973
Distance Traveled
978,978
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,347
835
22
2
1
177,442
0
L
Raijin
6,594
659
56
6
3
159,159
1
W
Nike
9,371
937
52
5
2
205,318
1
W
Ymir
10,063
1,006
57
6
1
175,724
0
W
Nemesis
9,159
916
50
5
4
200,804
2
W
Odin
8,786
879
10
1
0
205,323
1
L
Morgan Le Fay
9,134
913
41
4
0
154,669
1
L
Ganesha
7,164
716
3
0
0
182,777
1
W
Tiamat
9,716
972
72
7
4
191,809
0
L
Danzaburou
8,400
840
65
7
2
203,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role