Player Matchup

Thanatos
Thanatos
BIGKLEW
Thanatos
Level 122
God Stats
30W - 12L
1,776 SR
Queue Stats
144W - 139L
1,529 Elo+
Party 2
Arachne
Arachne
El Bo Jenkem
Arachne
Level 29
God Stats
15W - 3L
1,975 SR
Queue Stats
204W - 132L
1,580 Elo+
Party 1
Artemis
Artemis
JAYP42oz
Artemis
Level 147
God Stats
2W - 2L
1,565 SR
Queue Stats
122W - 86L
1,587 Elo+
Party 1
Ares
Ares
Shibefu
Ares
Level 160
God Stats
4W - 0L
1,421 SR
Queue Stats
243W - 174L
1,631 Elo+
Party 1
The Morrigan
The Morrigan
xxiNikExPAKMixx
The Morrigan
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 204L
1,450 Elo+
Party 2
Team Averages
Level 120
1,647 SR
1,555 Elo+

VS

Team Averages
Level 82
1,516 SR
1,515 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
BlackWatchWoofy
Chronos
Level 125
God Stats
5W - 7L
1,488 SR
Queue Stats
115W - 100L
1,515 Elo+
Party 3
Nemesis
Nemesis
Egnoramoose
Nemesis
Level 28
God Stats
30W - 23L
1,610 SR
Queue Stats
203W - 170L
1,557 Elo+
Party 3
Ullr
Ullr
Shosh32
Ullr
Level 55
God Stats
0W - 3L
1,261 SR
Queue Stats
80W - 87L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
TiigerBiite
Gilgamesh
Level 46
God Stats
11W - 8L
1,721 SR
Queue Stats
167W - 139L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIGKLEW
Thanatos
11
3 / 0 / 2
6,657
666
4,804
3,570
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
El Bo Jenkem
Arachne
11
5 / 3 / 1
6,417
642
5,254
8,293
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JAYP42oz
Artemis
8
0 / 1 / 1
4,890
489
2,588
3,620
1,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Shibefu
Ares
9
3 / 0 / 2
5,916
592
3,663
5,725
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
xxiNikExPAKMixx
The Morrigan
11
1 / 2 / 6
6,423
642
3,564
5,187
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 1
4,903
490
2,195
6,532
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 0
4,780
478
2,857
4,688
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Egnoramoose
Nemesis
8
0 / 2 / 1
4,768
477
1,415
5,884
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Shosh32
Ullr
10
4 / 3 / 1
5,752
575
4,440
6,834
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TiigerBiite
Gilgamesh
9
0 / 3 / 0
4,744
474
1,206
6,077
2,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Thanatos
BIGKLEW
Thanatos
3
0
2
4
L
1
2
0
0.5
L
Nemesis
Egnoramoose
Nemesis
0
2
1
0.25
W
Arachne
El Bo Jenkem
Arachne
5
3
1
1.83
W
Artemis
JAYP42oz
Artemis
0
1
1
0.5
W
Ares
Shibefu
Ares
3
0
2
4
L
Ullr
Shosh32
Ullr
4
3
1
1.5
L
Gilgamesh
TiigerBiite
Gilgamesh
0
3
0
0
W
The Morrigan
xxiNikExPAKMixx
The Morrigan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
12,113
26,395
Taken
30,015
11,388
Mitigated
11,706
10,989
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,195
134
0
1,366
6,532
3,476
0
2,459
4,073
10,464
0
W
Thanatos
BIGKLEW
Thanatos
4,804
1,639
0
3,577
3,570
1,563
0
0
3,570
0
34,216
L
2,857
776
0
709
4,688
1,638
0
1,322
3,366
21,022
3,792
L
Nemesis
Egnoramoose
Nemesis
1,415
779
0
818
5,884
1,678
0
261
5,623
0
23,764
W
Arachne
El Bo Jenkem
Arachne
5,254
3,622
0
2,803
8,293
3,137
156
1,026
7,267
0
32,979
W
Artemis
JAYP42oz
Artemis
2,588
919
0
706
3,620
1,035
0
1,990
1,630
0
21,659
W
Ares
Shibefu
Ares
3,663
136
0
1,872
5,725
4,061
0
1,704
4,021
16,198
0
L
Ullr
Shosh32
Ullr
4,440
1,159
0
1,000
6,834
2,397
0
2,668
4,166
0
31,118
L
Gilgamesh
TiigerBiite
Gilgamesh
1,206
432
0
1,782
6,077
2,517
0
0
6,077
966
15,043
W
The Morrigan
xxiNikExPAKMixx
The Morrigan
3,564
920
0
2,031
5,187
1,592
0
0
5,187
36,900
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
24,947
276
Minions Killed
237
0
Camps Cleared
0
983,211
Distance Traveled
866,787
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,903
490
22
2
0
184,266
4
W
Thanatos
6,657
666
70
7
0
207,360
2
L
Chronos
4,780
478
50
5
0
184,363
2
L
Nemesis
4,768
477
53
5
0
190,077
2
W
Arachne
6,417
642
56
6
0
222,180
4
W
Artemis
4,890
489
47
5
0
170,917
2
W
Ares
5,916
592
24
2
0
200,685
3
L
Ullr
5,752
575
64
6
0
163,485
1
L
Gilgamesh
4,744
474
48
5
0
144,596
1
W
The Morrigan
6,423
642
79
8
0
182,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role