Player Matchup

Thanatos
Thanatos
Akatsuki6732
Thanatos
Level 25
God Stats
11W - 13L
1,434 SR
Queue Stats
26W - 35L
1,311 Elo+
Solo
Neith
Neith
Jordanrob1
Neith
Level 29
God Stats
87W - 79L
1,546 SR
Queue Stats
116W - 120L
1,477 Elo+
Solo
Nu Wa
Nu Wa
LegalThief
Nu Wa
Level 27
God Stats
9W - 5L
1,487 SR
Queue Stats
17W - 19L
1,387 Elo+
Solo
Awilix
Awilix
SHADOWLANDS18
Awilix
Level 18
God Stats
11W - 15L
1,350 SR
Queue Stats
102W - 118L
1,328 Elo+
Solo
Cthulhu
Cthulhu
SanzettiHD
Cthulhu
Level 17
God Stats
7W - 5L
1,434 SR
Queue Stats
212W - 211L
1,431 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,387 Elo+

VS

Team Averages
Level 26
1,386 SR
1,429 Elo+
Mulan
Mulan
Lowk__562
Mulan
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Hel
Hel
ShakieBakie
Hel
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 51L
1,479 Elo+
Solo
Thanatos
Thanatos
SrILucifer
Thanatos
Level 29
God Stats
48W - 56L
1,374 SR
Queue Stats
56W - 65L
1,293 Elo+
Solo
Scylla
Scylla
chronohalic420
Scylla
Level 26
God Stats
8W - 8L
1,419 SR
Queue Stats
17W - 26L
1,219 Elo+
Solo
Kukulkan
Kukulkan
tl2ace213
Kukulkan
Level 23
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akatsuki6732
Thanatos
18
7 / 2 / 8
12,310
535
8,525
15,743
10,254
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
18 / 3 / 8
14,963
651
20,627
21,872
8,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
6 / 1 / 14
13,538
589
13,985
9,346
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 1 / 10
14,577
634
13,016
10,169
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SanzettiHD
Cthulhu
17
5 / 3 / 15
11,604
505
10,358
18,128
13,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lowk__562
Mulan
16
5 / 11 / 0
11,087
482
11,398
21,504
11,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 8 / 3
12,463
542
16,773
18,230
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SrILucifer
Thanatos
18
0 / 8 / 3
11,118
483
5,401
20,882
8,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 7 / 0
6,579
286
1,374
9,874
1,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
tl2ace213
Kukulkan
15
1 / 13 / 2
9,562
416
6,948
19,434
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
47
Kills
10
10
Deaths
47
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akatsuki6732
Thanatos
7
2
8
5.5
W
Neith
18
3
8
7.33
W
Nu Wa
6
1
14
13
L
Mulan
Lowk__562
Mulan
5
11
0
0.45
W
11
1
10
16
W
Cthulhu
SanzettiHD
Cthulhu
5
3
15
4.17
L
4
8
3
0.69
L
Thanatos
SrILucifer
Thanatos
0
8
3
0.19
L
0
7
0
0
L
Kukulkan
tl2ace213
Kukulkan
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,511
Damage
41,894
75,258
Taken
89,924
40,200
Mitigated
32,567
28,899
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akatsuki6732
Thanatos
8,525
1,649
0
12,573
15,743
10,254
616
6,417
8,920
0
55,554
W
Neith
20,627
13,600
0
10,641
21,872
8,730
3,567
6,519
15,053
0
136,914
W
Nu Wa
13,985
3,921
103
2,653
9,346
3,525
5,714
3,281
5,751
74,580
0
L
Mulan
Lowk__562
Mulan
11,398
1,752
0
1,748
21,504
11,294
0
5,770
15,514
0
61,156
W
13,016
7,917
0
0
10,169
4,431
3,673
1,856
8,285
0
106,188
W
Cthulhu
SanzettiHD
Cthulhu
10,358
780
283
2,646
18,128
13,260
1,169
5,816
11,980
37,562
0
L
16,773
1,317
1,056
3,918
18,230
5,277
0
6,616
11,188
68,538
0
L
Thanatos
SrILucifer
Thanatos
5,401
2,047
0
12,472
20,882
8,315
260
1,982
18,776
0
84,177
L
1,374
336
0
1,998
9,874
1,797
0
3,422
6,166
13,416
0
L
Kukulkan
tl2ace213
Kukulkan
6,948
1,446
0
0
19,434
5,884
354
5,255
13,937
42,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,992
Gold Earned
50,809
644
Minions Killed
468
0
Camps Cleared
0
2,315,566
Distance Traveled
1,716,794
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,310
535
82
4
0
432,678
0
W
Neith
14,963
651
183
8
0
421,540
4
W
Nu Wa
13,538
589
150
7
0
470,981
3
L
Mulan
11,087
482
90
4
0
412,963
5
W
Awilix
14,577
634
180
8
0
523,700
8
W
Cthulhu
11,604
505
49
2
0
466,667
6
L
Hel
12,463
542
128
6
0
376,606
0
L
Thanatos
11,118
483
164
7
0
343,096
0
L
Scylla
6,579
286
18
1
0
214,352
1
L
Kukulkan
9,562
416
68
3
0
369,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role