Player Matchup

Medusa
Medusa
Darkblazingstar
Medusa
Level 29
God Stats
16W - 18L
1,459 SR
Queue Stats
36W - 46L
1,370 Elo+
Party 3
Bellona
Bellona
Dooms741
Bellona
Level 115
God Stats
1W - 1L
1,678 SR
Queue Stats
358W - 333L
1,562 Elo+
Party 2
Persephone
Persephone
HeroShadeLink
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,324 Elo+
Party 3
Cthulhu
Cthulhu
MY SWEET MILK
Cthulhu
Level 29
God Stats
12W - 17L
1,525 SR
Queue Stats
155W - 167L
1,464 Elo+
Party 2
Ra
Ra
TheRadiantShadow
Ra
Level 22
God Stats
5W - 5L
1,499 SR
Queue Stats
21W - 35L
1,412 Elo+
Party 3
Team Averages
Level 60
1,532 SR
1,427 Elo+

VS

Team Averages
Level 69
1,548 SR
1,464 Elo+
Zhong Kui
Zhong Kui
DemonicKing0923
Zhong Kui
Level 46
God Stats
2W - 0L
1,785 SR
Queue Stats
21W - 22L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
Ex0ticChampi0n
Baron Samedi
Level 101
God Stats
1W - 0L
1,658 SR
Queue Stats
69W - 54L
1,639 Elo+
Party 1
Arachne
Arachne
PluviasNoxia
Arachne
Level 127
God Stats
2W - 4L
1,277 SR
Queue Stats
55W - 84L
1,318 Elo+
Party 4
Fenrir
Fenrir
TTVMutexViper
Fenrir
Level 49
God Stats
2W - 2L
1,642 SR
Queue Stats
59W - 59L
1,491 Elo+
Party 1
Izanami
Izanami
dropdeadsenpai66
Izanami
Level 22
God Stats
14W - 22L
1,379 SR
Queue Stats
37W - 70L
1,287 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
12,211
1,018
12,746
19,127
6,643
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Dooms741
Bellona
18
7 / 8 / 12
12,608
1,051
13,908
20,984
18,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
HeroShadeLink
Persephone
19
1 / 2 / 12
11,631
969
12,271
8,871
2,753
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
3 / 6 / 16
11,667
972
18,185
24,108
9,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 10 / 13
12,085
1,007
9,540
20,622
6,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

84

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DemonicKing0923
Zhong Kui
20
6 / 3 / 18
13,490
1,124
26,626
14,269
9,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Ex0ticChampi0n
Baron Samedi
20
13 / 3 / 12
14,831
1,236
24,772
10,804
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
PluviasNoxia
Arachne
19
4 / 5 / 14
11,853
988
8,826
15,796
5,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 7 / 15
12,797
1,066
15,066
16,811
11,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 3 / 13
11,433
953
13,284
13,525
4,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
21
Kills
32
32
Deaths
21
62
Assists
72
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
W
Zhong Kui
DemonicKing0923
Zhong Kui
6
3
18
5
L
Bellona
Dooms741
Bellona
7
8
12
1.63
W
Baron Samedi
Ex0ticChampi0n
Baron Samedi
13
3
12
6.33
L
Persephone
HeroShadeLink
Persephone
1
2
12
3.5
L
Cthulhu
3
6
16
1.83
W
Arachne
PluviasNoxia
Arachne
4
5
14
2.2
W
6
7
15
1.93
L
4
10
13
1.05
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,650
Damage
88,574
93,712
Taken
71,205
43,906
Mitigated
36,624
10,155
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,746
6,076
0
2,196
19,127
6,643
0
7,448
11,607
0
28,426
W
Zhong Kui
DemonicKing0923
Zhong Kui
26,626
1,780
0
6,555
14,269
9,649
0
7,980
6,289
57,915
0
L
Bellona
Dooms741
Bellona
13,908
6,053
0
732
20,984
18,054
0
12,490
8,276
0
26,510
W
Baron Samedi
Ex0ticChampi0n
Baron Samedi
24,772
2,914
2,465
4,013
10,804
4,927
0
6,084
4,720
59,654
0
L
Persephone
HeroShadeLink
Persephone
12,271
1,628
237
1,349
8,871
2,753
0
5,449
3,351
39,075
0
L
Cthulhu
18,185
1,055
474
1,547
24,108
9,719
0
12,369
11,571
31,390
0
W
Arachne
PluviasNoxia
Arachne
8,826
4,797
0
3,080
15,796
5,949
0
7,245
8,551
0
20,229
W
15,066
3,260
0
1,584
16,811
11,309
0
9,567
7,244
0
22,256
L
9,540
799
1,753
1,867
20,622
6,737
0
12,911
7,509
32,262
0
W
13,284
7,230
0
105
13,525
4,790
0
9,120
4,405
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,202
Gold Earned
64,404
228
Minions Killed
237
5
Camps Cleared
12
1,038,797
Distance Traveled
1,108,598
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,211
1,018
39
3
3
210,356
0
W
Zhong Kui
13,490
1,124
85
7
1
213,189
1
L
Bellona
12,608
1,051
37
3
1
211,015
0
W
Baron Samedi
14,831
1,236
97
8
5
192,314
1
L
Persephone
11,631
969
55
5
0
197,627
0
L
Cthulhu
11,667
972
42
4
0
227,613
1
W
Arachne
11,853
988
15
1
3
235,028
0
W
Fenrir
12,797
1,066
14
1
1
234,210
1
L
Ra
12,085
1,007
55
5
1
192,186
0
W
Izanami
11,433
953
26
2
2
233,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role