Player Matchup

Charybdis
Charybdis
CallMeMasta333
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,393 Elo+
Solo
Hades
Hades
SoulEater669
Hades
Level 23
God Stats
1W - 0L
1,186 SR
Queue Stats
15W - 26L
1,338 Elo+
Solo
Mulan
Mulan
koeyyy123
Mulan
Level 122
God Stats
13W - 20L
1,269 SR
Queue Stats
487W - 739L
1,372 Elo+
Solo
Team Averages
Level 91
1,318 SR
1,367 Elo+

VS

Team Averages
Level 71
1,382 SR
1,338 Elo+
Fenrir
Fenrir
Bongdude2911
Fenrir
Level 24
God Stats
4W - 21L
1,147 SR
Queue Stats
74W - 148L
1,190 Elo+
Solo
Olorun
Olorun
CvReDsKiN
Olorun
Level 60
God Stats
7W - 9L
1,452 SR
Queue Stats
90W - 139L
1,290 Elo+
Solo
Chaac
Chaac
Hits Wax
Chaac
Level 129
God Stats
65W - 70L
1,546 SR
Queue Stats
633W - 737L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeMasta333
Charybdis
12
1 / 5 / 16
9,604
640
5,977
10,633
2,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
16 / 0 / 9
12,383
826
17,583
18,164
16,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
koeyyy123
Mulan
15
9 / 0 / 15
11,303
754
16,538
16,508
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 13 / 3
8,265
551
9,944
14,997
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
CvReDsKiN
Olorun
12
0 / 8 / 3
8,342
556
10,047
11,532
4,415
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Hits Wax
Chaac
12
4 / 5 / 1
8,973
598
12,940
22,242
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
26
Kills
5
5
Deaths
26
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
13
3
0.19
W
Charybdis
CallMeMasta333
Charybdis
1
5
16
1.8
L
Olorun
CvReDsKiN
Olorun
0
8
3
0.19
L
Chaac
Hits Wax
Chaac
4
5
1
0.9
W
16
0
9
20.5
W
Mulan
koeyyy123
Mulan
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
32,931
45,305
Taken
48,771
33,300
Mitigated
27,073
21,016
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,944
1,878
0
228
14,997
6,484
0
6,015
8,543
0
19,045
W
Charybdis
CallMeMasta333
Charybdis
5,977
2,454
0
725
10,633
2,996
43
2,333
7,882
0
27,943
L
Olorun
CvReDsKiN
Olorun
10,047
5,690
335
794
11,532
4,415
111
5,000
6,277
35,859
0
L
Chaac
Hits Wax
Chaac
12,940
1,926
0
7,960
22,242
16,174
0
8,832
12,602
0
28,459
W
17,583
1,978
1,231
10,909
18,164
16,286
1,154
5,873
11,823
56,910
0
W
Mulan
koeyyy123
Mulan
16,538
1,969
0
8,151
16,508
14,018
582
2,520
13,549
5,187
19,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
25,580
175
Minions Killed
111
8
Camps Cleared
2
730,161
Distance Traveled
714,464
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,265
551
18
1
0
238,915
0
W
Charybdis
9,604
640
55
4
2
204,302
5
L
Olorun
8,342
556
61
4
1
203,683
1
L
Chaac
8,973
598
32
2
1
271,866
2
W
Hades
12,383
826
101
7
4
278,077
4
W
Mulan
11,303
754
19
1
2
247,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role